Player Matchup

Hercules
Hercules
Goblinsiko96
Hercules
Level 130
God Stats
4W - 1L
1,739 SR
Queue Stats
34W - 23L
1,575 Elo+
Party 1
Danzaburou
Danzaburou
LordOfPingLG
Danzaburou
Level 97
God Stats
3W - 1L
1,756 SR
Queue Stats
21W - 18L
1,544 Elo+
Party 1
Baron Samedi
Baron Samedi
MikkeLittorris
Baron Samedi
Level 78
God Stats
1W - 0L
1,500 SR
Queue Stats
15W - 9L
1,667 Elo+
Party 1
Team Averages
Level 102
1,665 SR
1,595 Elo+

VS

Team Averages
Level 109
1,473 SR
1,525 Elo+
Hel
Hel
AaruLuxx
Hel
Level 89
God Stats
16W - 27L
1,500 SR
Queue Stats
195W - 187L
1,494 Elo+
Party 2
Arachne
Arachne
The_Gravesy
Arachne
Level 156
God Stats
0W - 1L
1,247 SR
Queue Stats
22W - 18L
1,593 Elo+
Solo
Shiva
Shiva
cristian231
Shiva
Level 81
God Stats
7W - 4L
1,670 SR
Queue Stats
150W - 138L
1,487 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
Goblinsiko96
Hercules
12
0 / 2 / 13
9,509
792
11,135
18,045
17,170
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Danzaburou
LordOfPingLG
Danzaburou
14
9 / 0 / 4
11,745
979
11,752
10,431
3,823
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Baron Samedi
MikkeLittorris
Baron Samedi
14
4 / 2 / 8
10,460
872
16,343
8,255
4,121
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 4 / 2
8,898
742
10,276
11,614
5,031
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Arachne
The_Gravesy
Arachne
12
2 / 5 / 2
9,384
782
10,261
16,330
7,644
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Splendid Scepter

Splendid Scepter

+20
Physical Power
+100
Health
+10
Mp 5

11
1 / 4 / 2
8,575
715
8,709
16,471
16,332
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
10
13
Kills
4
4
Deaths
13
25
Assists
6
Player
Kills
Deaths
Assists
KDA
L
1
4
2
0.5
W
Hercules
Goblinsiko96
Hercules
0
2
13
3.25
W
Danzaburou
LordOfPingLG
Danzaburou
9
0
4
11
W
Baron Samedi
MikkeLittorris
Baron Samedi
4
2
8
4
L
Arachne
The_Gravesy
Arachne
2
5
2
0.6
L
1
4
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,230
Damage
29,246
36,731
Taken
44,415
25,114
Mitigated
29,007
19,934
Healing
14,247
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
10,276
890
2,158
3,984
11,614
5,031
0
3,223
8,063
39,509
0
W
Hercules
Goblinsiko96
Hercules
11,135
2,700
0
9,860
18,045
17,170
217
6,549
10,707
981
17,833
W
Danzaburou
LordOfPingLG
Danzaburou
11,752
5,337
0
2,930
10,431
3,823
1,584
2,485
7,837
0
38,705
W
Baron Samedi
MikkeLittorris
Baron Samedi
16,343
1,055
3,594
3,550
8,255
4,121
881
1,473
6,594
61,619
0
L
Arachne
The_Gravesy
Arachne
10,261
5,631
0
5,922
16,330
7,644
0
6,824
9,158
0
32,683
L
8,709
1,474
657
1,526
16,471
16,332
0
7,085
8,762
0
22,870

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,714
Gold Earned
26,857
173
Minions Killed
130
0
Camps Cleared
0
734,091
Distance Traveled
705,997
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hel
8,898
742
57
5
0
234,571
0
W
Hercules
9,509
792
23
2
0
262,719
0
W
Danzaburou
11,745
979
64
5
0
233,615
3
W
Baron Samedi
10,460
872
86
7
0
237,757
0
L
Arachne
9,384
782
40
3
0
237,438
0
L
Shiva
8,575
715
33
3
0
233,988
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role