Player Matchup

Nu Wa
Nu Wa
CryptoApe
Nu Wa
Level 148
God Stats
32W - 28L
1,479 SR
Queue Stats
138W - 129L
1,462 Elo+
Solo
Loki
Loki
GattsuDZ
Loki
Level 8
God Stats
1W - 2L
1,395 SR
Queue Stats
13W - 20L
1,271 Elo+
Party 1
Izanami
Izanami
Jenny-Jinna
Izanami
Level 159
God Stats
0W - 1L
1,515 SR
Queue Stats
5W - 8L
1,504 Elo+
Party 1
Mulan
Mulan
ShadeofGrim
Mulan
Level 143
God Stats
3W - 2L
1,393 SR
Queue Stats
106W - 140L
1,463 Elo+
Solo
Ares
Ares
bils936
Ares
Level 87
God Stats
0W - 1L
1,672 SR
Queue Stats
4W - 12L
1,200 Elo+
Party 1
Team Averages
Level 109
1,491 SR
1,380 Elo+

VS

Team Averages
Level 99
1,543 SR
1,484 Elo+
Neith
Neith
GothicSkull81
Neith
Level 66
God Stats
4W - 2L
1,609 SR
Queue Stats
210W - 210L
1,477 Elo+
Solo
Nemesis
Nemesis
Heeborg
Nemesis
Level 129
God Stats
1W - 1L
1,500 SR
Queue Stats
21W - 16L
1,540 Elo+
Solo
Agni
Agni
Jslothking
Agni
Level 105
God Stats
21W - 22L
1,495 SR
Queue Stats
531W - 506L
1,439 Elo+
Solo
Freya
Freya
Silent_Spiv
Freya
Level 133
God Stats
25W - 21L
1,509 SR
Queue Stats
166W - 175L
1,431 Elo+
Solo
Horus
Horus
jeremy00188
Horus
Level 64
God Stats
35W - 22L
1,601 SR
Queue Stats
183W - 169L
1,530 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
CryptoApe
Nu Wa
15
1 / 0 / 2
8,312
520
8,843
6,752
2,524
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Loki
15
3 / 3 / 3
8,826
552
6,354
13,042
5,604
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Izanami
Jenny-Jinna
Izanami
13
1 / 5 / 0
7,495
468
4,300
13,905
5,374
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

14
1 / 5 / 0
8,396
525
2,523
14,575
7,420
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Ares
bils936
Ares
10
0 / 7 / 3
7,027
439
6,503
17,488
16,531
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
12 / 1 / 1
11,037
690
21,314
11,908
5,929
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Nemesis
Heeborg
Nemesis
17
4 / 0 / 4
10,246
640
5,360
12,547
5,350
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

15
2 / 2 / 1
9,683
605
8,406
9,049
3,524
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

16
2 / 1 / 5
10,243
640
8,112
9,795
4,287
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

13
0 / 2 / 8
8,285
518
3,476
14,825
11,301
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Flameforged Hammer

Flameforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds. <n>GLYPH - Additionally, enemy gods within the rune are burned, dealing 10 + 8% of your Protections from items and abilities as Magical Damage every 1s while inside the rune and for 2s after leaving it.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
39
6
Kills
20
20
Deaths
6
8
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Nu Wa
CryptoApe
Nu Wa
1
0
2
2
L
Loki
3
3
3
1.5
W
12
1
1
12.5
W
Nemesis
Heeborg
Nemesis
4
0
4
6
L
Izanami
Jenny-Jinna
Izanami
1
5
0
0.2
W
2
2
1
1.25
L
1
5
0
0.2
W
2
1
5
4.5
L
Ares
bils936
Ares
0
7
3
0.21
W
0
2
8
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,523
Damage
46,668
65,762
Taken
58,124
37,453
Mitigated
30,391
13,881
Healing
18,843
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nu Wa
CryptoApe
Nu Wa
8,843
2,674
0
1,918
6,752
2,524
390
3,293
3,459
72,730
0
L
Loki
6,354
894
0
4,510
13,042
5,604
0
3,671
9,290
0
55,792
W
21,314
11,004
0
3,756
11,908
5,929
2,582
4,201
7,707
0
103,394
W
Nemesis
Heeborg
Nemesis
5,360
1,982
0
2,139
12,547
5,350
33
2,679
9,868
0
97,784
L
Izanami
Jenny-Jinna
Izanami
4,300
2,751
0
1,361
13,905
5,374
0
0
13,905
0
55,044
W
8,406
659
0
1,532
9,049
3,524
753
4,465
4,584
100,002
0
L
2,523
0
0
4,911
14,575
7,420
0
6,144
8,044
0
60,906
W
8,112
2,359
0
4,981
9,795
4,287
1,157
1,747
8,048
71,454
5,058
L
Ares
bils936
Ares
6,503
453
0
1,181
17,488
16,531
0
2,942
14,546
28,319
0
W
3,476
1,852
1,490
4,945
14,825
11,301
326
3,206
11,619
0
13,269

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,056
Gold Earned
49,494
425
Minions Killed
577
0
Camps Cleared
0
1,547,366
Distance Traveled
1,641,653
16
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nu Wa
8,312
520
115
7
0
312,972
0
L
Loki
8,826
552
82
5
0
388,099
3
W
Neith
11,037
690
155
10
0
266,469
0
W
Nemesis
10,246
640
138
9
0
392,224
3
L
Izanami
7,495
468
97
6
0
268,852
4
W
Agni
9,683
605
169
11
0
333,700
2
L
Mulan
8,396
525
102
6
0
285,713
9
W
Freya
10,243
640
106
7
0
307,224
3
L
Ares
7,027
439
29
2
0
291,730
0
W
Horus
8,285
518
9
1
0
342,036
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role