Player Matchup

Thor
Thor
AdrenalinAddict
Thor
Level 149
God Stats
7W - 22L
1,239 SR
Queue Stats
662W - 688L
1,511 Elo+
Party 2
Loki
Loki
DexTheVII
Loki
Level 84
God Stats
3W - 2L
1,559 SR
Queue Stats
28W - 19L
1,609 Elo+
Party 3
Hachiman
Hachiman
DopaminAddict
Hachiman
Level 179
God Stats
1W - 0L
1,903 SR
Queue Stats
334W - 321L
1,495 Elo+
Party 2
Hel
Hel
LVLYBunny
Hel
Level 151
God Stats
2W - 1L
1,550 SR
Queue Stats
98W - 94L
1,497 Elo+
Party 3
Yemoja
Yemoja
sxzaro
Yemoja
Level 197
God Stats
60W - 36L
1,691 SR
Queue Stats
273W - 147L
1,615 Elo+
Party 3
Team Averages
Level 152
1,588 SR
1,545 Elo+

VS

Team Averages
Level 181
1,664 SR
1,542 Elo+
Yemoja
Yemoja
Ayleonus
Yemoja
Level 153
God Stats
14W - 10L
1,638 SR
Queue Stats
598W - 545L
1,496 Elo+
Solo
Raijin
Raijin
Buzztek
Raijin
Level 174
God Stats
7W - 8L
1,608 SR
Queue Stats
167W - 162L
1,582 Elo+
Solo
Neith
Neith
DuckRubber5E
Neith
Level 155
God Stats
0W - 1L
1,812 SR
Queue Stats
85W - 82L
1,539 Elo+
Party 1
Izanami
Izanami
MeMeBigBoy
Izanami
Level 174
God Stats
0W - 1L
1,517 SR
Queue Stats
19W - 20L
1,567 Elo+
Party 1
Olorun
Olorun
Pierrotiste
Olorun
Level 247
God Stats
7W - 3L
1,746 SR
Queue Stats
626W - 567L
1,525 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
4 / 1 / 5
9,882
581
8,923
15,480
7,150
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Loki
18
5 / 0 / 2
11,897
700
9,482
14,387
6,456
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Hachiman
DopaminAddict
Hachiman
19
7 / 0 / 5
12,184
717
20,562
11,540
5,312
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

17
4 / 2 / 4
10,690
629
10,069
11,413
5,471
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+125
Mana

Yemoja
sxzaro
Yemoja
14
2 / 1 / 9
9,410
554
5,577
13,669
11,450
Benevolence

Benevolence

+75
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 0.6% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Lotus Sickle

Lotus Sickle

+20
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
Ayleonus
Yemoja
11
0 / 4 / 3
7,554
444
5,330
13,938
8,519
Benevolence

Benevolence

+75
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 0.6% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Raijin
Buzztek
Raijin
15
1 / 6 / 0
9,397
553
9,047
14,158
4,688
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

14
1 / 4 / 1
8,346
491
8,096
14,098
5,344
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds. This item is only available to Hunters.

Heavy Mace

Heavy Mace

+30
Physical Power

Izanami
MeMeBigBoy
Izanami
14
0 / 4 / 0
8,546
503
4,317
13,068
3,702
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

Olorun
15
2 / 4 / 1
8,547
503
10,883
16,373
6,426
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+60
Magical Power
+5
Magical Penetration

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
9
22
Kills
4
4
Deaths
22
25
Assists
5
Player
Kills
Deaths
Assists
KDA
W
4
1
5
6.5
L
Yemoja
Ayleonus
Yemoja
0
4
3
0.38
L
Raijin
Buzztek
Raijin
1
6
0
0.17
W
Loki
5
0
2
6
W
Hachiman
DopaminAddict
Hachiman
7
0
5
9.5
L
1
4
1
0.38
W
4
2
4
3
L
Izanami
MeMeBigBoy
Izanami
0
4
0
0
L
Olorun
2
4
1
0.63
W
Yemoja
sxzaro
Yemoja
2
1
9
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,613
Damage
37,673
66,489
Taken
71,635
35,839
Mitigated
28,679
34,688
Healing
24,998
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
8,923
2,215
0
5,783
15,480
7,150
0
4,030
11,450
0
86,691
L
Yemoja
Ayleonus
Yemoja
5,330
1,376
2,554
2,641
13,938
8,519
0
3,684
10,254
21,187
0
L
Raijin
Buzztek
Raijin
9,047
1,143
0
5,492
14,158
4,688
0
853
13,305
93,859
0
W
Loki
9,482
2,655
0
4,183
14,387
6,456
0
8,780
5,607
0
99,690
W
Hachiman
DopaminAddict
Hachiman
20,562
13,766
0
6,260
11,540
5,312
5,552
2,891
8,649
0
133,458
L
8,096
3,155
0
4,259
14,098
5,344
0
7,488
6,610
0
70,348
W
10,069
991
4,498
5,714
11,413
5,471
646
4,862
6,551
99,432
0
L
Izanami
MeMeBigBoy
Izanami
4,317
2,997
0
2,850
13,068
3,702
0
993
12,075
0
74,602
L
Olorun
10,883
4,077
180
7,022
16,373
6,426
0
2,628
13,745
74,825
5,220
W
Yemoja
sxzaro
Yemoja
5,577
1,255
5,028
3,222
13,669
11,450
280
5,244
8,425
23,399
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,063
Gold Earned
42,390
663
Minions Killed
576
0
Camps Cleared
0
1,778,478
Distance Traveled
1,598,670
5
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thor
9,882
581
113
7
0
377,269
0
L
Yemoja
7,554
444
40
2
0
290,636
2
L
Raijin
9,397
553
148
9
0
303,922
2
W
Loki
11,897
700
165
10
0
391,309
3
W
Hachiman
12,184
717
185
11
0
345,914
2
L
Neith
8,346
491
123
7
0
308,631
2
W
Hel
10,690
629
170
10
0
349,320
0
L
Izanami
8,546
503
147
9
0
346,082
6
L
Olorun
8,547
503
118
7
0
349,399
2
W
Yemoja
9,410
554
30
2
0
314,666
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role