Player Matchup

Chronos
Chronos
Almiiii
Chronos
Level 114
God Stats
1W - 0L
1,500 SR
Queue Stats
59W - 67L
1,452 Elo+
Solo
Bellona
Bellona
FC Yabk
Bellona
Level 88
God Stats
2W - 0L
1,500 SR
Queue Stats
69W - 59L
1,497 Elo+
Party 1
Ah Puch
Ah Puch
ShoweryFever1
Ah Puch
Level 158
God Stats
1W - 1L
1,245 SR
Queue Stats
160W - 165L
1,456 Elo+
Party 1
Thanatos
Thanatos
aK1CK2TheBallox
Thanatos
Level 121
God Stats
6W - 8L
1,358 SR
Queue Stats
232W - 232L
1,535 Elo+
Party 1
Aphrodite
Aphrodite
badassjg88
Aphrodite
Level 84
God Stats
3W - 0L
1,802 SR
Queue Stats
28W - 20L
1,542 Elo+
Party 1
Team Averages
Level 113
1,481 SR
1,496 Elo+

VS

Team Averages
Level 140
1,498 SR
1,454 Elo+
Bastet
Bastet
Baer2502
Bastet
Level 127
God Stats
8W - 10L
1,601 SR
Queue Stats
499W - 518L
1,513 Elo+
Party 2
Yemoja
Yemoja
Kierens Specs
Yemoja
Level 132
God Stats
1W - 1L
1,700 SR
Queue Stats
183W - 177L
1,387 Elo+
Solo
Tiamat
Tiamat
alec_shortyy
Tiamat
Level 155
God Stats
0W - 2L
1,276 SR
Queue Stats
220W - 220L
1,411 Elo+
Solo
Kali
Kali
needlesanarchy
Kali
Level 143
God Stats
1W - 6L
1,415 SR
Queue Stats
384W - 382L
1,440 Elo+
Solo
Nemesis
Nemesis
ŽeVaRiøÑ
Nemesis
Level 145
God Stats
0W - 1L
1,500 SR
Queue Stats
120W - 126L
1,520 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
Almiiii
Chronos
19
2 / 2 / 9
11,751
653
11,555
16,321
7,711
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Bellona
FC Yabk
Bellona
18
1 / 2 / 13
11,555
642
10,761
24,055
26,510
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Ah Puch
20
5 / 1 / 14
13,808
767
31,627
17,302
8,694
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Thanatos
20
11 / 6 / 6
13,102
728
12,837
23,578
15,465
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Aphrodite
badassjg88
Aphrodite
18
0 / 0 / 8
11,085
616
5,120
15,271
8,584
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
Baer2502
Bastet
19
2 / 4 / 6
10,502
583
24,832
19,223
8,550
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

18
2 / 4 / 8
11,139
619
13,824
20,398
14,592
Heroism

Heroism

+350
Health
+20
Hp 5
+20
Mp 5

PASSIVE - You gain 8 GP5 if you have the lowest gold on your team. When an ally god within 55 units of you is hit by a hard crowd control effect, give them a shield equal to 15% of your Maximum Health. This effect can only occur once every 15s.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Tiamat
9
0 / 0 / 3
8,080
449
757
2,365
1,627
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

17
0 / 7 / 8
9,782
543
13,544
22,967
9,778
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Nemesis
ŽeVaRiøÑ
Nemesis
19
6 / 4 / 2
11,032
613
21,034
16,939
8,975
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

69
Kill Participation
37
19
Kills
10
11
Deaths
19
50
Assists
27
Player
Kills
Deaths
Assists
KDA
W
Chronos
Almiiii
Chronos
2
2
9
3.25
L
Bastet
Baer2502
Bastet
2
4
6
1.25
W
Bellona
FC Yabk
Bellona
1
2
13
3.75
L
2
4
8
1.5
W
Ah Puch
5
1
14
12
W
Thanatos
11
6
6
2.33
L
Tiamat
0
0
3
1.5
W
Aphrodite
badassjg88
Aphrodite
0
0
8
4
L
0
7
8
0.57
L
Nemesis
ŽeVaRiøÑ
Nemesis
6
4
2
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

71,900
Damage
73,991
96,527
Taken
81,892
66,964
Mitigated
43,522
56,558
Healing
30,817
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chronos
Almiiii
Chronos
11,555
1,208
2,113
3,516
16,321
7,711
3,005
3,593
12,728
30,222
0
L
Bastet
Baer2502
Bastet
24,832
4,974
923
3,925
19,223
8,550
0
10,527
8,262
0
41,496
W
Bellona
FC Yabk
Bellona
10,761
1,142
2,132
3,863
24,055
26,510
1,060
3,457
19,039
0
23,266
L
13,824
1,191
8,657
3,008
20,398
14,592
0
11,207
8,842
30,618
0
W
Ah Puch
31,627
413
2,599
6,898
17,302
8,694
1,054
2,637
14,665
76,829
0
W
Thanatos
12,837
3,003
3,424
11,413
23,578
15,465
1,183
2,234
21,344
0
24,630
L
Tiamat
757
271
185
501
2,365
1,627
0
1,384
981
1,681
0
W
Aphrodite
badassjg88
Aphrodite
5,120
1,576
10,865
9,735
15,271
8,584
1,761
2,660
12,611
18,843
0
L
13,544
3,221
247
5,977
22,967
9,778
0
14,094
8,585
0
34,684
L
Nemesis
ŽeVaRiøÑ
Nemesis
21,034
2,762
3,014
4,380
16,939
8,975
0
11,090
5,626
0
40,195

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,301
Gold Earned
50,535
229
Minions Killed
163
0
Camps Cleared
0
1,760,131
Distance Traveled
1,421,387
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chronos
11,751
653
39
2
0
328,864
0
L
Bastet
10,502
583
42
2
0
365,084
0
W
Bellona
11,555
642
26
1
0
379,515
0
L
Yemoja
11,139
619
26
1
0
306,104
0
W
Ah Puch
13,808
767
98
5
0
362,670
0
W
Thanatos
13,102
728
22
1
0
370,943
0
L
Tiamat
8,080
449
6
0
0
68,060
0
W
Aphrodite
11,085
616
44
2
0
318,139
0
L
Kali
9,782
543
46
3
0
335,291
0
L
Nemesis
11,032
613
43
2
0
346,848
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role