Player Matchup

Arachne
Arachne
ChadshaQuery
Arachne
Level 102
God Stats
1W - 1L
1,732 SR
Queue Stats
54W - 46L
1,508 Elo+
Party 2
Ymir
Ymir
CleanDarrel
Ymir
Level 124
God Stats
15W - 13L
1,602 SR
Queue Stats
63W - 51L
1,505 Elo+
Party 2
Jormungandr
Jormungandr
HoneySmackums
Jormungandr
Level 148
God Stats
1W - 1L
1,285 SR
Queue Stats
86W - 72L
1,550 Elo+
Party 2
Heimdallr
Heimdallr
Zeusesgrog674
Heimdallr
Level 149
God Stats
4W - 9L
1,355 SR
Queue Stats
431W - 410L
1,545 Elo+
Solo
Anubis
Anubis
gamerprozen1
Anubis
Level 144
God Stats
2W - 2L
1,465 SR
Queue Stats
38W - 41L
1,452 Elo+
Solo
Team Averages
Level 133
1,488 SR
1,512 Elo+

VS

Team Averages
Level 121
1,470 SR
1,484 Elo+
Nox
Nox
ALxDOTY 25
Nox
Level 146
God Stats
1W - 2L
1,568 SR
Queue Stats
403W - 413L
1,443 Elo+
Party 1
Nemesis
Nemesis
BROTHERPOOK3
Nemesis
Level 120
God Stats
3W - 6L
1,529 SR
Queue Stats
543W - 533L
1,489 Elo+
Party 1
Hachiman
Hachiman
DoupMeister
Hachiman
Level 106
God Stats
0W - 2L
1,332 SR
Queue Stats
279W - 270L
1,528 Elo+
Solo
Ra
Ra
Helgraf95
Ra
Level 104
God Stats
24W - 25L
1,541 SR
Queue Stats
276W - 276L
1,499 Elo+
Solo
Mulan
Mulan
RiflemenElite
Mulan
Level 127
God Stats
5W - 11L
1,383 SR
Queue Stats
143W - 142L
1,459 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
ChadshaQuery
Arachne
12
0 / 3 / 1
6,501
464
4,663
15,652
5,948
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Bewitched Dagger

Bewitched Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction. <n>GLYPH - All enemy gods have 25% reduced Attack Speed in a 55 unit radius around you.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

12
2 / 1 / 5
8,228
588
4,384
8,342
6,531
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Jormungandr
HoneySmackums
Jormungandr
12
4 / 0 / 0
8,071
577
6,758
9,208
7,451
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Heimdallr
Zeusesgrog674
Heimdallr
14
4 / 3 / 1
8,516
608
11,830
13,693
6,237
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Anubis
12
3 / 5 / 0
7,575
541
6,491
8,564
3,882
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
4 / 4 / 3
7,724
552
5,735
12,298
8,673
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Nemesis
BROTHERPOOK3
Nemesis
13
4 / 2 / 6
7,843
560
9,454
13,246
4,674
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Hachiman
DoupMeister
Hachiman
12
1 / 2 / 0
6,962
497
6,990
11,125
4,056
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

9
1 / 1 / 1
6,357
454
3,820
4,151
1,279
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Last Gasp

Last Gasp

+70
Magical Power
+150
Health
+200
Mana
+15
Magical Penetration

PASSIVE - After healing an allied god with an ability you gain 10 Magical Power per 10% of their missing Health for 8s. This effect can only occur once every 8s.

13
1 / 4 / 0
7,255
518
4,762
11,928
7,851
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
21
13
Kills
11
12
Deaths
13
7
Assists
10
Player
Kills
Deaths
Assists
KDA
L
4
4
3
1.38
L
Nemesis
BROTHERPOOK3
Nemesis
4
2
6
3.5
W
Arachne
ChadshaQuery
Arachne
0
3
1
0.17
W
2
1
5
4.5
L
Hachiman
DoupMeister
Hachiman
1
2
0
0.5
L
1
1
1
1.5
W
Jormungandr
HoneySmackums
Jormungandr
4
0
0
4
L
1
4
0
0.25
W
Heimdallr
Zeusesgrog674
Heimdallr
4
3
1
1.5
W
Anubis
3
5
0
0.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,126
Damage
30,761
55,459
Taken
52,748
30,049
Mitigated
26,533
17,956
Healing
12,030
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,735
960
0
3,300
12,298
8,673
0
2,903
9,395
32,599
0
L
Nemesis
BROTHERPOOK3
Nemesis
9,454
3,053
0
1,239
13,246
4,674
479
5,673
7,573
0
61,046
W
Arachne
ChadshaQuery
Arachne
4,663
3,711
0
4,481
15,652
5,948
507
2,559
13,017
0
35,449
W
4,384
1,423
0
2,099
8,342
6,531
19
2,553
5,703
24,593
0
L
Hachiman
DoupMeister
Hachiman
6,990
4,225
0
2,933
11,125
4,056
0
1,459
9,666
0
53,867
L
3,820
648
192
1,004
4,151
1,279
0
2,491
1,660
34,616
0
W
Jormungandr
HoneySmackums
Jormungandr
6,758
2,439
0
2,969
9,208
7,451
0
0
9,208
48,437
133
L
4,762
957
0
3,362
11,928
7,851
292
4,974
6,954
0
52,835
W
Heimdallr
Zeusesgrog674
Heimdallr
11,830
6,843
216
6,196
13,693
6,237
156
1,766
11,927
0
76,482
W
Anubis
6,491
320
0
1,995
8,564
3,882
768
2,267
6,049
55,758
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,891
Gold Earned
36,141
385
Minions Killed
376
0
Camps Cleared
0
1,237,338
Distance Traveled
1,335,168
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nox
7,724
552
48
3
0
289,950
1
L
Nemesis
7,843
560
90
6
0
324,024
0
W
Arachne
6,501
464
58
4
0
301,682
0
W
Ymir
8,228
588
33
2
0
265,463
0
L
Hachiman
6,962
497
99
7
0
308,443
0
L
Ra
6,357
454
68
5
0
178,932
3
W
Jormungandr
8,071
577
89
6
0
155,800
0
L
Mulan
7,255
518
71
5
0
233,819
0
W
Heimdallr
8,516
608
128
9
0
284,473
0
W
Anubis
7,575
541
77
6
0
229,920
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role