Player Matchup

Charon
Charon
DoctorDeymien
Charon
Level 77
God Stats
6W - 4L
1,485 SR
Queue Stats
64W - 63L
1,403 Elo+
Party 2
Baron Samedi
Baron Samedi
ItsTheJester989
Baron Samedi
Level 126
God Stats
15W - 6L
1,740 SR
Queue Stats
248W - 255L
1,383 Elo+
Party 2
Izanami
Izanami
Lunar_Wolfy42
Izanami
Level 76
God Stats
39W - 34L
1,462 SR
Queue Stats
232W - 239L
1,398 Elo+
Party 2
Bastet
Bastet
Noobgamer445
Bastet
Level 63
God Stats
2W - 1L
1,500 SR
Queue Stats
4W - 10L
1,216 Elo+
Solo
Hercules
Hercules
jdog1078
Hercules
Level 103
God Stats
4W - 4L
1,556 SR
Queue Stats
342W - 340L
1,439 Elo+
Solo
Team Averages
Level 89
1,549 SR
1,368 Elo+

VS

Team Averages
Level 75
1,590 SR
1,450 Elo+
Anubis
Anubis
 
Anubis
Level 101
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ao Kuang
Ao Kuang
Kxngtonio6662
Ao Kuang
Level 84
God Stats
35W - 27L
1,597 SR
Queue Stats
187W - 175L
1,487 Elo+
Solo
Sylvanus
Sylvanus
LongDonSilvr829
Sylvanus
Level 49
God Stats
0W - 2L
1,615 SR
Queue Stats
50W - 56L
1,360 Elo+
Solo
Gilgamesh
Gilgamesh
Obama_Care_Act
Gilgamesh
Level 29
God Stats
0W - 1L
1,694 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Apollo
Apollo
ripthemapart_
Apollo
Level 113
God Stats
33W - 28L
1,544 SR
Queue Stats
180W - 169L
1,404 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
1 / 0 / 3
5,849
650
4,838
6,956
4,929
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Baron Samedi
ItsTheJester989
Baron Samedi
10
1 / 0 / 0
5,938
660
2,420
2,831
1,212
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Izanami
9
2 / 0 / 1
5,696
633
4,436
2,580
860
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Bastet
8
1 / 1 / 3
4,989
554
2,897
7,108
2,230
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hercules
jdog1078
Hercules
9
1 / 1 / 0
5,398
600
3,035
6,486
4,933
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
 
Anubis
11
1 / 2 / 0
5,570
619
1,525
5,420
2,457
Ao Kuang
Kxngtonio6662
Ao Kuang
1
0 / 1 / 0
3,196
355
0
743
159
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Sylvanus
7
0 / 2 / 0
4,197
466
2,501
9,002
4,154
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Gilgamesh
Obama_Care_Act
Gilgamesh
7
0 / 1 / 0
4,411
490
1,934
5,896
4,046
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

8
1 / 2 / 0
4,550
506
1,972
6,642
2,274
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
2
6
Kills
2
2
Deaths
8
7
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Anubis
 
Anubis
1
2
0
0.5
W
1
0
3
2.5
W
Baron Samedi
ItsTheJester989
Baron Samedi
1
0
0
1
L
Ao Kuang
Kxngtonio6662
Ao Kuang
0
1
0
0
L
Sylvanus
0
2
0
0
W
Izanami
2
0
1
2.5
W
Bastet
1
1
3
2.5
L
Gilgamesh
Obama_Care_Act
Gilgamesh
0
1
0
0
W
Hercules
jdog1078
Hercules
1
1
0
1
L
1
2
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,626
Damage
7,932
25,961
Taken
27,703
14,164
Mitigated
13,090
7,348
Healing
6,824
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anubis
 
Anubis
1,525
303
0
2,784
5,420
2,457
0
2,216
3,000
40,973
0
W
4,838
1,651
166
1,966
6,956
4,929
0
1,318
5,638
17,989
0
W
Baron Samedi
ItsTheJester989
Baron Samedi
2,420
428
35
814
2,831
1,212
343
878
1,953
38,073
0
L
Ao Kuang
Kxngtonio6662
Ao Kuang
0
0
0
0
743
159
0
0
743
318
0
L
Sylvanus
2,501
1,010
814
1,226
9,002
4,154
0
2,236
6,766
14,397
0
W
Izanami
4,436
2,951
0
523
2,580
860
536
422
2,158
0
41,193
W
Bastet
2,897
915
0
2,166
7,108
2,230
192
884
6,224
0
24,120
L
Gilgamesh
Obama_Care_Act
Gilgamesh
1,934
674
0
12
5,896
4,046
0
90
5,806
0
14,729
W
Hercules
jdog1078
Hercules
3,035
616
0
1,678
6,486
4,933
0
524
5,962
172
28,943
L
1,972
1,364
0
1,988
6,642
2,274
0
2,602
4,040
0
26,321

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,870
Gold Earned
21,924
257
Minions Killed
171
0
Camps Cleared
0
823,205
Distance Traveled
637,111
7
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anubis
5,570
619
78
9
0
159,760
0
W
Charon
5,849
650
20
2
0
165,563
0
W
Baron Samedi
5,938
660
73
8
0
139,722
2
L
Ao Kuang
3,196
355
0
0
0
11,066
0
L
Sylvanus
4,197
466
18
2
0
137,004
0
W
Izanami
5,696
633
75
8
0
150,906
3
W
Bastet
4,989
554
38
4
0
202,400
2
L
Gilgamesh
4,411
490
29
3
0
177,393
0
W
Hercules
5,398
600
51
6
0
164,614
0
L
Apollo
4,550
506
46
5
0
151,888
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role