Player Matchup

Izanami
Izanami
Seeebasss_10
Izanami
Level 82
God Stats
72W - 101L
1,366 SR
Queue Stats
403W - 459L
1,394 Elo+
Solo
Baron Samedi
Baron Samedi
charly-373
Baron Samedi
Level 17
God Stats
4W - 2L
1,468 SR
Queue Stats
7W - 5L
1,556 Elo+
Party 1
Arachne
Arachne
elrey80008
Arachne
Level 135
God Stats
53W - 30L
1,671 SR
Queue Stats
165W - 162L
1,586 Elo+
Party 1
Team Averages
Level 78
1,502 SR
1,512 Elo+

VS

Team Averages
Level 104
1,523 SR
1,486 Elo+
Sobek
Sobek
 
Sobek
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nu Wa
Nu Wa
BoujeeBambi
Nu Wa
Level 101
God Stats
17W - 19L
1,653 SR
Queue Stats
41W - 42L
1,440 Elo+
Solo
Chiron
Chiron
zugi96
Chiron
Level 85
God Stats
2W - 2L
1,416 SR
Queue Stats
81W - 40L
1,518 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Seeebasss_10
Izanami
4
0 / 2 / 1
4,257
851
470
1,973
545
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Baron Samedi
charly-373
Baron Samedi
6
0 / 3 / 1
4,059
812
1,273
3,708
1,449
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Arachne
elrey80008
Arachne
8
2 / 0 / 0
4,633
927
1,668
3,765
1,830
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Splendid Scepter

Splendid Scepter

+20
Physical Power
+100
Health
+10
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
 
Sobek
7
2 / 1 / 2
5,001
1,000
1,531
3,612
2,532
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

8
1 / 0 / 2
5,173
1,035
3,135
978
334
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Chiron
zugi96
Chiron
8
2 / 1 / 2
5,033
1,007
3,320
3,221
1,075
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
11
2
Kills
5
5
Deaths
2
2
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Sobek
 
Sobek
2
1
2
3
W
1
0
2
2
L
Izanami
Seeebasss_10
Izanami
0
2
1
0.25
L
Baron Samedi
charly-373
Baron Samedi
0
3
1
0.17
L
Arachne
elrey80008
Arachne
2
0
0
2
W
Chiron
zugi96
Chiron
2
1
2
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

3,411
Damage
7,986
9,446
Taken
7,811
3,824
Mitigated
3,941
1,147
Healing
1,278
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sobek
 
Sobek
1,531
110
0
618
3,612
2,532
0
624
2,988
5,672
0
W
3,135
925
0
0
978
334
66
624
354
20,145
0
L
Izanami
Seeebasss_10
Izanami
470
464
0
0
1,973
545
0
923
1,009
0
4,768
L
Baron Samedi
charly-373
Baron Samedi
1,273
0
124
149
3,708
1,449
0
1,621
1,939
7,178
0
L
Arachne
elrey80008
Arachne
1,668
1,067
0
874
3,765
1,830
0
1,857
1,832
0
8,631
W
Chiron
zugi96
Chiron
3,320
631
141
519
3,221
1,075
812
796
2,425
0
16,186

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

12,949
Gold Earned
15,207
22
Minions Killed
73
0
Camps Cleared
0
196,373
Distance Traveled
294,744
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sobek
5,001
1,000
7
1
0
111,969
3
W
Nu Wa
5,173
1,035
40
8
0
92,117
0
L
Izanami
4,257
851
7
1
0
24,781
0
L
Baron Samedi
4,059
812
3
1
0
85,206
0
L
Arachne
4,633
927
12
2
0
86,386
0
W
Chiron
5,033
1,007
26
5
0
90,658
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role