Player Matchup

Osiris
Osiris
 
Osiris
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Erlang Shen
Erlang Shen
JustRunItDown
Erlang Shen
Level 137
God Stats
13W - 11L
1,366 SR
Queue Stats
448W - 378L
1,619 Elo+
Solo
Neith
Neith
Spaghetti_Lord__
Neith
Level 159
God Stats
3W - 1L
1,427 SR
Queue Stats
162W - 148L
1,481 Elo+
Solo
Olorun
Olorun
TTV-NTLRainn
Olorun
Level 106
God Stats
7W - 4L
1,782 SR
Queue Stats
572W - 529L
1,465 Elo+
Solo
Bacchus
Bacchus
vvv_ZODIAC77_vvv
Bacchus
Level 191
God Stats
3W - 1L
1,696 SR
Queue Stats
314W - 285L
1,496 Elo+
Party 1
Team Averages
Level 150
1,554 SR
1,512 Elo+

VS

Team Averages
Level 167
1,480 SR
1,524 Elo+
Geb
Geb
 
Geb
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ix Chel
Ix Chel
Build it 2020
Ix Chel
Level 159
God Stats
1W - 2L
1,393 SR
Queue Stats
97W - 93L
1,534 Elo+
Solo
King Arthur
King Arthur
SacredPug
King Arthur
Level 172
God Stats
9W - 7L
1,513 SR
Queue Stats
219W - 212L
1,493 Elo+
Solo
Arachne
Arachne
Slvmpy
Arachne
Level 147
God Stats
0W - 1L
1,500 SR
Queue Stats
149W - 135L
1,557 Elo+
Solo
Neith
Neith
UC_Sim
Neith
Level 212
God Stats
19W - 23L
1,494 SR
Queue Stats
1,508W - 1,345L
1,536 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
 
Osiris
9
0 / 1 / 0
5,848
585
4,147
10,123
5,867
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Erlang Shen
JustRunItDown
Erlang Shen
12
2 / 0 / 1
6,249
625
7,288
9,019
4,491
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shadowdrinker

Shadowdrinker

+45
Physical Power
+10
Physical Penetration
+10%
Movement Speed

PASSIVE - Killing an enemy god drains their shadow, causing you to enter stealth and gain 30% Movement Speed for 5s. Taking damage, firing an Ability, or firing a Basic Attack breaks the stealth.

12
3 / 0 / 2
6,714
671
6,473
5,866
2,318
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Olorun
11
0 / 0 / 1
5,788
579
2,000
5,766
2,085
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

9
1 / 0 / 3
5,727
573
3,386
7,500
6,644
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Geb
 
Geb
9
0 / 1 / 0
5,468
547
3,173
7,023
4,846
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Ix Chel
10
0 / 2 / 0
5,714
571
5,144
6,472
2,653
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

King Arthur
SacredPug
King Arthur
11
1 / 0 / 0
6,489
649
6,795
11,938
5,347
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Arachne
Slvmpy
Arachne
9
0 / 1 / 0
5,253
525
1,568
8,867
2,983
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Neith
UC_Sim
Neith
9
0 / 2 / 0
5,142
514
4,310
7,439
2,468
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
1
6
Kills
1
1
Deaths
6
7
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Osiris
 
Osiris
0
1
0
0
L
Geb
 
Geb
0
1
0
0
L
Ix Chel
0
2
0
0
W
Erlang Shen
JustRunItDown
Erlang Shen
2
0
1
2.5
L
King Arthur
SacredPug
King Arthur
1
0
0
1
L
Arachne
Slvmpy
Arachne
0
1
0
0
W
3
0
2
4
W
Olorun
0
0
1
0.5
L
Neith
UC_Sim
Neith
0
2
0
0
W
1
0
3
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,294
Damage
20,990
38,274
Taken
41,739
21,405
Mitigated
18,297
15,409
Healing
13,465
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Osiris
 
Osiris
4,147
1,483
0
5,120
10,123
5,867
0
0
10,123
0
44,006
L
Geb
 
Geb
3,173
355
0
1,817
7,023
4,846
0
1,894
5,129
12,596
0
L
Ix Chel
5,144
750
410
2,315
6,472
2,653
0
1,013
5,459
49,232
0
W
Erlang Shen
JustRunItDown
Erlang Shen
7,288
4,650
0
2,275
9,019
4,491
0
861
8,158
0
58,405
L
King Arthur
SacredPug
King Arthur
6,795
1,050
0
3,109
11,938
5,347
0
0
11,938
0
52,845
L
Arachne
Slvmpy
Arachne
1,568
896
0
3,409
8,867
2,983
0
310
8,557
0
35,876
W
6,473
1,967
0
2,561
5,866
2,318
0
3,199
2,667
0
52,309
W
Olorun
2,000
530
340
3,188
5,766
2,085
1,128
736
5,030
49,542
0
L
Neith
UC_Sim
Neith
4,310
955
0
2,405
7,439
2,468
0
2,169
5,270
0
42,293
W
3,386
111
0
1,925
7,500
6,644
0
3,521
3,979
14,862
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,326
Gold Earned
28,066
381
Minions Killed
341
0
Camps Cleared
0
1,015,581
Distance Traveled
1,042,839
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Osiris
5,848
585
77
8
0
200,145
0
L
Geb
5,468
547
8
1
0
214,360
4
L
Ix Chel
5,714
571
99
10
0
203,788
0
W
Erlang Shen
6,249
625
88
9
0
254,802
0
L
King Arthur
6,489
649
88
9
0
184,257
0
L
Arachne
5,253
525
65
7
0
239,119
0
W
Neith
6,714
671
104
10
0
173,115
1
W
Olorun
5,788
579
93
9
0
189,415
2
L
Neith
5,142
514
81
8
0
201,315
0
W
Bacchus
5,727
573
19
2
0
198,104
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role