Player Matchup

Charon
Charon
EWZGray
Charon
Level 108
God Stats
0W - 2L
1,313 SR
Queue Stats
20W - 17L
1,566 Elo+
Solo
Sol
Sol
Sparrow462
Sol
Level 109
God Stats
2W - 3L
1,429 SR
Queue Stats
335W - 321L
1,485 Elo+
Solo
Anubis
Anubis
TOTELOKO
Anubis
Level 81
God Stats
5W - 5L
1,651 SR
Queue Stats
98W - 108L
1,393 Elo+
Party 1
Nike
Nike
WildProRCD
Nike
Level 138
God Stats
4W - 2L
1,879 SR
Queue Stats
165W - 162L
1,379 Elo+
Solo
Bakasura
Bakasura
colmillosangre
Bakasura
Level 84
God Stats
3W - 4L
1,502 SR
Queue Stats
115W - 132L
1,410 Elo+
Party 1
Team Averages
Level 104
1,555 SR
1,447 Elo+

VS

Team Averages
Level 69
1,436 SR
1,435 Elo+
Ne Zha
Ne Zha
AdReaLisT
Ne Zha
Level 89
God Stats
19W - 23L
1,405 SR
Queue Stats
112W - 101L
1,474 Elo+
Solo
Sun Wukong
Sun Wukong
BarBaaK_
Sun Wukong
Level 76
God Stats
2W - 1L
1,648 SR
Queue Stats
55W - 60L
1,413 Elo+
Party 2
Raijin
Raijin
BuTall
Raijin
Level 129
God Stats
2W - 3L
1,533 SR
Queue Stats
91W - 66L
1,606 Elo+
Solo
Neith
Neith
Nocturn_LRZ
Neith
Level 28
God Stats
1W - 5L
1,092 SR
Queue Stats
46W - 50L
1,404 Elo+
Party 2
Ares
Ares
jo_ging-_-
Ares
Level 24
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 9L
1,277 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charon
EWZGray
Charon
9
0 / 3 / 1
5,874
534
3,808
10,599
8,830
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

8
1 / 3 / 0
5,103
464
4,714
7,199
1,847
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Anubis
TOTELOKO
Anubis
9
0 / 7 / 1
5,370
488
1,682
9,242
3,474
Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

11
2 / 3 / 0
6,521
593
7,045
12,485
8,518
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Bakasura
10
1 / 5 / 0
5,882
535
1,480
11,117
4,209
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
AdReaLisT
Ne Zha
12
9 / 1 / 6
7,721
702
9,368
7,268
3,084
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heavy Mace

Heavy Mace

+30
Physical Power

Sun Wukong
BarBaaK_
Sun Wukong
11
0 / 2 / 3
6,228
566
6,678
11,283
6,813
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Raijin
BuTall
Raijin
13
11 / 1 / 5
8,287
753
11,161
5,566
1,550
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

9
0 / 0 / 6
5,287
481
5,981
5,329
1,865
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

9
1 / 1 / 4
5,643
513
2,287
7,832
5,535
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
45
4
Kills
21
21
Deaths
5
2
Assists
24
Player
Kills
Deaths
Assists
KDA
W
Ne Zha
AdReaLisT
Ne Zha
9
1
6
12
W
Sun Wukong
BarBaaK_
Sun Wukong
0
2
3
0.75
W
Raijin
BuTall
Raijin
11
1
5
13.5
L
Charon
EWZGray
Charon
0
3
1
0.17
W
0
0
6
3
L
1
3
0
0.33
L
Anubis
TOTELOKO
Anubis
0
7
1
0.07
L
2
3
0
0.67
L
Bakasura
1
5
0
0.2
W
1
1
4
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,729
Damage
35,475
50,642
Taken
37,278
26,878
Mitigated
18,847
7,841
Healing
11,732
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ne Zha
AdReaLisT
Ne Zha
9,368
2,600
0
1,820
7,268
3,084
0
554
6,714
0
49,690
W
Sun Wukong
BarBaaK_
Sun Wukong
6,678
1,786
0
4,629
11,283
6,813
0
170
11,113
0
47,976
W
Raijin
BuTall
Raijin
11,161
1,063
0
750
5,566
1,550
180
1,601
3,772
60,905
0
L
Charon
EWZGray
Charon
3,808
698
0
694
10,599
8,830
75
2,214
8,385
21,256
184
W
5,981
1,661
0
1,667
5,329
1,865
488
2,785
2,483
0
42,630
L
4,714
1,412
0
885
7,199
1,847
50
1,561
5,638
32,784
0
L
Anubis
TOTELOKO
Anubis
1,682
115
0
1,724
9,242
3,474
0
6,204
3,038
31,876
0
L
7,045
1,388
0
2,590
12,485
8,518
0
993
11,492
825
45,766
L
Bakasura
1,480
969
0
1,948
11,117
4,209
0
2,476
8,641
0
29,870
W
2,287
47
0
2,866
7,832
5,535
240
5,165
2,667
10,357
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,750
Gold Earned
33,166
255
Minions Killed
326
0
Camps Cleared
0
1,033,304
Distance Traveled
1,181,717
0
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ne Zha
7,721
702
68
6
0
257,848
0
W
Sun Wukong
6,228
566
65
6
0
255,667
6
W
Raijin
8,287
753
107
10
0
218,633
0
L
Charon
5,874
534
20
2
0
210,679
0
W
Neith
5,287
481
72
7
0
214,593
2
L
Sol
5,103
464
48
4
0
217,618
0
L
Anubis
5,370
488
41
4
0
160,370
0
L
Nike
6,521
593
74
7
0
185,668
0
L
Bakasura
5,882
535
72
7
0
258,969
0
W
Ares
5,643
513
14
1
0
234,976
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role