Player Matchup

Thor
Thor
Berrygoodatthis
Thor
Level 43
God Stats
0W - 1L
1,500 SR
Queue Stats
53W - 80L
1,361 Elo+
Solo
Khepri
Khepri
D jeckyll R
Khepri
Level 125
God Stats
1W - 1L
1,744 SR
Queue Stats
54W - 55L
1,605 Elo+
Solo
Chang'e
Chang'e
ImJosh2526
Chang'e
Level 119
God Stats
6W - 3L
1,641 SR
Queue Stats
287W - 260L
1,517 Elo+
Solo
Da Ji
Da Ji
aTAINTED XAN
Da Ji
Level 78
God Stats
0W - 1L
1,500 SR
Queue Stats
42W - 43L
1,514 Elo+
Party 1
Scylla
Scylla
itsyaboiallen
Scylla
Level 126
God Stats
1W - 2L
1,609 SR
Queue Stats
44W - 41L
1,531 Elo+
Party 1
Team Averages
Level 98
1,599 SR
1,506 Elo+

VS

Team Averages
Level 94
1,555 SR
1,366 Elo+
Odin
Odin
LISIS
Odin
Level 142
God Stats
6W - 4L
1,485 SR
Queue Stats
175W - 192L
1,435 Elo+
Solo
Guan Yu
Guan Yu
Shoot2Kill_05
Guan Yu
Level 95
God Stats
1W - 0L
1,689 SR
Queue Stats
1W - 1L
1,268 Elo+
Solo
Maui
Maui
Tperchy
Maui
Level 147
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 16L
1,268 Elo+
Solo
Danzaburou
Danzaburou
Vexple
Danzaburou
Level 38
God Stats
2W - 0L
1,779 SR
Queue Stats
17W - 18L
1,480 Elo+
Solo
Hades
Hades
kader80kader
Hades
Level 49
God Stats
1W - 1L
1,320 SR
Queue Stats
68W - 82L
1,381 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
3 / 3 / 2
8,173
545
6,941
7,825
3,403
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Khepri
18
0 / 2 / 13
10,436
696
5,781
20,400
22,352
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Glorious Pridwen

Glorious Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

<n>GLYPH - When your Ultimate ability has finished casting, you create an explosion, dealing 65% of your Protections from items and abilities as Magical Damage and slowing targets by 25% for 3s in a 30 unit radius. Then you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, you explode again. This can only occur once every 45 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Chang'e
ImJosh2526
Chang'e
17
2 / 4 / 12
10,174
678
20,861
17,623
8,026
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

17
8 / 6 / 5
10,427
695
8,018
14,636
10,124
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

18
3 / 2 / 10
10,027
668
19,900
10,634
6,020
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Odin
LISIS
Odin
20
6 / 1 / 10
13,371
891
11,129
23,996
15,642
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Guan Yu
18
2 / 4 / 14
11,044
736
13,904
17,335
21,684
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Maui
Tperchy
Maui
14
1 / 1 / 4
9,997
666
2,672
7,051
6,810
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Danzaburou
Vexple
Danzaburou
19
5 / 4 / 5
12,264
818
14,590
10,944
5,149
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

18
3 / 6 / 11
10,943
730
17,870
15,544
11,012
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

58
Kill Participation
61
16
Kills
17
17
Deaths
16
42
Assists
44
Player
Kills
Deaths
Assists
KDA
L
3
3
2
1.33
L
Khepri
0
2
13
3.25
L
Chang'e
ImJosh2526
Chang'e
2
4
12
2
W
Odin
LISIS
Odin
6
1
10
11
W
Guan Yu
2
4
14
2.25
W
Maui
Tperchy
Maui
1
1
4
3
W
Danzaburou
Vexple
Danzaburou
5
4
5
1.88
L
8
6
5
1.75
L
3
2
10
4
W
3
6
11
1.42

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

61,501
Damage
60,165
71,118
Taken
74,870
49,925
Mitigated
60,297
23,384
Healing
36,792
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,941
466
0
587
7,825
3,403
0
2,533
5,292
106
11,119
L
Khepri
5,781
560
119
2,941
20,400
22,352
0
5,478
14,922
19,470
0
L
Chang'e
ImJosh2526
Chang'e
20,861
1,834
7,967
6,762
17,623
8,026
29
4,211
13,412
42,095
0
W
Odin
LISIS
Odin
11,129
1,955
1,804
12,256
23,996
15,642
998
14,237
9,259
0
35,212
W
Guan Yu
13,904
1,793
2,654
6,176
17,335
21,684
1,451
10,036
6,937
0
26,964
W
Maui
Tperchy
Maui
2,672
212
528
2,376
7,051
6,810
0
2,029
4,944
9,102
0
W
Danzaburou
Vexple
Danzaburou
14,590
7,707
810
2,893
10,944
5,149
3,734
8,834
1,938
0
38,594
L
8,018
1,565
1,218
1,288
14,636
10,124
0
4,726
9,910
0
13,205
L
19,900
504
1,644
858
10,634
6,020
0
3,594
7,040
33,673
0
W
17,870
440
3,051
4,244
15,544
11,012
1,009
10,086
5,144
30,127
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,237
Gold Earned
57,619
141
Minions Killed
168
0
Camps Cleared
0
1,203,249
Distance Traveled
1,337,112
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thor
8,173
545
3
0
0
155,902
0
L
Khepri
10,436
696
24
2
0
262,298
0
L
Chang'e
10,174
678
52
3
0
252,481
0
W
Odin
13,371
891
38
3
0
324,007
0
W
Guan Yu
11,044
736
26
2
0
305,120
0
W
Maui
9,997
666
19
1
0
168,125
0
W
Danzaburou
12,264
818
41
3
0
253,286
0
L
Da Ji
10,427
695
15
1
0
247,763
0
L
Scylla
10,027
668
47
3
0
284,805
0
W
Hades
10,943
730
44
3
0
286,574
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role