Player Matchup

Guan Yu
Guan Yu
 
Guan Yu
Level 167
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cliodhna
Cliodhna
ChargedSnow1039
Cliodhna
Level 133
God Stats
10W - 13L
1,722 SR
Queue Stats
157W - 153L
1,521 Elo+
Party 2
Danzaburou
Danzaburou
GershomShalom
Danzaburou
Level 148
God Stats
7W - 5L
1,651 SR
Queue Stats
229W - 198L
1,569 Elo+
Party 1
Artio
Artio
PepperyBoi
Artio
Level 125
God Stats
5W - 3L
1,414 SR
Queue Stats
184W - 161L
1,573 Elo+
Party 1
Ra
Ra
bl3w
Ra
Level 153
God Stats
0W - 1L
1,500 SR
Queue Stats
145W - 107L
1,561 Elo+
Party 2
Team Averages
Level 145
1,557 SR
1,545 Elo+

VS

Team Averages
Level 111
1,628 SR
1,572 Elo+
Fenrir
Fenrir
Akamaru7
Fenrir
Level 137
God Stats
2W - 3L
1,587 SR
Queue Stats
217W - 256L
1,561 Elo+
Party 4
Ares
Ares
FrenchJedi
Ares
Level 154
God Stats
10W - 10L
1,628 SR
Queue Stats
348W - 342L
1,541 Elo+
Party 4
Agni
Agni
LibterdSmasher
Agni
Level 4
God Stats
2W - 0L
1,691 SR
Queue Stats
13W - 6L
1,594 Elo+
Party 3
Danzaburou
Danzaburou
TyrWrecks
Danzaburou
Level 133
God Stats
14W - 10L
1,708 SR
Queue Stats
352W - 334L
1,570 Elo+
Solo
Sun Wukong
Sun Wukong
Vecheeto
Sun Wukong
Level 128
God Stats
3W - 3L
1,527 SR
Queue Stats
96W - 70L
1,595 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
 
Guan Yu
7
0 / 4 / 1
5,925
423
3,181
11,574
8,844
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Cliodhna
12
2 / 4 / 2
7,216
515
4,759
13,389
5,208
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Danzaburou
GershomShalom
Danzaburou
13
0 / 2 / 0
7,640
546
3,912
8,995
3,414
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Artio
14
3 / 3 / 1
8,291
592
9,658
20,892
14,524
Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Ra
bl3w
Ra
15
1 / 3 / 1
8,658
618
6,658
8,651
3,785
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Akamaru7
Fenrir
14
5 / 1 / 2
8,549
611
7,036
11,546
7,136
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

13
5 / 0 / 7
8,327
595
7,984
9,588
8,218
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Breastplate

Breastplate

+20
Physical Protection

14
3 / 3 / 4
8,515
608
10,874
7,454
2,542
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Danzaburou
TyrWrecks
Danzaburou
15
2 / 0 / 2
9,645
689
6,211
7,049
2,778
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Sun Wukong
Vecheeto
Sun Wukong
13
1 / 2 / 4
7,940
567
11,998
13,890
12,024
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
35
6
Kills
16
16
Deaths
6
5
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Guan Yu
 
Guan Yu
0
4
1
0.13
W
Fenrir
Akamaru7
Fenrir
5
1
2
6
L
Cliodhna
2
4
2
0.75
W
5
0
7
8.5
L
Danzaburou
GershomShalom
Danzaburou
0
2
0
0
W
3
3
4
1.67
L
Artio
3
3
1
1.17
W
Danzaburou
TyrWrecks
Danzaburou
2
0
2
3
W
Sun Wukong
Vecheeto
Sun Wukong
1
2
4
1.5
L
Ra
bl3w
Ra
1
3
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,168
Damage
44,103
63,501
Taken
49,527
35,775
Mitigated
32,698
25,657
Healing
10,578
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Guan Yu
 
Guan Yu
3,181
544
614
3,627
11,574
8,844
0
4,003
7,571
0
12,405
W
Fenrir
Akamaru7
Fenrir
7,036
1,862
0
1,303
11,546
7,136
0
3,119
8,349
0
74,393
L
Cliodhna
4,759
753
0
6,112
13,389
5,208
0
3,914
9,475
0
49,253
W
7,984
270
0
1,680
9,588
8,218
0
2,068
7,499
16,611
0
L
Danzaburou
GershomShalom
Danzaburou
3,912
1,030
0
3,296
8,995
3,414
0
1,635
7,360
0
63,322
W
10,874
1,018
0
1,130
7,454
2,542
19
3,010
4,282
73,250
0
L
Artio
9,658
1,288
261
9,445
20,892
14,524
0
4,233
16,659
55,990
0
W
Danzaburou
TyrWrecks
Danzaburou
6,211
3,138
0
4,023
7,049
2,778
3,473
352
6,697
0
87,243
W
Sun Wukong
Vecheeto
Sun Wukong
11,998
2,733
0
2,442
13,890
12,024
15
7,125
6,384
0
63,071
L
Ra
bl3w
Ra
6,658
1,006
336
1,966
8,651
3,785
498
5,073
3,578
89,164
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,730
Gold Earned
42,976
469
Minions Killed
492
0
Camps Cleared
0
1,440,578
Distance Traveled
1,508,799
10
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Guan Yu
5,925
423
18
1
0
258,965
2
W
Fenrir
8,549
611
107
8
0
346,035
2
L
Cliodhna
7,216
515
72
5
0
297,563
2
W
Ares
8,327
595
14
1
0
321,263
6
L
Danzaburou
7,640
546
125
9
0
280,850
2
W
Agni
8,515
608
120
9
0
277,530
2
L
Artio
8,291
592
95
7
0
302,178
4
W
Danzaburou
9,645
689
162
12
0
280,898
0
W
Sun Wukong
7,940
567
89
6
0
283,073
0
L
Ra
8,658
618
159
11
0
301,022
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role