Player Matchup

Vulcan
Vulcan
 
Vulcan
Level 180
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Danzaburou
Danzaburou
BaBy GoAt4823
Danzaburou
Level 48
God Stats
7W - 6L
1,437 SR
Queue Stats
21W - 38L
1,257 Elo+
Party 1
Horus
Horus
G3TM3RKDS0N
Horus
Level 109
God Stats
5W - 6L
1,419 SR
Queue Stats
135W - 130L
1,445 Elo+
Party 1
Arachne
Arachne
ShenOkami
Arachne
Level 116
God Stats
6W - 3L
1,446 SR
Queue Stats
80W - 90L
1,432 Elo+
Party 1
Pele
Pele
swylus
Pele
Level 146
God Stats
2W - 2L
1,166 SR
Queue Stats
312W - 300L
1,500 Elo+
Solo
Team Averages
Level 120
1,394 SR
1,427 Elo+

VS

Team Averages
Level 114
1,430 SR
1,459 Elo+
Fafnir
Fafnir
RippedWizard
Fafnir
Level 69
God Stats
17W - 16L
1,600 SR
Queue Stats
94W - 103L
1,448 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
The_PlaguedCrown
Morgan Le Fay
Level 120
God Stats
0W - 4L
1,158 SR
Queue Stats
176W - 175L
1,472 Elo+
Solo
Apollo
Apollo
UsefulStatistic
Apollo
Level 149
God Stats
3W - 2L
1,473 SR
Queue Stats
32W - 30L
1,456 Elo+
Solo
Achilles
Achilles
rewindstrike
Achilles
Level 86
God Stats
0W - 1L
1,265 SR
Queue Stats
177W - 184L
1,478 Elo+
Party 2
Thanatos
Thanatos
steadyclimber
Thanatos
Level 144
God Stats
28W - 17L
1,656 SR
Queue Stats
284W - 258L
1,440 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
 
Vulcan
17
4 / 0 / 4
10,603
558
17,834
5,708
2,576
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Danzaburou
BaBy GoAt4823
Danzaburou
12
2 / 5 / 3
8,328
438
4,864
11,650
4,249
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

14
2 / 3 / 6
8,935
470
7,941
15,751
13,583
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Caduceus Club

Caduceus Club

+20
Physical Power
+200
Health
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 70 units have 10% increased Crowd Control Reduction and 3% Movement Speed.

Splendid Scepter

Splendid Scepter

+20
Physical Power
+100
Health
+10
Mp 5

Arachne
ShenOkami
Arachne
15
4 / 6 / 5
9,242
486
8,186
21,043
9,958
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Pele
swylus
Pele
18
4 / 3 / 4
11,293
594
14,484
19,314
15,654
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Reverent Pridwen

Reverent Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

<n>GLYPH - When your Ultimate ability has finished casting, you gain a Shield equal to 225% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fafnir
13
1 / 3 / 11
9,395
494
9,206
18,694
26,414
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Morgan Le Fay
The_PlaguedCrown
Morgan Le Fay
14
2 / 3 / 4
8,308
437
6,090
11,090
4,990
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

15
8 / 4 / 1
9,539
502
16,557
18,371
8,530
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Achilles
rewindstrike
Achilles
14
6 / 6 / 3
8,918
469
10,405
21,632
27,375
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Thanatos
steadyclimber
Thanatos
3
0 / 0 / 0
5,496
289
149
730
164
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
36
16
Kills
17
17
Deaths
16
22
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Vulcan
 
Vulcan
4
0
4
6
W
Danzaburou
BaBy GoAt4823
Danzaburou
2
5
3
0.7
W
2
3
6
1.67
L
Fafnir
1
3
11
2.17
W
Arachne
ShenOkami
Arachne
4
6
5
1.08
L
Morgan Le Fay
The_PlaguedCrown
Morgan Le Fay
2
3
4
1.33
L
8
4
1
2.13
L
Achilles
rewindstrike
Achilles
6
6
3
1.25
L
Thanatos
steadyclimber
Thanatos
0
0
0
0
W
Pele
swylus
Pele
4
3
4
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,309
Damage
42,407
73,466
Taken
70,517
46,020
Mitigated
67,473
17,719
Healing
13,105
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Vulcan
 
Vulcan
17,834
6,600
0
1,448
5,708
2,576
607
2,272
3,436
87,113
0
W
Danzaburou
BaBy GoAt4823
Danzaburou
4,864
2,062
0
954
11,650
4,249
822
5,489
6,161
0
26,084
W
7,941
2,738
1,792
5,188
15,751
13,583
160
4,143
11,608
0
34,408
L
Fafnir
9,206
2,521
0
2,314
18,694
26,414
25
5,063
12,904
22,730
0
W
Arachne
ShenOkami
Arachne
8,186
6,369
0
4,827
21,043
9,958
1,301
2,396
18,647
0
69,347
L
Morgan Le Fay
The_PlaguedCrown
Morgan Le Fay
6,090
872
0
1,480
11,090
4,990
0
3,789
7,046
60,523
0
L
16,557
8,387
0
7,012
18,371
8,530
761
3,494
14,442
0
82,527
L
Achilles
rewindstrike
Achilles
10,405
769
0
1,839
21,632
27,375
0
5,075
16,153
0
53,651
L
Thanatos
steadyclimber
Thanatos
149
54
0
460
730
164
0
0
730
0
2,820
W
Pele
swylus
Pele
14,484
3,004
0
3,510
19,314
15,654
8
996
18,318
216
100,878

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,401
Gold Earned
41,656
468
Minions Killed
335
0
Camps Cleared
0
1,854,253
Distance Traveled
1,408,665
8
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Vulcan
10,603
558
143
8
0
419,873
6
W
Danzaburou
8,328
438
40
2
0
336,630
0
W
Horus
8,935
470
45
2
0
367,337
0
L
Fafnir
9,395
494
29
2
0
372,041
9
W
Arachne
9,242
486
90
5
0
389,352
0
L
Morgan Le Fay
8,308
437
105
6
0
313,357
3
L
Apollo
9,539
502
129
7
0
348,438
0
L
Achilles
8,918
469
67
4
0
334,698
2
L
Thanatos
5,496
289
5
0
0
40,131
2
W
Pele
11,293
594
150
8
0
341,061
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role