Player Matchup

Ne Zha
Ne Zha
Bronze III
LORD97A
Ne Zha
Bronze III
Level 149
God Stats
3W - 1L
1,675 SR
Queue Stats
26W - 27L
1,386 MMR
Solo
Persephone
Persephone
Gold I
Overtorture
Persephone
Gold I
Level 146
God Stats
1W - 1L
1,254 SR
Queue Stats
56W - 52L
1,462 MMR
Party 2
Charon
Charon
Gold IV
КуражБамбей
Charon
Gold IV
Level 147
God Stats
2W - 5L
1,086 SR
Queue Stats
10W - 14L
1,325 MMR
Party 2
Team Averages
Silver I
Silver I
Average Tier
Level 147
1,338 SR
1,391 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 168
1,533 SR
1,410 MMR
Morgan Le Fay
Morgan Le Fay
Silver I
DarkArcherrr
Morgan Le Fay
Silver I
Level 120
God Stats
51W - 41L
1,594 SR
Queue Stats
400W - 456L
1,316 MMR
Solo
Kuzenbo
Kuzenbo
Gold IV
Hur4K4N
Kuzenbo
Gold IV
Level 198
God Stats
9W - 14L
1,421 SR
Queue Stats
323W - 374L
1,371 MMR
Party 1
Hou Yi
Hou Yi
Silver I
RedMemory
Hou Yi
Silver I
Level 185
God Stats
3W - 3L
1,583 SR
Queue Stats
81W - 106L
1,543 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
LORD97A
Ne Zha
11
3 / 0 / 4
8,194
745
6,848
9,039
8,302
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Persephone
Overtorture
Persephone
11
1 / 1 / 6
8,143
740
6,461
6,250
2,954
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

11
3 / 0 / 4
8,319
756
8,025
9,052
8,741
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Bans
AthenaAchillesThorShivaRaijin

VS

Bans
DiscordiaScyllaDanzaburouAo KuangArtemis
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
DarkArcherrr
Morgan Le Fay
12
1 / 0 / 0
8,531
776
9,271
7,696
3,031
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Kuzenbo
Hur4K4N
Kuzenbo
9
0 / 4 / 1
7,226
657
5,845
10,741
11,191
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Hou Yi
RedMemory
Hou Yi
9
0 / 3 / 1
7,213
656
3,510
7,583
2,459
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
3
7
Kills
1
1
Deaths
7
14
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Morgan Le Fay
DarkArcherrr
Morgan Le Fay
1
0
0
1
L
Kuzenbo
Hur4K4N
Kuzenbo
0
4
1
0.13
W
Ne Zha
LORD97A
Ne Zha
3
0
4
5
W
Persephone
Overtorture
Persephone
1
1
6
4
L
Hou Yi
RedMemory
Hou Yi
0
3
1
0.17
W
3
0
4
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,334
Damage
18,626
24,341
Taken
26,020
19,997
Mitigated
16,681
7,238
Healing
4,676
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Morgan Le Fay
DarkArcherrr
Morgan Le Fay
9,271
293
0
2,785
7,696
3,031
0
3,347
4,081
60,186
0
L
Kuzenbo
Hur4K4N
Kuzenbo
5,845
2,050
0
1,220
10,741
11,191
0
6,729
3,047
12,745
174
W
Ne Zha
LORD97A
Ne Zha
6,848
1,051
0
2,847
9,039
8,302
0
5,050
3,747
0
23,320
W
Persephone
Overtorture
Persephone
6,461
321
0
668
6,250
2,954
0
4,458
1,506
34,740
0
L
Hou Yi
RedMemory
Hou Yi
3,510
1,139
0
671
7,583
2,459
0
3,714
3,303
0
14,271
W
8,025
794
512
3,211
9,052
8,741
104
4,837
3,937
22,146
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,656
Gold Earned
22,970
118
Minions Killed
130
0
Camps Cleared
0
632,116
Distance Traveled
581,588
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Morgan Le Fay
8,531
776
88
8
0
196,096
0
L
Kuzenbo
7,226
657
13
1
0
191,030
0
W
Ne Zha
8,194
745
30
3
0
230,654
0
W
Persephone
8,143
740
57
5
0
194,988
1
L
Hou Yi
7,213
656
29
3
0
194,462
0
W
Charon
8,319
756
31
3
0
206,474
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role