Player Matchup

Tiamat
Tiamat
BattyCrabbies
Tiamat
Level 118
God Stats
1W - 1L
1,638 SR
Queue Stats
66W - 51L
1,600 Elo+
Party 1
Ymir
Ymir
LuzDeRayo78
Ymir
Level 68
God Stats
3W - 5L
1,447 SR
Queue Stats
223W - 218L
1,464 Elo+
Solo
Danzaburou
Danzaburou
Ograyray94
Danzaburou
Level 30
God Stats
1W - 1L
1,730 SR
Queue Stats
3W - 5L
1,704 Elo+
Solo
Amaterasu
Amaterasu
SgtSalamander
Amaterasu
Level 147
God Stats
0W - 1L
1,753 SR
Queue Stats
49W - 49L
1,599 Elo+
Party 1
Anubis
Anubis
darkhawk574
Anubis
Level 88
God Stats
0W - 1L
1,325 SR
Queue Stats
1W - 1L
1,713 Elo+
Party 1
Team Averages
Level 90
1,578 SR
1,616 Elo+

VS

Team Averages
Level 149
1,596 SR
1,481 Elo+
Tyr
Tyr
 
Tyr
Level 143
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Agni
Agni
Cerfromain
Agni
Level 148
God Stats
1W - 0L
1,500 SR
Queue Stats
118W - 85L
1,523 Elo+
Party 2
Maman Brigitte
Maman Brigitte
DrMomboX
Maman Brigitte
Level 170
God Stats
33W - 35L
1,456 SR
Queue Stats
456W - 441L
1,443 Elo+
Solo
Sun Wukong
Sun Wukong
RandomHero69
Sun Wukong
Level 156
God Stats
23W - 11L
1,707 SR
Queue Stats
650W - 631L
1,468 Elo+
Solo
Medusa
Medusa
xIvaleIx
Medusa
Level 129
God Stats
3W - 1L
1,816 SR
Queue Stats
77W - 62L
1,471 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
2 / 1 / 4
9,098
569
10,268
8,497
7,084
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

10
0 / 2 / 2
6,809
426
2,520
13,513
12,429
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Danzaburou
Ograyray94
Danzaburou
10
0 / 5 / 2
6,129
383
4,512
13,157
5,795
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Amaterasu
SgtSalamander
Amaterasu
16
5 / 0 / 1
9,176
574
6,207
10,880
8,356
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Shadowdrinker

Shadowdrinker

+45
Physical Power
+10
Physical Penetration
+10%
Movement Speed

PASSIVE - Killing an enemy god drains their shadow, causing you to enter stealth and gain 30% Movement Speed for 5s. Taking damage, firing an Ability, or firing a Basic Attack breaks the stealth.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Anubis
15
1 / 0 / 0
8,630
539
4,697
6,657
4,355
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tyr
 
Tyr
15
0 / 1 / 0
9,183
574
3,207
11,111
8,761
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

15
0 / 4 / 1
8,325
520
5,058
11,380
4,273
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Maman Brigitte
DrMomboX
Maman Brigitte
15
0 / 1 / 0
8,590
537
2,556
10,640
4,473
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Sun Wukong
RandomHero69
Sun Wukong
14
4 / 0 / 1
9,139
571
6,409
9,273
7,048
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Medusa
xIvaleIx
Medusa
15
4 / 2 / 3
8,641
540
14,400
10,853
4,957
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
13
8
Kills
8
8
Deaths
8
9
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Tyr
 
Tyr
0
1
0
0
L
2
1
4
4
W
0
4
1
0.13
W
Maman Brigitte
DrMomboX
Maman Brigitte
0
1
0
0
L
0
2
2
0.5
L
Danzaburou
Ograyray94
Danzaburou
0
5
2
0.2
W
Sun Wukong
RandomHero69
Sun Wukong
4
0
1
4.5
L
Amaterasu
SgtSalamander
Amaterasu
5
0
1
5.5
L
Anubis
1
0
0
1
W
Medusa
xIvaleIx
Medusa
4
2
3
2.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,204
Damage
31,630
52,704
Taken
53,257
38,019
Mitigated
29,512
13,058
Healing
13,746
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tyr
 
Tyr
3,207
248
0
3,845
11,111
8,761
430
4,460
6,651
0
70,994
L
10,268
897
0
1,911
8,497
7,084
0
2,805
5,692
76,228
0
W
5,058
507
80
2,500
11,380
4,273
201
5,482
5,898
76,926
0
W
Maman Brigitte
DrMomboX
Maman Brigitte
2,556
103
0
1,226
10,640
4,473
0
1,320
9,320
94,724
0
L
2,520
747
0
3,270
13,513
12,429
0
1,637
11,876
23,023
0
L
Danzaburou
Ograyray94
Danzaburou
4,512
2,013
0
1,412
13,157
5,795
0
409
12,748
0
31,285
W
Sun Wukong
RandomHero69
Sun Wukong
6,409
801
1,785
2,540
9,273
7,048
230
2,599
6,674
0
39,938
L
Amaterasu
SgtSalamander
Amaterasu
6,207
2,903
0
1,768
10,880
8,356
0
2,320
8,560
0
77,893
L
Anubis
4,697
521
0
4,697
6,657
4,355
0
443
6,214
65,685
0
W
Medusa
xIvaleIx
Medusa
14,400
5,650
0
1,770
10,853
4,957
225
3,624
7,229
0
74,035

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,842
Gold Earned
43,878
450
Minions Killed
566
0
Camps Cleared
0
1,638,720
Distance Traveled
1,628,519
5
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tyr
9,183
574
119
7
0
333,243
0
L
Tiamat
9,098
569
127
8
0
346,059
1
W
Agni
8,325
520
146
9
0
326,136
0
W
Maman Brigitte
8,590
537
137
9
0
344,220
0
L
Ymir
6,809
426
26
2
0
295,917
4
L
Danzaburou
6,129
383
48
3
0
287,846
0
W
Sun Wukong
9,139
571
40
3
0
328,611
2
L
Amaterasu
9,176
574
113
7
0
412,178
0
L
Anubis
8,630
539
136
9
0
296,720
0
W
Medusa
8,641
540
124
8
0
296,309
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role