Player Matchup

Fafnir
Fafnir
Doomsd4y2001
Fafnir
Level 48
God Stats
0W - 1L
1,500 SR
Queue Stats
60W - 52L
1,501 Elo+
Party 1
Nox
Nox
H4LO3M4STER
Nox
Level 124
God Stats
2W - 1L
1,860 SR
Queue Stats
128W - 147L
1,443 Elo+
Solo
Medusa
Medusa
JesseGiraffe
Medusa
Level 47
God Stats
0W - 1L
1,338 SR
Queue Stats
66W - 84L
1,480 Elo+
Party 1
Agni
Agni
cristian1994
Agni
Level 124
God Stats
1W - 2L
1,456 SR
Queue Stats
59W - 87L
1,379 Elo+
Solo
Yemoja
Yemoja
xILLUMINATORx5
Yemoja
Level 58
God Stats
0W - 1L
1,570 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Team Averages
Level 80
1,545 SR
1,461 Elo+

VS

Team Averages
Level 87
1,445 SR
1,462 Elo+
Hel
Hel
 
Hel
Level 115
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Camazotz
Camazotz
Easypickens82
Camazotz
Level 155
God Stats
1W - 0L
1,500 SR
Queue Stats
23W - 24L
1,509 Elo+
Solo
Maui
Maui
phunkNgruvin
Maui
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 20L
1,349 Elo+
Solo
Thor
Thor
supertor5555
Thor
Level 117
God Stats
1W - 0L
1,500 SR
Queue Stats
38W - 28L
1,502 Elo+
Solo
Set
Set
xXMURKIN-TACOXx
Set
Level 29
God Stats
1W - 1L
1,226 SR
Queue Stats
102W - 130L
1,451 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fafnir
15
0 / 2 / 4
8,391
763
5,496
13,969
16,289
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

17
2 / 2 / 2
8,629
784
11,841
6,850
3,235
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Medusa
14
2 / 5 / 1
8,004
728
14,417
12,184
4,938
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Mace

Mace

+10
Physical Power

8
0 / 1 / 0
6,212
565
2,013
1,715
517
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

15
1 / 2 / 4
7,999
727
9,856
9,824
9,449
Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hel
 
Hel
15
1 / 1 / 6
8,144
740
5,977
6,230
5,836
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Camazotz
Easypickens82
Camazotz
14
2 / 2 / 7
8,086
735
9,059
13,934
8,034
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

15
1 / 0 / 8
9,109
828
7,723
14,016
15,390
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

14
3 / 1 / 5
8,416
765
3,260
6,931
3,319
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

16
5 / 1 / 7
9,011
819
11,245
13,063
9,019
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
45
5
Kills
12
12
Deaths
5
11
Assists
33
Player
Kills
Deaths
Assists
KDA
W
Hel
 
Hel
1
1
6
4
L
Fafnir
0
2
4
1
W
Camazotz
Easypickens82
Camazotz
2
2
7
2.75
L
2
2
2
1.5
L
Medusa
2
5
1
0.5
L
0
1
0
0
W
1
0
8
5
W
3
1
5
5.5
L
1
2
4
1.5
W
5
1
7
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,623
Damage
37,264
44,542
Taken
54,174
34,428
Mitigated
41,598
13,832
Healing
34,853
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hel
 
Hel
5,977
1,152
15,627
4,065
6,230
5,836
0
3,542
2,688
14,352
0
L
Fafnir
5,496
1,202
2,116
4,831
13,969
16,289
0
3,921
10,048
10,484
0
W
Camazotz
Easypickens82
Camazotz
9,059
1,690
1,377
3,985
13,934
8,034
44
6,753
7,181
0
20,988
L
11,841
1,019
1,150
753
6,850
3,235
0
2,429
4,421
30,545
0
L
Medusa
14,417
4,901
383
1,143
12,184
4,938
0
3,633
8,551
0
21,497
L
2,013
162
216
108
1,715
517
0
399
1,316
6,389
0
W
7,723
1,031
1,801
4,156
14,016
15,390
0
7,348
6,668
13,323
0
W
3,260
164
468
459
6,931
3,319
0
3,660
3,271
0
9,330
L
9,856
1,665
2,733
399
9,824
9,449
0
3,318
6,506
21,309
0
W
11,245
4,583
518
2,397
13,063
9,019
0
7,903
5,160
0
26,995

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,235
Gold Earned
42,766
99
Minions Killed
105
0
Camps Cleared
0
928,561
Distance Traveled
1,216,204
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hel
8,144
740
21
2
0
252,305
0
L
Fafnir
8,391
763
7
1
0
214,137
0
W
Camazotz
8,086
735
15
1
0
226,872
0
L
Nox
8,629
784
46
4
0
248,945
0
L
Medusa
8,004
728
19
2
0
209,888
0
L
Agni
6,212
565
6
1
0
51,639
0
W
Maui
9,109
828
11
1
0
272,890
0
W
Thor
8,416
765
14
1
0
215,513
0
L
Yemoja
7,999
727
21
2
0
203,952
0
W
Set
9,011
819
44
4
0
248,624
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role