Player Matchup

Baron Samedi
Baron Samedi
donmada90
Baron Samedi
Level 81
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 8L
1,070 Elo+
Party 2
Medusa
Medusa
ouz_24
Medusa
Level 61
God Stats
65W - 46L
1,569 SR
Queue Stats
337W - 375L
1,424 Elo+
Solo
Achilles
Achilles
thexfirepl1994
Achilles
Level 122
God Stats
20W - 24L
1,373 SR
Queue Stats
414W - 435L
1,404 Elo+
Party 2
Team Averages
Level 88
1,481 SR
1,299 Elo+

VS

Team Averages
Level 53
1,443 SR
1,365 Elo+
Discordia
Discordia
RaZdOriNo
Discordia
Level 47
God Stats
51W - 48L
1,479 SR
Queue Stats
99W - 105L
1,349 Elo+
Party 1
Hachiman
Hachiman
mattakushiiii
Hachiman
Level 7
God Stats
3W - 7L
1,351 SR
Queue Stats
4W - 7L
1,298 Elo+
Party 1
Ares
Ares
meisterhauns
Ares
Level 104
God Stats
0W - 1L
1,500 SR
Queue Stats
76W - 55L
1,448 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
donmada90
Baron Samedi
14
1 / 7 / 11
12,198
762
4,426
12,683
5,742
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Medusa
ouz_24
Medusa
15
6 / 1 / 8
13,280
830
16,601
12,974
5,207
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Achilles
16
8 / 2 / 6
13,495
843
14,048
18,661
24,408
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
RaZdOriNo
Discordia
17
8 / 3 / 1
13,759
860
19,300
8,348
4,024
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Hachiman
mattakushiiii
Hachiman
13
0 / 4 / 5
10,692
668
7,779
10,599
4,394
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

13
1 / 8 / 4
10,861
679
7,187
21,780
25,108
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
19
15
Kills
9
10
Deaths
15
25
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Discordia
RaZdOriNo
Discordia
8
3
1
2.83
W
Baron Samedi
donmada90
Baron Samedi
1
7
11
0.93
L
Hachiman
mattakushiiii
Hachiman
0
4
5
0.63
L
1
8
4
0.38
W
Medusa
ouz_24
Medusa
6
1
8
10
W
Achilles
8
2
6
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,075
Damage
34,266
44,318
Taken
40,727
35,357
Mitigated
33,526
10,951
Healing
1,464
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Discordia
RaZdOriNo
Discordia
19,300
605
0
230
8,348
4,024
0
711
7,381
73,793
0
W
Baron Samedi
donmada90
Baron Samedi
4,426
480
338
1,667
12,683
5,742
580
8,789
3,894
47,963
0
L
Hachiman
mattakushiiii
Hachiman
7,779
4,698
0
859
10,599
4,394
0
737
9,600
0
31,243
L
7,187
807
0
375
21,780
25,108
0
3,361
17,740
15,364
0
W
Medusa
ouz_24
Medusa
16,601
7,396
0
5,100
12,974
5,207
819
7,935
5,039
0
80,281
W
Achilles
14,048
2,681
0
3,846
18,661
24,408
308
10,525
8,136
0
33,082

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,973
Gold Earned
35,312
181
Minions Killed
148
0
Camps Cleared
0
852,229
Distance Traveled
846,382
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Discordia
13,759
860
106
7
0
280,431
0
W
Baron Samedi
12,198
762
74
5
0
234,863
0
L
Hachiman
10,692
668
26
2
0
287,805
0
L
Ares
10,861
679
16
1
0
278,146
4
W
Medusa
13,280
830
72
5
0
303,272
0
W
Achilles
13,495
843
35
2
0
314,094
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role