Player Matchup

Hou Yi
Hou Yi
counterscorpio
Hou Yi
Level 124
God Stats
4W - 0L
1,855 SR
Queue Stats
208W - 179L
1,504 Elo+
Party 1
Ganesha
Ganesha
lunashino
Ganesha
Level 18
God Stats
3W - 0L
1,500 SR
Queue Stats
18W - 15L
1,461 Elo+
Party 1
Baron Samedi
Baron Samedi
mefisto36
Baron Samedi
Level 29
God Stats
3W - 2L
1,500 SR
Queue Stats
18W - 15L
1,495 Elo+
Party 1
Team Averages
Level 57
1,618 SR
1,487 Elo+

VS

Team Averages
Level 115
1,414 SR
1,486 Elo+
Mulan
Mulan
XsahruS
Mulan
Level 124
God Stats
1W - 1L
1,500 SR
Queue Stats
82W - 72L
1,500 Elo+
Party 2
Mercury
Mercury
Zexik
Mercury
Level 116
God Stats
0W - 1L
1,500 SR
Queue Stats
97W - 81L
1,494 Elo+
Party 2
Chronos
Chronos
mazofski
Chronos
Level 104
God Stats
0W - 2L
1,241 SR
Queue Stats
5W - 11L
1,463 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
14 / 3 / 3
12,639
972
22,759
14,855
7,303
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ganesha
lunashino
Ganesha
13
0 / 2 / 18
10,026
771
5,048
11,851
13,274
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Baron Samedi
mefisto36
Baron Samedi
13
4 / 3 / 10
10,097
777
13,378
11,617
8,453
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
XsahruS
Mulan
12
1 / 6 / 5
9,424
725
12,732
17,939
19,304
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Mercury
Zexik
Mercury
13
4 / 6 / 3
10,445
803
9,878
13,821
6,233
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Chronos
mazofski
Chronos
12
3 / 6 / 3
9,870
759
7,585
14,707
5,847
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
19
18
Kills
8
8
Deaths
18
31
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Mulan
XsahruS
Mulan
1
6
5
0.58
L
Mercury
Zexik
Mercury
4
6
3
0.92
W
14
3
3
5.17
W
Ganesha
lunashino
Ganesha
0
2
18
4.5
L
Chronos
mazofski
Chronos
3
6
3
0.75
W
Baron Samedi
mefisto36
Baron Samedi
4
3
10
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,185
Damage
30,195
38,323
Taken
46,467
29,030
Mitigated
31,384
18,827
Healing
4,356
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Mulan
XsahruS
Mulan
12,732
558
0
1,562
17,939
19,304
0
8,731
8,567
0
23,155
L
Mercury
Zexik
Mercury
9,878
3,005
0
1,921
13,821
6,233
0
4,257
9,407
0
35,237
W
22,759
16,056
0
7,857
14,855
7,303
1,278
3,200
11,248
0
66,204
W
Ganesha
lunashino
Ganesha
5,048
1,495
0
3,194
11,851
13,274
212
2,634
8,992
7,615
0
L
Chronos
mazofski
Chronos
7,585
1,589
0
873
14,707
5,847
165
4,733
9,852
26,082
0
W
Baron Samedi
mefisto36
Baron Samedi
13,378
940
2,191
5,585
11,617
8,453
281
1,936
9,342
33,592
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,762
Gold Earned
29,739
125
Minions Killed
89
0
Camps Cleared
0
688,004
Distance Traveled
670,462
4
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mulan
9,424
725
19
1
0
214,297
0
L
Mercury
10,445
803
37
3
0
235,673
0
W
Hou Yi
12,639
972
100
8
0
206,417
0
W
Ganesha
10,026
771
1
0
0
246,599
4
L
Chronos
9,870
759
33
3
0
220,492
0
W
Baron Samedi
10,097
777
24
2
0
234,988
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role