Player Matchup

Bastet
Bastet
FlashOGX
Bastet
Level 46
God Stats
9W - 4L
1,614 SR
Queue Stats
69W - 53L
1,472 Elo+
Solo
Kuzenbo
Kuzenbo
Jdub0703
Kuzenbo
Level 85
God Stats
4W - 1L
1,500 SR
Queue Stats
353W - 336L
1,500 Elo+
Solo
Hera
Hera
Killar247464
Hera
Level 49
God Stats
18W - 19L
1,380 SR
Queue Stats
249W - 272L
1,452 Elo+
Solo
Izanami
Izanami
bpmfenix
Izanami
Level 66
God Stats
7W - 2L
1,881 SR
Queue Stats
43W - 32L
1,467 Elo+
Solo
Cerberus
Cerberus
nemurimogula
Cerberus
Level 109
God Stats
11W - 15L
1,343 SR
Queue Stats
144W - 153L
1,437 Elo+
Solo
Team Averages
Level 71
1,544 SR
1,466 Elo+

VS

Team Averages
Level 94
1,533 SR
1,544 Elo+
Sun Wukong
Sun Wukong
DivineBrotato
Sun Wukong
Level 138
God Stats
11W - 7L
1,446 SR
Queue Stats
540W - 543L
1,396 Elo+
Solo
Thanatos
Thanatos
Majorcminus
Thanatos
Level 89
God Stats
15W - 3L
1,647 SR
Queue Stats
280W - 76L
1,726 Elo+
Party 1
Zhong Kui
Zhong Kui
StiCKyJoN666
Zhong Kui
Level 66
God Stats
7W - 5L
1,492 SR
Queue Stats
242W - 266L
1,435 Elo+
Solo
Zeus
Zeus
Yang366
Zeus
Level 108
God Stats
18W - 7L
1,599 SR
Queue Stats
352W - 115L
1,729 Elo+
Party 1
Izanami
Izanami
servyl1
Izanami
Level 67
God Stats
348W - 361L
1,482 SR
Queue Stats
496W - 536L
1,434 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
FlashOGX
Bastet
15
0 / 8 / 2
9,316
932
7,002
16,313
5,423
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Kuzenbo
Jdub0703
Kuzenbo
15
0 / 4 / 2
9,253
925
7,847
17,161
18,370
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Spectral Armor

Spectral Armor

+50
Physical Protection
+250
Health
+20
Hp 5

AURA - Allied gods within 55 units take 40% reduced bonus damage from Physical Critical Strikes. PASSIVE - When you get hit by a Critical Strike, you gain 10 Physical Power and 15 Magical Power, stacking up to 3 times and lasting 6s.

Reverent Pridwen

Reverent Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

<n>GLYPH - When your Ultimate ability has finished casting, you gain a Shield equal to 225% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

15
1 / 9 / 1
9,868
987
8,745
12,770
3,928
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Izanami
bpmfenix
Izanami
15
1 / 9 / 1
9,471
947
6,289
16,410
4,843
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Cerberus
nemurimogula
Cerberus
15
1 / 5 / 1
9,263
926
6,287
16,457
6,493
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Team 1 Tickets

103

VS

Team 2 Tickets

300

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
DivineBrotato
Sun Wukong
17
8 / 2 / 13
11,150
1,115
10,624
12,993
9,380
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Thanatos
Majorcminus
Thanatos
17
14 / 0 / 13
12,661
1,266
13,097
7,250
3,005
Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Zhong Kui
StiCKyJoN666
Zhong Kui
18
4 / 1 / 21
11,187
1,119
19,871
11,400
8,942
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Zeus
Yang366
Zeus
19
7 / 0 / 25
12,583
1,258
25,541
3,758
1,551
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Izanami
servyl1
Izanami
17
2 / 0 / 13
10,637
1,064
5,739
3,517
1,366
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
120
3
Kills
35
35
Deaths
3
7
Assists
85
Player
Kills
Deaths
Assists
KDA
W
Sun Wukong
DivineBrotato
Sun Wukong
8
2
13
7.25
L
Bastet
FlashOGX
Bastet
0
8
2
0.13
L
Kuzenbo
Jdub0703
Kuzenbo
0
4
2
0.25
L
1
9
1
0.17
W
Thanatos
Majorcminus
Thanatos
14
0
13
20.5
W
Zhong Kui
StiCKyJoN666
Zhong Kui
4
1
21
14.5
W
Zeus
Yang366
Zeus
7
0
25
19.5
L
Izanami
bpmfenix
Izanami
1
9
1
0.17
L
Cerberus
nemurimogula
Cerberus
1
5
1
0.3
W
Izanami
servyl1
Izanami
2
0
13
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,170
Damage
74,872
79,111
Taken
38,918
39,057
Mitigated
24,244
5,161
Healing
11,483
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sun Wukong
DivineBrotato
Sun Wukong
10,624
4,080
134
2,425
12,993
9,380
0
7,493
5,237
0
17,515
L
Bastet
FlashOGX
Bastet
7,002
1,940
0
949
16,313
5,423
0
10,262
5,872
0
24,132
L
Kuzenbo
Jdub0703
Kuzenbo
7,847
2,301
0
2,347
17,161
18,370
0
9,199
7,725
17,405
0
L
8,745
2,451
0
0
12,770
3,928
0
8,507
4,168
37,058
0
W
Thanatos
Majorcminus
Thanatos
13,097
2,695
0
5,289
7,250
3,005
0
2,379
4,682
0
17,953
W
Zhong Kui
StiCKyJoN666
Zhong Kui
19,871
1,114
0
3,273
11,400
8,942
0
7,046
4,127
41,197
0
W
Zeus
Yang366
Zeus
25,541
3,391
0
0
3,758
1,551
0
1,978
1,732
52,846
0
L
Izanami
bpmfenix
Izanami
6,289
4,001
0
288
16,410
4,843
0
7,973
8,357
0
25,708
L
Cerberus
nemurimogula
Cerberus
6,287
47
0
1,577
16,457
6,493
0
9,471
6,759
14,202
0
W
Izanami
servyl1
Izanami
5,739
2,379
0
362
3,517
1,366
0
3,042
261
0
26,974

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,171
Gold Earned
58,218
175
Minions Killed
211
6
Camps Cleared
7
891,754
Distance Traveled
946,685
4
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sun Wukong
11,150
1,115
24
2
1
160,871
0
L
Bastet
9,316
932
32
3
3
202,169
0
L
Kuzenbo
9,253
925
15
2
1
174,255
4
L
Hera
9,868
987
80
8
0
164,153
0
W
Thanatos
12,661
1,266
9
1
3
194,483
0
W
Zhong Kui
11,187
1,119
42
4
1
185,969
0
W
Zeus
12,583
1,258
76
8
2
198,611
0
L
Izanami
9,471
947
24
2
0
159,763
0
L
Cerberus
9,263
926
24
2
2
191,414
0
W
Izanami
10,637
1,064
60
6
0
206,751
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role