Player Matchup

Ne Zha
Ne Zha
FRANCKY-10-FR
Ne Zha
Level 89
God Stats
7W - 4L
1,500 SR
Queue Stats
68W - 67L
1,341 Elo+
Solo
Arachne
Arachne
LongThread03
Arachne
Level 103
God Stats
25W - 12L
1,684 SR
Queue Stats
71W - 48L
1,526 Elo+
Solo
Bacchus
Bacchus
SUPERMAN0541
Bacchus
Level 69
God Stats
1W - 1L
1,524 SR
Queue Stats
39W - 59L
1,400 Elo+
Solo
Freya
Freya
Zortza926
Freya
Level 68
God Stats
2W - 9L
1,334 SR
Queue Stats
244W - 260L
1,470 Elo+
Solo
Izanami
Izanami
lorddrums
Izanami
Level 157
God Stats
29W - 27L
1,488 SR
Queue Stats
154W - 150L
1,461 Elo+
Solo
Team Averages
Level 97
1,506 SR
1,440 Elo+

VS

Team Averages
Level 46
1,445 SR
1,250 Elo+
Pele
Pele
AlexCar507
Pele
Level 86
God Stats
17W - 17L
1,508 SR
Queue Stats
434W - 585L
1,471 Elo+
Solo
Raijin
Raijin
MaroStiCK
Raijin
Level 81
God Stats
7W - 8L
1,561 SR
Queue Stats
206W - 221L
1,394 Elo+
Party 1
Chaac
Chaac
SSS_RITSUKI
Chaac
Level 8
God Stats
2W - 7L
1,160 SR
Queue Stats
5W - 17L
1,147 Elo+
Party 1
Cupid
Cupid
TVwinternine
Cupid
Level 44
God Stats
2W - 0L
1,744 SR
Queue Stats
7W - 22L
1,175 Elo+
Solo
Bacchus
Bacchus
Tinp_osa
Bacchus
Level 12
God Stats
1W - 1L
1,250 SR
Queue Stats
14W - 29L
1,061 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 2 / 0
4,984
554
2,219
4,408
1,486
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Arachne
LongThread03
Arachne
10
4 / 0 / 0
6,080
676
3,410
7,463
2,490
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Bacchus
SUPERMAN0541
Bacchus
9
1 / 0 / 1
4,850
539
2,961
6,790
4,701
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Freya
Zortza926
Freya
9
0 / 1 / 1
5,413
601
2,837
4,614
1,588
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Izanami
lorddrums
Izanami
1
0 / 0 / 0
3,279
364
0
0
0
Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
3 / 2 / 0
5,527
614
3,965
8,846
3,028
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Raijin
MaroStiCK
Raijin
11
0 / 1 / 1
5,765
641
2,506
5,622
2,044
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

10
0 / 0 / 1
5,504
612
2,275
5,106
2,046
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

7
0 / 0 / 0
4,324
480
1,373
3,252
992
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Short Bow

Short Bow

+15%
Attack Speed

Bacchus
Tinp_osa
Bacchus
7
0 / 2 / 0
4,611
512
1,335
6,673
3,553
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
5
5
Kills
3
3
Deaths
5
2
Assists
2
Player
Kills
Deaths
Assists
KDA
W
3
2
0
1.5
L
0
2
0
0
L
Arachne
LongThread03
Arachne
4
0
0
4
W
Raijin
MaroStiCK
Raijin
0
1
1
0.5
W
0
0
1
0.5
L
Bacchus
SUPERMAN0541
Bacchus
1
0
1
1.5
W
0
0
0
0
W
Bacchus
Tinp_osa
Bacchus
0
2
0
0
L
Freya
Zortza926
Freya
0
1
1
0.5
L
Izanami
lorddrums
Izanami
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,427
Damage
11,454
23,275
Taken
29,499
10,265
Mitigated
11,663
5,107
Healing
9,551
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
3,965
1,075
0
2,264
8,846
3,028
0
1,618
7,228
0
39,320
L
2,219
255
0
430
4,408
1,486
0
0
4,408
0
22,143
L
Arachne
LongThread03
Arachne
3,410
2,837
0
2,327
7,463
2,490
0
857
6,606
0
32,700
W
Raijin
MaroStiCK
Raijin
2,506
269
0
1,718
5,622
2,044
0
1,219
4,403
53,004
0
W
2,275
282
0
1,696
5,106
2,046
213
0
5,106
0
32,895
L
Bacchus
SUPERMAN0541
Bacchus
2,961
357
0
1,086
6,790
4,701
0
971
5,819
23,916
0
W
1,373
943
86
1,287
3,252
992
216
1,033
2,219
0
25,148
W
Bacchus
Tinp_osa
Bacchus
1,335
136
0
2,500
6,673
3,553
0
1,928
4,745
11,209
0
L
Freya
Zortza926
Freya
2,837
871
45
1,219
4,614
1,588
0
2,013
2,601
33,486
0
L
Izanami
lorddrums
Izanami
0
0
0
0
0
0
0
0
0
0
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,606
Gold Earned
25,731
197
Minions Killed
278
0
Camps Cleared
0
748,456
Distance Traveled
906,578
3
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Pele
5,527
614
69
8
0
206,024
0
L
Ne Zha
4,984
554
41
5
0
149,687
0
L
Arachne
6,080
676
50
6
0
213,802
1
W
Raijin
5,765
641
96
11
0
168,849
3
W
Chaac
5,504
612
50
6
0
197,823
2
L
Bacchus
4,850
539
34
4
0
199,320
2
W
Cupid
4,324
480
49
5
0
172,462
0
W
Bacchus
4,611
512
14
2
0
161,420
1
L
Freya
5,413
601
72
8
0
174,659
0
L
Izanami
3,279
364
0
0
0
10,988
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role