Player Matchup

Cu Chulainn
Cu Chulainn
Platinum III
 
Cu Chulainn
Platinum III
Level 117
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Xbalanque
Xbalanque
Platinum I
Flanqer
Xbalanque
Platinum I
Level 178
God Stats
75W - 61L
1,638 SR
Queue Stats
533W - 651L
2,036 MMR
Party 1
Baron Samedi
Baron Samedi
Diamond V
Marceliuss
Baron Samedi
Diamond V
Level 126
God Stats
87W - 55L
1,682 SR
Queue Stats
373W - 391L
2,078 MMR
Party 1
Team Averages
Platinum I
Platinum I
Average Tier
Level 140
1,606 SR
1,871 MMR

VS

Team Averages
Platinum III
Platinum III
Average Tier
Level 164
1,596 SR
1,786 MMR
Sol
Sol
Platinum IV
 
Sol
Platinum IV
Level 175
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Charon
Charon
Diamond V
Hatersgonnahatee
Charon
Diamond V
Level 139
God Stats
30W - 16L
1,692 SR
Queue Stats
76W - 71L
2,074 MMR
Party 2
Osiris
Osiris
Platinum V
dáviiid
Osiris
Platinum V
Level 179
God Stats
29W - 24L
1,595 SR
Queue Stats
115W - 101L
1,783 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
 
Cu Chulainn
12
2 / 1 / 6
9,564
797
10,032
15,774
14,254
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Xbalanque
Flanqer
Xbalanque
14
6 / 1 / 3
11,005
917
22,824
13,424
5,338
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Baron Samedi
Marceliuss
Baron Samedi
12
1 / 3 / 8
9,583
799
10,786
10,049
6,217
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Bans
PersephoneThothAchillesRaijinKuzenbo

VS

Bans
AgniDiscordiaAresBaba YagaAtlas
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
12
2 / 3 / 3
8,974
748
9,090
10,573
4,357
Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

12
2 / 2 / 3
8,871
739
10,743
17,381
22,861
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Osiris
dáviiid
Osiris
11
0 / 4 / 4
8,369
697
9,630
22,565
23,843
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Toxic Blade

Toxic Blade

+100
Health
+15%
Attack Speed
+15
Penetration
+7%
Movement Speed

PASSIVE - Enemy Gods hit by your basic attacks have 20% reduced Healing and 7% reduced Attack Speed while you gain 7% increased Attack Speed, stacking up to 3 times and lasting 5s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
14
9
Kills
4
5
Deaths
9
17
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Cu Chulainn
 
Cu Chulainn
2
1
6
5
L
Sol
 
Sol
2
3
3
1.17
W
Xbalanque
Flanqer
Xbalanque
6
1
3
7.5
L
2
2
3
1.75
W
Baron Samedi
Marceliuss
Baron Samedi
1
3
8
1.67
L
Osiris
dáviiid
Osiris
0
4
4
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,642
Damage
29,463
39,247
Taken
50,519
25,809
Mitigated
51,061
16,124
Healing
9,376
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cu Chulainn
 
Cu Chulainn
10,032
1,578
0
6,896
15,774
14,254
192
6,292
8,994
0
22,282
L
Sol
 
Sol
9,090
1,284
0
2,961
10,573
4,357
0
1,881
8,234
46,354
0
W
Xbalanque
Flanqer
Xbalanque
22,824
10,525
0
4,148
13,424
5,338
1,677
6,466
6,561
0
80,759
L
10,743
652
0
1,332
17,381
22,861
0
2,981
13,523
26,827
1,326
W
Baron Samedi
Marceliuss
Baron Samedi
10,786
529
1,578
3,502
10,049
6,217
723
6,295
3,414
29,606
0
L
Osiris
dáviiid
Osiris
9,630
1,164
335
4,748
22,565
23,843
6
5,352
16,380
0
22,314

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,152
Gold Earned
26,214
132
Minions Killed
124
0
Camps Cleared
0
710,234
Distance Traveled
711,932
6
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cu Chulainn
9,564
797
22
2
0
262,391
0
L
Sol
8,974
748
66
6
0
210,255
3
W
Xbalanque
11,005
917
81
7
0
226,693
6
L
Charon
8,871
739
28
2
0
250,433
2
W
Baron Samedi
9,583
799
29
2
0
221,150
0
L
Osiris
8,369
697
30
3
0
251,244
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role