Player Matchup

Surtr
Surtr
Gold IV
BlackMagik_69
Surtr
Gold IV
Level 143
God Stats
1W - 1L
1,695 SR
Queue Stats
123W - 142L
1,471 MMR
Solo
Rama
Rama
Gold IV
Devrø
Rama
Gold IV
Level 129
God Stats
12W - 8L
1,764 SR
Queue Stats
303W - 298L
1,502 MMR
Solo
Cerberus
Cerberus
Gold V
M4UR1C3
Cerberus
Gold V
Level 148
God Stats
0W - 1L
1,500 SR
Queue Stats
68W - 59L
1,479 MMR
Solo
Kukulkan
Kukulkan
Gold IV
andresg9805
Kukulkan
Gold IV
Level 147
God Stats
4W - 4L
1,337 SR
Queue Stats
113W - 107L
1,470 MMR
Solo
Loki
Loki
Bronze III
asap23
Loki
Bronze III
Level 46
God Stats
0W - 1L
1,505 SR
Queue Stats
1W - 3L
1,508 MMR
Solo
Team Averages
Silver I
Silver I
Average Tier
Level 123
1,560 SR
1,486 MMR

VS

Team Averages
Gold III
Gold III
Average Tier
Level 113
1,509 SR
1,520 MMR
Chang'e
Chang'e
Gold V
 
Chang'e
Gold V
Level 106
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Susano
Susano
Gold III
 
Susano
Gold III
Level 154
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Medusa
Medusa
Gold II
Algaffofthe
Medusa
Gold II
Level 104
God Stats
17W - 17L
1,507 SR
Queue Stats
154W - 148L
1,477 MMR
Solo
Sobek
Sobek
Gold III
BradB47ANCE_
Sobek
Gold III
Level 140
God Stats
14W - 19L
1,477 SR
Queue Stats
364W - 356L
1,454 MMR
Solo
Arachne
Arachne
Gold II
NBDxBoone2323
Arachne
Gold II
Level 63
God Stats
1W - 3L
1,560 SR
Queue Stats
24W - 23L
1,669 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 2 / 0
4,613
659
4,005
7,575
5,689
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Rama
Devrø
Rama
8
1 / 0 / 0
4,660
666
2,383
2,188
736
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Cerberus
M4UR1C3
Cerberus
8
0 / 1 / 1
4,582
655
2,402
6,553
3,472
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Kukulkan
andresg9805
Kukulkan
9
0 / 1 / 0
4,784
683
1,517
2,753
907
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Loki
asap23
Loki
5
0 / 2 / 0
3,452
493
557
4,274
1,106
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Bans
PeleHadesThor

VS

Bans
RaijinAo KuangThanatos
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
 
Chang'e
9
2 / 0 / 2
5,178
740
1,278
2,722
943
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Susano
 
Susano
8
0 / 0 / 2
4,549
650
3,972
6,065
2,097
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Mace

Mace

+10
Physical Power

Medusa
8
2 / 1 / 0
4,653
665
3,488
3,012
947
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hidden Dagger

Hidden Dagger

+15
Physical Power

7
0 / 0 / 3
4,295
614
1,858
6,728
4,062
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Arachne
9
2 / 0 / 2
5,095
728
1,781
7,079
2,617
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
15
1
Kills
6
6
Deaths
1
1
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Chang'e
 
Chang'e
2
0
2
3
W
Susano
 
Susano
0
0
2
1
W
Medusa
2
1
0
2
L
0
2
0
0
W
0
0
3
1.5
L
Rama
Devrø
Rama
1
0
0
1
L
Cerberus
M4UR1C3
Cerberus
0
1
1
0.5
W
Arachne
2
0
2
3
L
Kukulkan
andresg9805
Kukulkan
0
1
0
0
L
Loki
asap23
Loki
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,864
Damage
12,377
23,343
Taken
25,606
11,910
Mitigated
10,666
7,516
Healing
11,054
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chang'e
 
Chang'e
1,278
124
440
1,513
2,722
943
0
847
1,827
35,129
0
W
Susano
 
Susano
3,972
1,376
0
2,000
6,065
2,097
0
92
5,973
0
30,003
W
Medusa
3,488
1,369
0
817
3,012
947
0
926
2,086
0
28,719
L
4,005
1,381
0
2,228
7,575
5,689
0
335
7,240
213
30,411
W
1,858
342
721
2,851
6,728
4,062
0
1,476
5,252
10,224
0
L
Rama
Devrø
Rama
2,383
2,203
0
1,129
2,188
736
0
308
1,880
0
29,254
L
Cerberus
M4UR1C3
Cerberus
2,402
330
0
2,208
6,553
3,472
0
1,203
5,350
17,887
0
W
Arachne
1,781
1,586
0
2,712
7,079
2,617
0
604
6,431
0
35,794
L
Kukulkan
andresg9805
Kukulkan
1,517
251
0
500
2,753
907
0
568
2,185
33,931
0
L
Loki
asap23
Loki
557
115
0
1,451
4,274
1,106
0
722
3,552
0
8,440

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,091
Gold Earned
23,770
267
Minions Killed
255
0
Camps Cleared
0
742,783
Distance Traveled
807,517
5
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chang'e
5,178
740
68
10
0
176,302
0
W
Susano
4,549
650
54
8
0
155,539
2
W
Medusa
4,653
665
55
8
0
130,856
0
L
Surtr
4,613
659
47
7
0
133,910
0
W
Sobek
4,295
614
21
3
0
167,227
0
L
Rama
4,660
666
66
9
0
136,222
0
L
Cerberus
4,582
655
50
7
0
183,679
2
W
Arachne
5,095
728
57
8
0
177,593
2
L
Kukulkan
4,784
683
84
12
0
158,059
3
L
Loki
3,452
493
20
3
0
130,913
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role