Player Matchup

Ishtar
Ishtar
AsadadJS
Ishtar
Level 8
God Stats
6W - 7L
1,445 SR
Queue Stats
15W - 17L
1,477 Elo+
Party 1
Hun Batz
Hun Batz
Eikonoclast
Hun Batz
Level 89
God Stats
11W - 5L
1,576 SR
Queue Stats
163W - 108L
1,578 Elo+
Solo
Kukulkan
Kukulkan
GIANTS4LIFE1980
Kukulkan
Level 86
God Stats
104W - 87L
1,610 SR
Queue Stats
143W - 137L
1,516 Elo+
Solo
Baba Yaga
Baba Yaga
bossy_barbie
Baba Yaga
Level 105
God Stats
2W - 3L
1,540 SR
Queue Stats
28W - 28L
1,504 Elo+
Solo
Mulan
Mulan
ykfate
Mulan
Level 149
God Stats
7W - 5L
1,655 SR
Queue Stats
71W - 69L
1,508 Elo+
Party 1
Team Averages
Level 87
1,565 SR
1,517 Elo+

VS

Team Averages
Level 68
1,520 SR
1,496 Elo+
Ares
Ares
 
Ares
Level 99
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Charybdis
Charybdis
Deatraya
Charybdis
Level 34
God Stats
74W - 76L
1,528 SR
Queue Stats
136W - 139L
1,460 Elo+
Solo
Janus
Janus
OstentatiousBear
Janus
Level 57
God Stats
6W - 11L
1,428 SR
Queue Stats
114W - 92L
1,485 Elo+
Solo
Olorun
Olorun
Paramin1999
Olorun
Level 67
God Stats
3W - 4L
1,644 SR
Queue Stats
212W - 199L
1,508 Elo+
Solo
Lancelot
Lancelot
Willisk15
Lancelot
Level 81
God Stats
0W - 2L
1,500 SR
Queue Stats
33W - 30L
1,528 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ishtar
AsadadJS
Ishtar
12
1 / 0 / 6
6,724
1,121
3,868
3,745
1,549
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hun Batz
Eikonoclast
Hun Batz
12
6 / 2 / 6
7,876
1,313
11,991
6,995
3,434
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Kukulkan
12
1 / 0 / 4
6,776
1,129
5,900
808
316
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Baba Yaga
bossy_barbie
Baba Yaga
12
1 / 0 / 7
7,010
1,168
5,104
1,351
569
Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Mulan
ykfate
Mulan
13
3 / 0 / 7
7,439
1,240
7,543
8,333
9,001
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Team 1 Tickets

376

VS

Team 2 Tickets

300

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
 
Ares
12
1 / 3 / 0
7,598
1,266
6,649
13,289
13,327
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Charybdis
Deatraya
Charybdis
10
1 / 1 / 1
6,338
1,056
2,400
4,994
1,660
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

12
0 / 3 / 2
6,755
1,126
5,358
7,642
2,921
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Olorun
12
0 / 5 / 2
6,622
1,104
3,938
11,648
5,700
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Lancelot
Willisk15
Lancelot
10
0 / 0 / 0
5,842
974
0
0
0
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
7
12
Kills
2
2
Deaths
12
30
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Ares
 
Ares
1
3
0
0.33
W
Ishtar
AsadadJS
Ishtar
1
0
6
4
L
Charybdis
Deatraya
Charybdis
1
1
1
1.5
W
Hun Batz
Eikonoclast
Hun Batz
6
2
6
4.5
W
Kukulkan
1
0
4
3
L
0
3
2
0.33
L
Olorun
0
5
2
0.2
L
Lancelot
Willisk15
Lancelot
0
0
0
0
W
Baba Yaga
bossy_barbie
Baba Yaga
1
0
7
4.5
W
Mulan
ykfate
Mulan
3
0
7
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,406
Damage
18,345
21,232
Taken
37,573
14,869
Mitigated
23,608
3,891
Healing
2,744
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ares
 
Ares
6,649
543
0
611
13,289
13,327
0
4,903
8,386
9,356
0
W
Ishtar
AsadadJS
Ishtar
3,868
2,280
0
70
3,745
1,549
0
2,759
910
0
10,109
L
Charybdis
Deatraya
Charybdis
2,400
1,154
0
275
4,994
1,660
0
1,494
3,500
0
7,243
W
Hun Batz
Eikonoclast
Hun Batz
11,991
1,421
0
1,272
6,995
3,434
0
4,269
2,076
0
19,520
W
Kukulkan
5,900
39
0
0
808
316
0
689
117
26,545
0
L
5,358
57
0
250
7,642
2,921
0
1,932
5,710
27,575
0
L
Olorun
3,938
1,867
255
1,353
11,648
5,700
0
3,271
8,377
17,735
0
L
Lancelot
Willisk15
Lancelot
0
0
0
0
0
0
0
0
0
0
0
W
Baba Yaga
bossy_barbie
Baba Yaga
5,104
120
333
639
1,351
569
0
1,228
93
15,898
0
W
Mulan
ykfate
Mulan
7,543
563
0
1,577
8,333
9,001
0
6,554
1,641
596
9,291

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,825
Gold Earned
33,155
121
Minions Killed
106
3
Camps Cleared
3
632,578
Distance Traveled
415,963
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ares
7,598
1,266
2
0
0
127,716
0
W
Ishtar
6,724
1,121
17
3
1
114,231
0
L
Charybdis
6,338
1,056
7
1
1
64,021
0
W
Hun Batz
7,876
1,313
21
4
2
139,500
0
W
Kukulkan
6,776
1,129
57
10
0
128,742
0
L
Janus
6,755
1,126
60
10
2
124,201
0
L
Olorun
6,622
1,104
37
6
0
94,826
0
L
Lancelot
5,842
974
0
0
0
5,199
0
W
Baba Yaga
7,010
1,168
18
3
0
117,728
0
W
Mulan
7,439
1,240
8
1
0
132,377
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role