Player Matchup

Freya
Freya
BryanR91
Freya
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 2L
1,500 Elo+
Solo
Chaac
Chaac
Caboose9
Chaac
Level 42
God Stats
13W - 24L
1,472 SR
Queue Stats
255W - 271L
1,509 Elo+
Solo
Pele
Pele
KillaED
Pele
Level 37
God Stats
0W - 5L
1,734 SR
Queue Stats
77W - 86L
1,466 Elo+
Solo
Artemis
Artemis
SwitchGuy31
Artemis
Level 63
God Stats
27W - 31L
1,479 SR
Queue Stats
257W - 321L
1,347 Elo+
Solo
Jormungandr
Jormungandr
isekaimasheen
Jormungandr
Level 17
God Stats
7W - 6L
1,744 SR
Queue Stats
61W - 69L
1,522 Elo+
Solo
Team Averages
Level 35
1,586 SR
1,469 Elo+

VS

Team Averages
Level 146
1,562 SR
1,495 Elo+
Discordia
Discordia
 
Discordia
Level 144
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ares
Ares
Montchy TTv
Ares
Level 174
God Stats
81W - 75L
1,614 SR
Queue Stats
354W - 327L
1,537 Elo+
Solo
Apollo
Apollo
Murphy1129
Apollo
Level 98
God Stats
1W - 1L
1,712 SR
Queue Stats
27W - 27L
1,431 Elo+
Solo
Nike
Nike
Musicalitey
Nike
Level 158
God Stats
8W - 5L
1,588 SR
Queue Stats
222W - 197L
1,627 Elo+
Solo
Sol
Sol
taz_mani3n364
Sol
Level 157
God Stats
32W - 30L
1,398 SR
Queue Stats
86W - 93L
1,383 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Freya
BryanR91
Freya
9
0 / 0 / 0
5,540
693
0
0
0
Chaac
Caboose9
Chaac
13
2 / 0 / 3
7,229
904
10,582
15,367
10,539
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Pele
KillaED
Pele
14
4 / 4 / 1
7,223
903
6,627
9,324
4,022
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Artemis
SwitchGuy31
Artemis
12
0 / 2 / 3
6,455
807
4,520
6,752
2,910
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Jormungandr
isekaimasheen
Jormungandr
13
1 / 2 / 1
6,805
851
8,853
10,763
10,361
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
 
Discordia
14
1 / 0 / 4
7,188
899
11,159
4,139
1,555
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

13
4 / 1 / 1
7,560
945
5,752
9,373
8,632
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Talisman

Talisman

+75
Health
+15
Magical Protection

Apollo
Murphy1129
Apollo
12
1 / 2 / 0
6,519
815
2,384
6,872
2,948
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

12
0 / 2 / 1
6,490
811
11,317
11,618
8,438
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

13
2 / 2 / 3
7,015
877
7,496
6,557
2,063
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
17
7
Kills
8
8
Deaths
7
8
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Discordia
 
Discordia
1
0
4
3
L
Freya
BryanR91
Freya
0
0
0
0
L
Chaac
Caboose9
Chaac
2
0
3
3.5
L
Pele
KillaED
Pele
4
4
1
1.13
W
4
1
1
4.5
W
Apollo
Murphy1129
Apollo
1
2
0
0.5
W
0
2
1
0.25
L
Artemis
SwitchGuy31
Artemis
0
2
3
0.75
L
Jormungandr
isekaimasheen
Jormungandr
1
2
1
0.75
W
2
2
3
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,582
Damage
38,108
42,206
Taken
38,559
27,832
Mitigated
23,636
12,348
Healing
6,409
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Discordia
 
Discordia
11,159
139
0
1,579
4,139
1,555
463
769
3,290
30,116
0
L
Freya
BryanR91
Freya
0
0
0
0
0
0
0
0
0
0
0
L
Chaac
Caboose9
Chaac
10,582
1,750
0
9,055
15,367
10,539
0
6,387
8,980
0
22,018
L
Pele
KillaED
Pele
6,627
1,486
0
416
9,324
4,022
0
7,354
1,970
0
20,645
W
5,752
917
0
668
9,373
8,632
36
2,021
7,042
13,435
15
W
Apollo
Murphy1129
Apollo
2,384
1,367
0
189
6,872
2,948
501
2,517
4,260
0
10,123
W
11,317
1,653
0
2,727
11,618
8,438
0
2,222
8,800
0
25,468
L
Artemis
SwitchGuy31
Artemis
4,520
957
0
1,864
6,752
2,910
0
4,546
2,206
0
16,104
L
Jormungandr
isekaimasheen
Jormungandr
8,853
2,316
0
1,013
10,763
10,361
0
6,105
4,658
24,294
0
W
7,496
1,708
0
1,246
6,557
2,063
1,527
1,324
5,192
26,843
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,252
Gold Earned
34,772
130
Minions Killed
178
0
Camps Cleared
0
645,665
Distance Traveled
839,518
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Discordia
7,188
899
54
7
0
176,781
4
L
Freya
5,540
693
0
0
0
0
0
L
Chaac
7,229
904
39
5
0
185,015
0
L
Pele
7,223
903
30
4
0
179,072
2
W
Ares
7,560
945
22
3
0
165,011
0
W
Apollo
6,519
815
22
3
0
155,004
0
W
Nike
6,490
811
31
4
0
176,202
0
L
Artemis
6,455
807
21
3
0
121,467
0
L
Jormungandr
6,805
851
40
5
0
160,111
0
W
Sol
7,015
877
49
6
0
166,520
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role