Player Matchup

Janus
Janus
Inczentra
Janus
Level 120
God Stats
0W - 1L
1,500 SR
Queue Stats
36W - 32L
1,405 Elo+
Party 2
Neith
Neith
delmixx
Neith
Level 3
God Stats
1W - 2L
1,412 SR
Queue Stats
1W - 3L
1,386 Elo+
Party 2
Ganesha
Ganesha
frym97
Ganesha
Level 16
God Stats
5W - 3L
1,642 SR
Queue Stats
29W - 25L
1,397 Elo+
Party 2
Team Averages
Level 46
1,518 SR
1,396 Elo+

VS

Team Averages
Level 71
1,283 SR
1,441 Elo+
Janus
Janus
Arctic red fish
Janus
Level 146
God Stats
2W - 1L
1,279 SR
Queue Stats
176W - 164L
1,465 Elo+
Party 1
Cernunnos
Cernunnos
JurassicFish404
Cernunnos
Level 39
God Stats
6W - 7L
1,459 SR
Queue Stats
114W - 105L
1,397 Elo+
Party 1
Ymir
Ymir
RemiixFTW
Ymir
Level 28
God Stats
1W - 2L
1,112 SR
Queue Stats
228W - 204L
1,460 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
Inczentra
Janus
12
3 / 6 / 2
9,682
745
12,407
11,652
5,054
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Neith
delmixx
Neith
11
3 / 6 / 3
9,186
707
8,656
14,991
5,726
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Ganesha
frym97
Ganesha
11
0 / 4 / 4
8,213
632
4,692
14,474
16,027
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
9 / 3 / 7
11,652
896
19,554
9,342
3,764
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Cernunnos
JurassicFish404
Cernunnos
13
4 / 3 / 8
10,351
796
8,851
9,325
3,711
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ymir
14
3 / 0 / 12
10,512
809
7,534
13,997
14,873
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
43
6
Kills
16
16
Deaths
6
9
Assists
27
Player
Kills
Deaths
Assists
KDA
W
9
3
7
4.17
L
Janus
Inczentra
Janus
3
6
2
0.67
W
Cernunnos
JurassicFish404
Cernunnos
4
3
8
2.67
W
Ymir
3
0
12
9
L
Neith
delmixx
Neith
3
6
3
0.75
L
Ganesha
frym97
Ganesha
0
4
4
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,755
Damage
35,939
41,117
Taken
32,664
26,807
Mitigated
22,348
2,782
Healing
5,192
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
19,554
962
0
2,329
9,342
3,764
970
5,341
4,001
59,995
0
L
Janus
Inczentra
Janus
12,407
583
0
1,522
11,652
5,054
0
8,872
2,780
49,551
0
W
Cernunnos
JurassicFish404
Cernunnos
8,851
4,297
0
896
9,325
3,711
1,240
4,239
5,086
0
40,561
W
Ymir
7,534
1,306
0
1,967
13,997
14,873
361
7,505
6,492
15,167
0
L
Neith
delmixx
Neith
8,656
5,099
0
1,020
14,991
5,726
0
10,307
4,684
0
24,602
L
Ganesha
frym97
Ganesha
4,692
688
0
240
14,474
16,027
0
7,955
6,519
11,152
168

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,081
Gold Earned
32,515
94
Minions Killed
113
0
Camps Cleared
0
617,164
Distance Traveled
707,476
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Janus
11,652
896
61
5
0
237,061
0
L
Janus
9,682
745
65
5
0
203,203
0
W
Cernunnos
10,351
796
39
3
0
234,739
0
W
Ymir
10,512
809
13
1
0
235,676
0
L
Neith
9,186
707
29
2
0
191,249
0
L
Ganesha
8,213
632
0
0
0
222,712
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role