Player Matchup

Hun Batz
Hun Batz
 
Hun Batz
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Horus
Horus
Alexcobra666
Horus
Level 115
God Stats
61W - 61L
1,501 SR
Queue Stats
423W - 412L
1,502 Elo+
Party 1
Chang'e
Chang'e
MrBagOfDix
Chang'e
Level 45
God Stats
11W - 12L
1,395 SR
Queue Stats
145W - 150L
1,432 Elo+
Solo
Xbalanque
Xbalanque
Trisx000
Xbalanque
Level 141
God Stats
22W - 17L
1,508 SR
Queue Stats
489W - 503L
1,470 Elo+
Party 1
Osiris
Osiris
Tsubasaxozoraa
Osiris
Level 69
God Stats
0W - 1L
1,500 SR
Queue Stats
291W - 269L
1,497 Elo+
Solo
Team Averages
Level 100
1,481 SR
1,480 Elo+

VS

Team Averages
Level 100
1,429 SR
1,462 Elo+
Ishtar
Ishtar
 
Ishtar
Level 178
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Anubis
Anubis
GewoonMitchel
Anubis
Level 52
God Stats
1W - 1L
1,192 SR
Queue Stats
87W - 81L
1,461 Elo+
Solo
Ra
Ra
SB8435
Ra
Level 53
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Thanatos
Thanatos
TomatoJoe
Thanatos
Level 88
God Stats
21W - 27L
1,425 SR
Queue Stats
78W - 71L
1,450 Elo+
Solo
Neith
Neith
lipisey
Neith
Level 129
God Stats
20W - 12L
1,530 SR
Queue Stats
48W - 43L
1,399 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
 
Hun Batz
10
0 / 5 / 2
5,895
491
5,781
12,243
4,067
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

9
4 / 3 / 3
6,193
516
6,457
9,126
5,225
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Caduceus Club

Caduceus Club

+20
Physical Power
+200
Health
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 70 units have 10% increased Crowd Control Reduction and 3% Movement Speed.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Chang'e
MrBagOfDix
Chang'e
11
2 / 7 / 1
6,404
534
4,192
10,348
2,404
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Xbalanque
Trisx000
Xbalanque
11
4 / 2 / 3
6,776
565
6,342
9,860
2,952
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

9
0 / 6 / 1
5,391
449
3,412
14,058
6,205
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ishtar
 
Ishtar
12
3 / 0 / 5
7,967
664
7,589
6,610
2,691
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

13
3 / 1 / 4
8,016
668
6,255
6,999
3,374
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Magic Focus

Magic Focus

+20
Magical Power

Ra
9
0 / 5 / 4
5,437
453
2,092
6,984
2,532
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Thanatos
TomatoJoe
Thanatos
14
14 / 1 / 1
8,987
749
12,949
13,310
5,236
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Neith
lipisey
Neith
11
3 / 4 / 3
6,691
558
7,130
11,539
3,236
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
40
10
Kills
23
23
Deaths
11
10
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Hun Batz
 
Hun Batz
0
5
2
0.2
W
Ishtar
 
Ishtar
3
0
5
5.5
L
4
3
3
1.83
W
3
1
4
5
L
Chang'e
MrBagOfDix
Chang'e
2
7
1
0.36
W
Ra
0
5
4
0.4
W
Thanatos
TomatoJoe
Thanatos
14
1
1
14.5
L
Xbalanque
Trisx000
Xbalanque
4
2
3
2.75
L
0
6
1
0.08
W
Neith
lipisey
Neith
3
4
3
1.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,184
Damage
36,015
55,635
Taken
45,442
20,853
Mitigated
17,069
11,588
Healing
23,291
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hun Batz
 
Hun Batz
5,781
1,895
0
1,000
12,243
4,067
0
1,556
10,687
0
40,953
W
Ishtar
 
Ishtar
7,589
4,153
0
3,449
6,610
2,691
676
0
6,610
0
54,233
L
6,457
2,528
862
1,799
9,126
5,225
54
849
8,277
0
20,352
W
6,255
865
0
4,076
6,999
3,374
411
3,023
3,976
63,833
0
L
Chang'e
MrBagOfDix
Chang'e
4,192
222
280
1,791
10,348
2,404
0
4,085
6,263
45,219
0
W
Ra
2,092
233
221
825
6,984
2,532
0
414
6,570
17,196
0
W
Thanatos
TomatoJoe
Thanatos
12,949
4,800
0
11,792
13,310
5,236
0
755
12,555
0
65,604
L
Xbalanque
Trisx000
Xbalanque
6,342
3,269
0
4,082
9,860
2,952
773
702
9,158
0
48,601
L
3,412
1,640
0
1,774
14,058
6,205
0
1,155
12,903
0
23,789
W
Neith
lipisey
Neith
7,130
1,645
0
2,928
11,539
3,236
378
0
11,539
0
38,740

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,659
Gold Earned
37,098
271
Minions Killed
348
0
Camps Cleared
0
1,131,569
Distance Traveled
1,186,937
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hun Batz
5,895
491
63
5
0
236,024
0
W
Ishtar
7,967
664
72
6
0
211,263
2
L
Horus
6,193
516
26
2
0
254,155
0
W
Anubis
8,016
668
111
9
0
225,922
0
L
Chang'e
6,404
534
79
7
0
230,595
2
W
Ra
5,437
453
18
2
0
247,874
0
W
Thanatos
8,987
749
92
8
0
270,199
0
L
Xbalanque
6,776
565
72
6
0
183,014
0
L
Osiris
5,391
449
31
3
0
227,781
0
W
Neith
6,691
558
55
5
0
231,679
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role