Player Matchup

Khepri
Khepri
Gold IV
Blackm0re
Khepri
Gold IV
Level 149
God Stats
13W - 17L
1,632 SR
Queue Stats
891W - 919L
1,377 MMR
Solo
Thor
Thor
Gold III
CrustyFlapMeat
Thor
Gold III
Level 146
God Stats
1W - 1L
1,717 SR
Queue Stats
531W - 530L
1,323 MMR
Solo
Sol
Sol
Gold III
MasterRoshi0
Sol
Gold III
Level 89
God Stats
3W - 1L
1,656 SR
Queue Stats
53W - 53L
1,418 MMR
Solo
Izanami
Izanami
Gold IV
Mindfreak_AVP
Izanami
Gold IV
Level 135
God Stats
31W - 17L
1,669 SR
Queue Stats
327W - 331L
1,377 MMR
Solo
He Bo
He Bo
Gold V
kingdadyrabbit3
He Bo
Gold V
Level 125
God Stats
3W - 1L
1,635 SR
Queue Stats
175W - 175L
1,390 MMR
Solo
Team Averages
Gold IV
Gold IV
Average Tier
Level 129
1,662 SR
1,377 MMR

VS

Team Averages
Silver IV
Silver IV
Average Tier
Level 129
1,629 SR
1,377 MMR
Freya
Freya
Gold V
AchillesGuy
Freya
Gold V
Level 126
God Stats
1W - 2L
1,543 SR
Queue Stats
25W - 32L
1,411 MMR
Solo
Bakasura
Bakasura
Gold V
Cheeks999
Bakasura
Gold V
Level 128
God Stats
10W - 6L
1,446 SR
Queue Stats
72W - 84L
1,349 MMR
Solo
Agni
Agni
Bronze III
FORMBLUE26
Agni
Bronze III
Level 107
God Stats
0W - 1L
1,675 SR
Queue Stats
0W - 2L
1,400 MMR
Solo
Athena
Athena
Bronze III
I Iguro I
Athena
Bronze III
Level 80
God Stats
1W - 1L
1,752 SR
Queue Stats
9W - 11L
1,408 MMR
Solo
Ravana
Ravana
Silver V
Rest-in-PowerOG
Ravana
Silver V
Level 206
God Stats
0W - 2L
1,729 SR
Queue Stats
14W - 17L
1,318 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
Blackm0re
Khepri
12
1 / 1 / 9
8,585
537
5,472
8,222
7,499
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

16
6 / 0 / 6
9,901
619
7,975
9,979
4,531
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

14
0 / 3 / 0
8,961
560
6,512
11,711
5,571
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Izanami
17
5 / 2 / 2
10,706
669
9,866
9,094
4,103
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

16
6 / 3 / 1
9,814
613
8,112
11,229
4,380
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Bans
Sun WukongMaman BrigitteRaijin

VS

Bans
ChernobogZhong KuiArachne
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 6 / 1
7,566
473
3,563
11,801
4,344
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Bakasura
Cheeks999
Bakasura
15
4 / 3 / 1
8,968
561
4,963
13,774
5,932
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

13
0 / 5 / 4
7,790
487
7,051
8,490
3,300
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Athena
I Iguro I
Athena
10
1 / 4 / 3
7,240
453
4,728
17,620
14,258
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

15
3 / 0 / 1
9,118
570
10,515
8,323
4,760
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
19
18
Kills
9
9
Deaths
18
18
Assists
10
Player
Kills
Deaths
Assists
KDA
L
1
6
1
0.25
W
Khepri
Blackm0re
Khepri
1
1
9
5.5
L
Bakasura
Cheeks999
Bakasura
4
3
1
1.5
W
6
0
6
9
L
0
5
4
0.4
L
Athena
I Iguro I
Athena
1
4
3
0.63
W
0
3
0
0
W
Izanami
5
2
2
3
L
3
0
1
3.5
W
6
3
1
2.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,937
Damage
30,820
50,235
Taken
60,008
26,084
Mitigated
32,594
17,103
Healing
13,764
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,563
1,489
0
3,319
11,801
4,344
0
1,314
10,463
51,701
0
W
Khepri
Blackm0re
Khepri
5,472
297
0
3,125
8,222
7,499
136
3,313
4,909
17,863
0
L
Bakasura
Cheeks999
Bakasura
4,963
3,354
0
2,590
13,774
5,932
0
3,575
9,995
0
66,295
W
7,975
1,358
0
1,041
9,979
4,531
0
1,949
8,030
0
87,074
L
7,051
92
0
500
8,490
3,300
0
4,254
4,102
55,517
0
L
Athena
I Iguro I
Athena
4,728
1,607
0
3,847
17,620
14,258
0
5,507
12,041
18,243
0
W
6,512
2,471
0
6,165
11,711
5,571
1,347
1,196
10,295
58,960
10,142
W
Izanami
9,866
7,565
0
2,700
9,094
4,103
3,758
3,371
5,273
0
106,137
L
10,515
2,691
0
3,508
8,323
4,760
637
4,503
3,780
0
66,618
W
8,112
708
0
4,072
11,229
4,380
0
5,982
5,036
70,359
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,967
Gold Earned
40,682
554
Minions Killed
449
0
Camps Cleared
0
1,570,827
Distance Traveled
1,611,460
18
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Freya
7,566
473
88
6
0
296,920
4
W
Khepri
8,585
537
15
1
0
320,120
6
L
Bakasura
8,968
561
118
7
0
378,912
0
W
Thor
9,901
619
115
7
0
363,522
4
L
Agni
7,790
487
113
7
0
297,294
0
L
Athena
7,240
453
18
1
0
325,409
0
W
Sol
8,961
560
123
8
0
291,114
0
W
Izanami
10,706
669
173
11
0
291,840
4
L
Ravana
9,118
570
112
7
0
312,925
0
W
He Bo
9,814
613
128
8
0
304,231
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role