Player Matchup

Surtr
Surtr
MiniKongRJM
Surtr
Level 124
God Stats
9W - 9L
1,583 SR
Queue Stats
21W - 30L
1,427 Elo+
Party 1
Jing Wei
Jing Wei
Tsunemorii
Jing Wei
Level 128
God Stats
1W - 1L
1,500 SR
Queue Stats
56W - 73L
1,262 Elo+
Party 1
Zhong Kui
Zhong Kui
toxic_budgie
Zhong Kui
Level 83
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,213 Elo+
Party 1
Team Averages
Level 112
1,528 SR
1,301 Elo+

VS

Team Averages
Level 124
1,548 SR
1,672 Elo+
Shiva
Shiva
MummyJuicy
Shiva
Level 127
God Stats
1W - 0L
1,675 SR
Queue Stats
13W - 5L
1,638 Elo+
Party 2
Raijin
Raijin
turkeydino
Raijin
Level 124
God Stats
3W - 1L
1,411 SR
Queue Stats
9W - 2L
1,638 Elo+
Party 2
Charon
Charon
x2x leggett
Charon
Level 122
God Stats
4W - 0L
1,558 SR
Queue Stats
5W - 0L
1,739 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
1 / 6 / 0
6,310
789
2,791
10,403
7,105
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Jing Wei
Tsunemorii
Jing Wei
7
0 / 5 / 1
5,790
724
2,691
10,059
3,400
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Zhong Kui
toxic_budgie
Zhong Kui
9
2 / 6 / 1
6,872
859
3,798
9,126
5,625
Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Shiva
12
12 / 0 / 5
9,456
1,182
9,986
10,176
10,262
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Raijin
turkeydino
Raijin
10
4 / 2 / 10
7,882
985
11,093
7,468
3,102
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Charon
11
1 / 1 / 13
7,547
943
4,476
6,464
5,537
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
45
3
Kills
17
17
Deaths
3
2
Assists
28
Player
Kills
Deaths
Assists
KDA
L
1
6
0
0.17
W
Shiva
12
0
5
14.5
L
Jing Wei
Tsunemorii
Jing Wei
0
5
1
0.1
L
Zhong Kui
toxic_budgie
Zhong Kui
2
6
1
0.42
W
Raijin
turkeydino
Raijin
4
2
10
4.5
W
Charon
1
1
13
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,280
Damage
25,555
29,588
Taken
24,108
16,130
Mitigated
18,901
2,912
Healing
6,649
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,791
970
0
948
10,403
7,105
0
4,881
4,874
302
12,821
W
Shiva
9,986
2,195
460
2,291
10,176
10,262
503
1,929
8,247
0
29,252
L
Jing Wei
Tsunemorii
Jing Wei
2,691
1,940
0
980
10,059
3,400
0
4,573
5,079
0
15,674
L
Zhong Kui
toxic_budgie
Zhong Kui
3,798
1,057
0
984
9,126
5,625
0
5,650
3,069
12,080
0
W
Raijin
turkeydino
Raijin
11,093
654
0
1,761
7,468
3,102
1,298
1,309
6,159
43,874
0
W
Charon
4,476
853
0
2,137
6,464
5,537
266
1,466
4,998
15,421
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,972
Gold Earned
24,885
51
Minions Killed
101
0
Camps Cleared
0
427,886
Distance Traveled
467,084
4
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Surtr
6,310
789
18
2
0
147,329
0
W
Shiva
9,456
1,182
44
6
0
160,134
0
L
Jing Wei
5,790
724
18
2
0
147,925
0
L
Zhong Kui
6,872
859
15
2
0
132,632
4
W
Raijin
7,882
985
42
5
0
147,492
0
W
Charon
7,547
943
15
2
0
159,458
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role