Player Matchup

Achilles
Achilles
Platinum IV
San136_
Achilles
Platinum IV
Level 157
God Stats
0W - 1L
1,781 SR
Queue Stats
137W - 125L
1,872 MMR
Party 1
Baba Yaga
Baba Yaga
Gold III
xXTwixzXx_
Baba Yaga
Gold III
Level 120
God Stats
93W - 68L
1,605 SR
Queue Stats
202W - 202L
1,556 MMR
Party 1
Rama
Rama
Gold V
yuhh99
Rama
Gold V
Level 79
God Stats
12W - 11L
1,533 SR
Queue Stats
243W - 242L
1,410 MMR
Party 1
Team Averages
Gold II
Gold II
Average Tier
Level 119
1,639 SR
1,613 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 111
1,615 SR
1,626 MMR
Charon
Charon
Gold II
HenkieLieveMense
Charon
Gold II
Level 148
God Stats
25W - 17L
1,703 SR
Queue Stats
135W - 132L
1,574 MMR
Solo
Loki
Loki
Gold IV
player51221
Loki
Gold IV
Level 102
God Stats
2W - 1L
1,691 SR
Queue Stats
15W - 5L
1,684 MMR
Solo
Anubis
Anubis
Silver I
ΔΘΨΞΦΘΔ
Anubis
Silver I
Level 84
God Stats
3W - 5L
1,450 SR
Queue Stats
20W - 26L
1,620 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
San136_
Achilles
11
2 / 3 / 3
9,706
693
5,668
18,983
21,566
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Baba Yaga
xXTwixzXx_
Baba Yaga
12
0 / 5 / 5
9,801
700
12,355
10,399
3,996
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Rama
yuhh99
Rama
11
3 / 5 / 1
10,011
715
6,857
11,921
3,988
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bans
ThothAh Muzen CabDiscordiaAtlasRaijin

VS

Bans
Baron SamediNe ZhaMedusaHou YiFenrir
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
5 / 0 / 8
12,107
865
15,592
11,537
13,560
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

15
5 / 0 / 5
11,842
846
10,343
8,945
3,577
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

14
3 / 5 / 5
11,167
798
8,953
11,558
5,456
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
31
5
Kills
13
13
Deaths
5
9
Assists
18
Player
Kills
Deaths
Assists
KDA
W
5
0
8
9
L
Achilles
San136_
Achilles
2
3
3
1.17
W
5
0
5
7.5
L
Baba Yaga
xXTwixzXx_
Baba Yaga
0
5
5
0.5
L
Rama
yuhh99
Rama
3
5
1
0.7
W
3
5
5
1.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,880
Damage
34,888
41,303
Taken
32,040
29,550
Mitigated
22,593
5,394
Healing
7,334
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
15,592
1,480
70
2,525
11,537
13,560
693
3,452
8,085
32,960
1,856
L
Achilles
San136_
Achilles
5,668
1,087
0
3,340
18,983
21,566
0
8,968
9,267
0
19,730
W
10,343
3,084
0
896
8,945
3,577
1,057
3,417
5,528
0
64,927
L
Baba Yaga
xXTwixzXx_
Baba Yaga
12,355
229
0
951
10,399
3,996
0
5,073
4,744
48,367
0
L
Rama
yuhh99
Rama
6,857
5,084
0
1,103
11,921
3,988
116
7,162
4,409
0
31,958
W
8,953
257
0
3,843
11,558
5,456
810
6,000
5,558
47,008
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,518
Gold Earned
35,116
136
Minions Killed
169
0
Camps Cleared
0
757,762
Distance Traveled
843,185
9
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Charon
12,107
865
34
2
0
283,415
0
L
Achilles
9,706
693
17
1
0
255,788
0
W
Loki
11,842
846
71
5
0
316,587
1
L
Baba Yaga
9,801
700
72
5
0
272,074
6
L
Rama
10,011
715
47
3
0
229,900
3
W
Anubis
11,167
798
64
5
0
243,183
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role