Player Matchup

Sylvanus
Sylvanus
Axxou
Sylvanus
Level 159
God Stats
8W - 2L
1,852 SR
Queue Stats
319W - 317L
1,459 Elo+
Solo
Jing Wei
Jing Wei
Jeewiz
Jing Wei
Level 38
God Stats
1W - 0L
1,500 SR
Queue Stats
16W - 9L
1,797 Elo+
Party 1
Nu Wa
Nu Wa
JustAnotherJack
Nu Wa
Level 116
God Stats
10W - 5L
1,622 SR
Queue Stats
229W - 201L
1,521 Elo+
Solo
Thor
Thor
UsirGrath
Thor
Level 100
God Stats
10W - 7L
1,554 SR
Queue Stats
265W - 266L
1,550 Elo+
Party 1
Zhong Kui
Zhong Kui
Yougotcagexd
Zhong Kui
Level 114
God Stats
1W - 0L
1,500 SR
Queue Stats
279W - 275L
1,434 Elo+
Solo
Team Averages
Level 105
1,606 SR
1,552 Elo+

VS

Team Averages
Level 100
1,477 SR
1,489 Elo+
Ishtar
Ishtar
Alisalehi512
Ishtar
Level 103
God Stats
14W - 14L
1,554 SR
Queue Stats
564W - 560L
1,492 Elo+
Party 2
Mulan
Mulan
C0rt
Mulan
Level 105
God Stats
46W - 52L
1,483 SR
Queue Stats
637W - 598L
1,509 Elo+
Solo
Arachne
Arachne
asaf991
Arachne
Level 125
God Stats
16W - 10L
1,518 SR
Queue Stats
261W - 260L
1,520 Elo+
Solo
Ganesha
Ganesha
bEY0nDThEHoR1Z0N
Ganesha
Level 149
God Stats
1W - 8L
1,330 SR
Queue Stats
891W - 937L
1,534 Elo+
Solo
Hera
Hera
z_MR1_z
Hera
Level 17
God Stats
0W - 2L
1,500 SR
Queue Stats
5W - 5L
1,388 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
Axxou
Sylvanus
10
2 / 0 / 6
6,018
547
4,925
4,882
2,967
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Jing Wei
Jeewiz
Jing Wei
13
4 / 0 / 4
7,537
685
8,041
6,132
2,332
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Bow

Short Bow

+15%
Attack Speed

13
2 / 1 / 4
7,527
684
3,714
3,826
1,416
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Thor
12
7 / 0 / 6
7,381
671
8,226
7,490
3,064
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Zhong Kui
Yougotcagexd
Zhong Kui
10
1 / 4 / 2
6,392
581
6,918
11,642
7,840
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ishtar
9
0 / 5 / 0
5,409
492
2,709
9,677
2,894
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Mulan
C0rt
Mulan
11
2 / 1 / 1
6,799
618
6,259
11,054
9,415
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Breastplate

Breastplate

+20
Physical Protection

Arachne
asaf991
Arachne
11
1 / 3 / 0
6,049
550
3,198
11,423
4,185
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

9
0 / 3 / 1
5,392
490
3,727
9,804
7,764
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Hera
z_MR1_z
Hera
12
2 / 4 / 0
6,349
577
4,373
7,202
2,273
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
7
16
Kills
5
5
Deaths
16
22
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Ishtar
0
5
0
0
W
Sylvanus
Axxou
Sylvanus
2
0
6
5
L
Mulan
C0rt
Mulan
2
1
1
2.5
W
Jing Wei
Jeewiz
Jing Wei
4
0
4
6
W
2
1
4
4
W
Thor
7
0
6
10
W
Zhong Kui
Yougotcagexd
Zhong Kui
1
4
2
0.5
L
Arachne
asaf991
Arachne
1
3
0
0.33
L
0
3
1
0.17
L
Hera
z_MR1_z
Hera
2
4
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,824
Damage
20,266
33,972
Taken
49,160
17,619
Mitigated
26,531
12,347
Healing
13,326
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ishtar
2,709
1,236
0
2,153
9,677
2,894
0
1,807
7,870
0
35,001
W
Sylvanus
Axxou
Sylvanus
4,925
1,833
909
2,041
4,882
2,967
0
1,040
3,842
19,612
5,975
L
Mulan
C0rt
Mulan
6,259
851
0
4,279
11,054
9,415
0
5,631
5,423
83
48,601
W
Jing Wei
Jeewiz
Jing Wei
8,041
6,340
0
3,312
6,132
2,332
851
1,122
5,010
0
60,646
W
3,714
1,032
0
720
3,826
1,416
703
2,512
1,314
62,125
0
W
Thor
8,226
3,216
0
465
7,490
3,064
0
1,788
5,702
0
48,407
W
Zhong Kui
Yougotcagexd
Zhong Kui
6,918
967
0
4,900
11,642
7,840
0
1,747
9,895
44,999
0
L
Arachne
asaf991
Arachne
3,198
2,994
0
1,524
11,423
4,185
0
3,292
8,131
0
47,641
L
3,727
512
220
3,870
9,804
7,764
0
2,214
7,590
18,577
0
L
Hera
z_MR1_z
Hera
4,373
1,211
0
1,280
7,202
2,273
0
2,238
4,964
51,629
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,855
Gold Earned
29,998
415
Minions Killed
338
0
Camps Cleared
0
1,155,713
Distance Traveled
1,093,258
3
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ishtar
5,409
492
74
7
0
208,857
1
W
Sylvanus
6,018
547
33
3
0
253,134
3
L
Mulan
6,799
618
85
8
0
202,596
3
W
Jing Wei
7,537
685
104
9
0
239,822
0
W
Nu Wa
7,527
684
117
11
0
218,046
0
W
Thor
7,381
671
69
6
0
258,584
0
W
Zhong Kui
6,392
581
92
8
0
186,127
0
L
Arachne
6,049
550
79
7
0
235,271
0
L
Ganesha
5,392
490
8
1
0
231,210
1
L
Hera
6,349
577
92
8
0
215,324
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role