Player Matchup

Nox
Nox
 
Nox
Level 177
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Tsukuyomi
Tsukuyomi
 
Tsukuyomi
Level 141
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Osiris
Osiris
Prototype9882
Osiris
Level 55
God Stats
0W - 2L
1,220 SR
Queue Stats
100W - 91L
1,533 Elo+
Solo
Rama
Rama
craftycarper68
Rama
Level 148
God Stats
10W - 17L
1,584 SR
Queue Stats
324W - 294L
1,478 Elo+
Solo
Ix Chel
Ix Chel
develinside
Ix Chel
Level 159
God Stats
16W - 11L
1,602 SR
Queue Stats
421W - 432L
1,531 Elo+
Solo
Team Averages
Level 136
1,481 SR
1,508 Elo+

VS

Team Averages
Level 106
1,634 SR
1,547 Elo+
King Arthur
King Arthur
Awlag
King Arthur
Level 157
God Stats
5W - 6L
1,628 SR
Queue Stats
267W - 259L
1,536 Elo+
Party 1
Cabrakan
Cabrakan
Darkos29
Cabrakan
Level 148
God Stats
1W - 0L
1,561 SR
Queue Stats
172W - 119L
1,605 Elo+
Solo
Hou Yi
Hou Yi
ElderFxools
Hou Yi
Level 48
God Stats
3W - 1L
1,597 SR
Queue Stats
179W - 192L
1,538 Elo+
Solo
Anubis
Anubis
ICabroken
Anubis
Level 107
God Stats
3W - 0L
1,802 SR
Queue Stats
19W - 13L
1,554 Elo+
Party 1
Athena
Athena
big-Daddy-6_6-
Athena
Level 69
God Stats
71W - 70L
1,580 SR
Queue Stats
192W - 199L
1,501 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nox
 
Nox
14
1 / 3 / 0
8,368
523
8,263
9,021
3,131
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Tsukuyomi
 
Tsukuyomi
13
2 / 4 / 0
7,490
468
7,677
14,869
5,038
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

14
1 / 4 / 2
8,578
536
11,374
20,562
22,594
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

13
0 / 3 / 0
7,564
473
4,128
11,583
4,088
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ix Chel
develinside
Ix Chel
9
0 / 3 / 0
6,425
402
2,754
7,295
4,808
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Awlag
King Arthur
16
2 / 2 / 3
9,593
600
13,586
17,512
21,900
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Cabrakan
Darkos29
Cabrakan
17
11 / 0 / 4
10,642
665
11,158
11,742
9,512
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Hou Yi
16
3 / 0 / 2
9,959
622
7,526
9,426
4,402
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Anubis
ICabroken
Anubis
15
1 / 1 / 7
8,910
557
7,450
12,531
7,714
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

11
0 / 1 / 8
7,906
494
2,089
14,154
9,939
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
41
4
Kills
17
17
Deaths
4
2
Assists
24
Player
Kills
Deaths
Assists
KDA
L
Nox
 
Nox
1
3
0
0.33
L
Tsukuyomi
 
Tsukuyomi
2
4
0
0.5
W
King Arthur
Awlag
King Arthur
2
2
3
1.75
W
Cabrakan
Darkos29
Cabrakan
11
0
4
13
W
Hou Yi
3
0
2
4
W
Anubis
ICabroken
Anubis
1
1
7
4.5
L
1
4
2
0.5
W
0
1
8
4
L
0
3
0
0
L
Ix Chel
develinside
Ix Chel
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,196
Damage
41,809
63,330
Taken
65,365
39,659
Mitigated
53,467
18,995
Healing
23,898
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nox
 
Nox
8,263
848
0
1,315
9,021
3,131
0
5,705
3,316
77,617
0
L
Tsukuyomi
 
Tsukuyomi
7,677
1,453
0
5,289
14,869
5,038
0
7,309
7,560
0
62,258
W
King Arthur
Awlag
King Arthur
13,586
1,470
0
2,010
17,512
21,900
78
72
17,440
552
80,480
W
Cabrakan
Darkos29
Cabrakan
11,158
1,354
0
6,543
11,742
9,512
87
1,360
10,382
94,613
1,833
W
Hou Yi
7,526
3,714
0
3,586
9,426
4,402
2,678
734
8,692
0
82,534
W
Anubis
ICabroken
Anubis
7,450
136
0
5,677
12,531
7,714
532
5,442
7,089
81,709
0
L
11,374
4,549
0
6,846
20,562
22,594
0
1,874
18,688
0
67,920
W
2,089
427
2,058
4,024
14,154
9,939
0
3,909
10,245
11,773
0
L
4,128
3,168
0
3,300
11,583
4,088
0
2,391
9,192
0
56,341
L
Ix Chel
develinside
Ix Chel
2,754
755
271
1,974
7,295
4,808
0
3,206
4,089
23,456
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,425
Gold Earned
47,010
483
Minions Killed
538
0
Camps Cleared
0
1,368,862
Distance Traveled
1,589,592
5
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nox
8,368
523
137
9
0
286,946
2
L
Tsukuyomi
7,490
468
91
6
0
337,328
3
W
King Arthur
9,593
600
125
8
0
314,018
8
W
Cabrakan
10,642
665
121
8
0
355,588
0
W
Hou Yi
9,959
622
132
8
0
317,133
0
W
Anubis
8,910
557
145
9
0
292,363
2
L
Osiris
8,578
536
110
7
0
250,758
0
W
Athena
7,906
494
15
1
0
310,490
4
L
Rama
7,564
473
122
8
0
297,538
0
L
Ix Chel
6,425
402
23
1
0
196,292
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role