Player Matchup

Thoth
Thoth
DeityofOne
Thoth
Level 88
God Stats
2W - 0L
1,959 SR
Queue Stats
65W - 49L
1,542 Elo+
Party 1
Sobek
Sobek
JakeFromStateFM
Sobek
Level 125
God Stats
7W - 2L
1,699 SR
Queue Stats
156W - 113L
1,560 Elo+
Party 1
Hera
Hera
Kakujio
Hera
Level 28
God Stats
1W - 1L
1,289 SR
Queue Stats
205W - 144L
1,564 Elo+
Party 1
Artemis
Artemis
LongJonGoldPeen
Artemis
Level 69
God Stats
4W - 0L
1,813 SR
Queue Stats
114W - 74L
1,581 Elo+
Party 1
Yemoja
Yemoja
Senecuh
Yemoja
Level 79
God Stats
3W - 1L
1,738 SR
Queue Stats
288W - 221L
1,530 Elo+
Party 1
Team Averages
Level 78
1,700 SR
1,556 Elo+

VS

Team Averages
Level 146
1,594 SR
1,499 Elo+
Cthulhu
Cthulhu
 
Cthulhu
Level 177
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Poseidon
Poseidon
IanBlue
Poseidon
Level 157
God Stats
5W - 6L
1,562 SR
Queue Stats
363W - 359L
1,545 Elo+
Solo
Arachne
Arachne
StacysMomm
Arachne
Level 124
God Stats
0W - 1L
1,500 SR
Queue Stats
30W - 43L
1,473 Elo+
Solo
Aphrodite
Aphrodite
pooterpie07
Aphrodite
Level 88
God Stats
5W - 1L
1,822 SR
Queue Stats
355W - 383L
1,465 Elo+
Solo
Odin
Odin
shaggyzilla101
Odin
Level 186
God Stats
2W - 1L
1,585 SR
Queue Stats
244W - 240L
1,513 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thoth
20
1 / 0 / 11
11,668
833
10,776
8,985
4,064
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

16
4 / 2 / 10
10,788
771
4,270
15,758
18,576
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Hera
Kakujio
Hera
16
2 / 2 / 12
10,359
740
9,928
8,157
3,476
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

17
7 / 2 / 7
11,102
793
11,221
10,303
4,638
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Yemoja
Senecuh
Yemoja
16
0 / 2 / 13
10,760
769
1,678
11,305
8,823
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
 
Cthulhu
19
1 / 0 / 6
10,095
721
10,145
5,237
3,145
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Poseidon
IanBlue
Poseidon
18
5 / 4 / 2
10,387
742
10,636
9,238
3,923
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Arachne
StacysMomm
Arachne
15
0 / 6 / 3
8,386
599
7,089
14,245
8,871
Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Aphrodite
pooterpie07
Aphrodite
8
0 / 1 / 0
6,891
492
962
2,760
1,656
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Magic Focus

Magic Focus

+20
Magical Power

12
1 / 3 / 2
7,654
547
2,500
8,046
7,973
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

67
Kill Participation
20
14
Kills
7
8
Deaths
14
53
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
 
Cthulhu
1
0
6
4
W
Thoth
1
0
11
6.5
L
Poseidon
IanBlue
Poseidon
5
4
2
1.5
W
4
2
10
4.5
W
Hera
Kakujio
Hera
2
2
12
4
W
7
2
7
5.25
W
Yemoja
Senecuh
Yemoja
0
2
13
3.25
L
Arachne
StacysMomm
Arachne
0
6
3
0.25
L
Aphrodite
pooterpie07
Aphrodite
0
1
0
0
L
1
3
2
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,873
Damage
31,332
54,508
Taken
39,526
39,577
Mitigated
25,568
29,938
Healing
11,899
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
 
Cthulhu
10,145
0
661
866
5,237
3,145
0
3,815
1,422
41,243
0
W
Thoth
10,776
102
637
1,510
8,985
4,064
960
4,659
4,326
53,698
0
L
Poseidon
IanBlue
Poseidon
10,636
1,338
1,609
1,281
9,238
3,923
0
5,909
3,329
32,263
0
W
4,270
119
922
3,324
15,758
18,576
485
4,137
11,621
12,433
0
W
Hera
Kakujio
Hera
9,928
2,449
996
650
8,157
3,476
919
3,484
4,673
29,739
0
W
11,221
4,986
1,036
1,156
10,303
4,638
5,299
6,259
4,044
0
37,880
W
Yemoja
Senecuh
Yemoja
1,678
256
16,910
2,797
11,305
8,823
444
3,204
8,101
12,010
0
L
Arachne
StacysMomm
Arachne
7,089
6,313
436
2,462
14,245
8,871
0
10,430
3,815
0
13,115
L
Aphrodite
pooterpie07
Aphrodite
962
0
1,553
1,234
2,760
1,656
0
1,873
887
4,873
0
L
2,500
455
202
1,595
8,046
7,973
0
4,625
3,421
0
4,343

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,677
Gold Earned
43,413
254
Minions Killed
134
0
Camps Cleared
0
1,282,468
Distance Traveled
888,362
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
10,095
721
56
4
0
208,340
0
W
Thoth
11,668
833
95
7
0
303,546
0
L
Poseidon
10,387
742
48
3
0
248,301
0
W
Sobek
10,788
771
30
2
0
248,678
0
W
Hera
10,359
740
46
3
0
261,927
0
W
Artemis
11,102
793
64
5
0
249,202
0
W
Yemoja
10,760
769
19
1
0
219,115
0
L
Arachne
8,386
599
16
1
0
282,311
0
L
Aphrodite
6,891
492
9
1
0
68,480
0
L
Odin
7,654
547
5
0
0
80,930
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role