Player Matchup

Bacchus
Bacchus
GloriousDraco
Bacchus
Level 47
God Stats
6W - 9L
1,275 SR
Queue Stats
123W - 124L
1,313 Elo+
Solo
Tsukuyomi
Tsukuyomi
Trapeur_
Tsukuyomi
Level 148
God Stats
4W - 5L
1,417 SR
Queue Stats
326W - 310L
1,442 Elo+
Solo
Surtr
Surtr
WillyTybur
Surtr
Level 77
God Stats
4W - 5L
1,556 SR
Queue Stats
434W - 473L
1,451 Elo+
Solo
Vulcan
Vulcan
broodk
Vulcan
Level 159
God Stats
0W - 1L
1,511 SR
Queue Stats
296W - 276L
1,560 Elo+
Solo
Cernunnos
Cernunnos
周大脑门2333
Cernunnos
Level 64
God Stats
12W - 8L
1,502 SR
Queue Stats
223W - 227L
1,465 Elo+
Solo
Team Averages
Level 99
1,452 SR
1,446 Elo+

VS

Team Averages
Level 74
1,496 SR
1,412 Elo+
Izanami
Izanami
CxrsedAnimal
Izanami
Level 92
God Stats
71W - 39L
1,589 SR
Queue Stats
608W - 593L
1,420 Elo+
Solo
Da Ji
Da Ji
Fontss48
Da Ji
Level 131
God Stats
2W - 4L
1,262 SR
Queue Stats
454W - 454L
1,478 Elo+
Solo
Ganesha
Ganesha
kampfkeks1993
Ganesha
Level 81
God Stats
3W - 4L
1,419 SR
Queue Stats
4W - 7L
1,354 Elo+
Party 1
Janus
Janus
yilijx-
Janus
Level 42
God Stats
4W - 2L
1,711 SR
Queue Stats
22W - 27L
1,455 Elo+
Solo
Cu Chulainn
Cu Chulainn
zIMxrio
Cu Chulainn
Level 24
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 12L
1,354 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
13
2 / 1 / 1
8,204
483
5,057
10,898
11,635
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Tsukuyomi
Trapeur_
Tsukuyomi
16
6 / 2 / 1
9,646
567
15,696
16,202
7,067
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Surtr
15
3 / 5 / 0
8,928
525
13,941
23,980
19,759
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Vulcan
broodk
Vulcan
7
0 / 3 / 0
6,076
357
3,259
5,914
1,914
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Cernunnos
15
1 / 2 / 1
8,229
484
9,287
12,010
4,599
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
CxrsedAnimal
Izanami
15
1 / 3 / 0
8,865
521
6,433
10,318
4,619
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Da Ji
Fontss48
Da Ji
16
3 / 2 / 2
9,048
532
9,219
16,700
7,784
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Ganesha
12
0 / 0 / 3
8,058
474
8,812
13,180
13,824
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

Janus
yilijx-
Janus
15
5 / 2 / 2
9,399
553
6,895
10,111
4,110
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cu Chulainn
zIMxrio
Cu Chulainn
14
4 / 5 / 1
8,960
527
13,349
19,511
22,102
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
21
12
Kills
13
13
Deaths
12
3
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Izanami
CxrsedAnimal
Izanami
1
3
0
0.33
W
Da Ji
Fontss48
Da Ji
3
2
2
2
L
Bacchus
2
1
1
2.5
L
Tsukuyomi
Trapeur_
Tsukuyomi
6
2
1
3.25
L
Surtr
3
5
0
0.6
L
Vulcan
broodk
Vulcan
0
3
0
0
W
Ganesha
0
0
3
1.5
W
Janus
yilijx-
Janus
5
2
2
3
W
Cu Chulainn
zIMxrio
Cu Chulainn
4
5
1
0.9
L
Cernunnos
1
2
1
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,240
Damage
44,708
69,004
Taken
69,820
44,974
Mitigated
52,439
24,335
Healing
16,161
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
CxrsedAnimal
Izanami
6,433
4,937
0
2,764
10,318
4,619
243
857
9,461
0
77,561
W
Da Ji
Fontss48
Da Ji
9,219
1,810
0
7,054
16,700
7,784
0
1,909
14,791
0
72,688
L
Bacchus
5,057
947
0
3,744
10,898
11,635
0
5,588
5,266
31,782
0
L
Tsukuyomi
Trapeur_
Tsukuyomi
15,696
3,826
0
6,525
16,202
7,067
0
2,772
13,314
0
89,867
L
Surtr
13,941
5,754
0
8,240
23,980
19,759
0
2,179
21,801
1,539
76,521
L
Vulcan
broodk
Vulcan
3,259
1,294
0
1,737
5,914
1,914
0
1,836
3,888
27,510
0
W
Ganesha
8,812
1,526
183
3,909
13,180
13,824
519
3,367
9,813
32,373
0
W
Janus
yilijx-
Janus
6,895
623
0
1,383
10,111
4,110
26
2,309
7,802
76,526
0
W
Cu Chulainn
zIMxrio
Cu Chulainn
13,349
3,100
0
868
19,511
22,102
437
763
18,748
1,173
73,806
L
Cernunnos
9,287
4,976
0
4,089
12,010
4,599
0
3,305
8,627
0
66,111

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,083
Gold Earned
44,330
421
Minions Killed
547
0
Camps Cleared
0
1,521,267
Distance Traveled
1,607,416
6
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
8,865
521
151
9
0
290,235
6
W
Da Ji
9,048
532
110
6
0
346,925
3
L
Bacchus
8,204
483
51
3
0
356,774
5
L
Tsukuyomi
9,646
567
126
7
0
397,471
0
L
Surtr
8,928
525
93
5
0
306,150
0
L
Vulcan
6,076
357
38
2
0
159,274
0
W
Ganesha
8,058
474
6
0
0
326,714
0
W
Janus
9,399
553
152
9
0
344,956
0
W
Cu Chulainn
8,960
527
128
8
0
298,586
0
L
Cernunnos
8,229
484
113
7
0
301,598
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role