Player Matchup

Izanami
Izanami
 
Izanami
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Kukulkan
Kukulkan
Hillsbrad
Kukulkan
Level 142
God Stats
8W - 6L
1,527 SR
Queue Stats
397W - 426L
1,464 Elo+
Solo
Amaterasu
Amaterasu
Meez_Folarin
Amaterasu
Level 157
God Stats
2W - 3L
1,278 SR
Queue Stats
163W - 181L
1,387 Elo+
Solo
Ares
Ares
PilotNine
Ares
Level 147
God Stats
2W - 0L
1,737 SR
Queue Stats
40W - 40L
1,468 Elo+
Solo
Ymir
Ymir
SsSNAKEBELLYsS
Ymir
Level 159
God Stats
6W - 8L
1,267 SR
Queue Stats
1,009W - 1,013L
1,476 Elo+
Solo
Team Averages
Level 146
1,462 SR
1,459 Elo+

VS

Team Averages
Level 122
1,507 SR
1,460 Elo+
Chaac
Chaac
 
Chaac
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Zhong Kui
Zhong Kui
Hello_Navi_
Zhong Kui
Level 144
God Stats
1W - 1L
1,714 SR
Queue Stats
160W - 158L
1,389 Elo+
Solo
Jing Wei
Jing Wei
ManimalPrime737
Jing Wei
Level 86
God Stats
1W - 6L
1,177 SR
Queue Stats
779W - 783L
1,426 Elo+
Solo
Yu Huang
Yu Huang
StacysMomm
Yu Huang
Level 124
God Stats
2W - 2L
1,733 SR
Queue Stats
30W - 43L
1,508 Elo+
Solo
Tsukuyomi
Tsukuyomi
ze1and0nly
Tsukuyomi
Level 95
God Stats
2W - 3L
1,410 SR
Queue Stats
227W - 235L
1,478 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
 
Izanami
15
0 / 3 / 8
8,720
671
11,030
10,357
5,128
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Kukulkan
Hillsbrad
Kukulkan
18
5 / 3 / 7
10,492
807
19,163
15,334
8,131
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Amaterasu
Meez_Folarin
Amaterasu
16
3 / 0 / 5
9,373
721
3,185
13,078
8,215
Shadowdrinker

Shadowdrinker

+45
Physical Power
+10
Physical Penetration
+10%
Movement Speed

PASSIVE - Killing an enemy god drains their shadow, causing you to enter stealth and gain 30% Movement Speed for 5s. Taking damage, firing an Ability, or firing a Basic Attack breaks the stealth.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Ares
14
3 / 3 / 3
9,335
718
7,017
10,626
12,244
Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

17
2 / 1 / 6
9,986
768
6,270
11,868
12,290
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
 
Chaac
17
2 / 1 / 5
9,085
699
9,384
17,293
20,979
Evolved Prophetic Cloak

Evolved Prophetic Cloak

+40
Physical Protection
+40
Magical Protection
+100
Health
+10%
Cooldown Reduction

AURA - Allies within 70 units gain 20 Physical and Magical Protections. PASSIVE - If you have over 300 total Protections, you gain 6% Damage Mitigation. If you have over 500 total Protections, you gain an additional 6% Damage Mitigation.

Mystical Earring

Mystical Earring

+15
Mp 5

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Zhong Kui
Hello_Navi_
Zhong Kui
14
0 / 4 / 4
7,771
598
8,400
13,103
11,100
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Jing Wei
15
1 / 3 / 3
8,379
645
6,442
7,998
3,797
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Yu Huang
StacysMomm
Yu Huang
17
5 / 3 / 3
9,752
750
16,094
8,598
4,314
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Tsukuyomi
ze1and0nly
Tsukuyomi
14
2 / 2 / 2
8,615
663
11,201
8,599
3,779
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
27
13
Kills
10
10
Deaths
13
29
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Izanami
 
Izanami
0
3
8
1.33
L
Chaac
 
Chaac
2
1
5
4.5
L
Zhong Kui
Hello_Navi_
Zhong Kui
0
4
4
0.5
W
Kukulkan
Hillsbrad
Kukulkan
5
3
7
2.83
L
Jing Wei
1
3
3
0.83
W
Amaterasu
Meez_Folarin
Amaterasu
3
0
5
5.5
W
Ares
3
3
3
1.5
W
2
1
6
5
L
Yu Huang
StacysMomm
Yu Huang
5
3
3
2.17
L
Tsukuyomi
ze1and0nly
Tsukuyomi
2
2
2
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,665
Damage
51,521
61,263
Taken
55,591
46,008
Mitigated
43,969
23,241
Healing
25,321
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
 
Izanami
11,030
7,200
695
1,781
10,357
5,128
1,176
3,507
6,850
0
33,795
L
Chaac
 
Chaac
9,384
936
3,196
10,901
17,293
20,979
0
7,942
9,351
0
20,982
L
Zhong Kui
Hello_Navi_
Zhong Kui
8,400
770
951
3,960
13,103
11,100
0
7,934
5,169
14,545
0
W
Kukulkan
Hillsbrad
Kukulkan
19,163
612
1,701
4,029
15,334
8,131
468
6,901
8,433
42,661
0
L
Jing Wei
6,442
4,498
662
570
7,998
3,797
0
5,801
2,197
0
17,334
W
Amaterasu
Meez_Folarin
Amaterasu
3,185
329
1,797
4,684
13,078
8,215
140
5,395
7,683
0
6,166
W
Ares
7,017
191
1,708
1,760
10,626
12,244
233
4,647
5,979
11,132
0
W
6,270
156
1,907
3,179
11,868
12,290
299
4,044
7,824
13,365
0
L
Yu Huang
StacysMomm
Yu Huang
16,094
353
1,418
1,313
8,598
4,314
0
6,484
2,114
28,401
0
L
Tsukuyomi
ze1and0nly
Tsukuyomi
11,201
1,828
229
2,121
8,599
3,779
0
4,289
4,310
0
27,380

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,906
Gold Earned
43,602
141
Minions Killed
137
0
Camps Cleared
0
1,326,837
Distance Traveled
1,178,023
3
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
8,720
671
53
4
0
238,657
0
L
Chaac
9,085
699
22
2
0
255,673
0
L
Zhong Kui
7,771
598
11
1
0
215,201
1
W
Kukulkan
10,492
807
53
4
0
285,437
3
L
Jing Wei
8,379
645
36
3
0
251,487
0
W
Amaterasu
9,373
721
16
1
0
330,831
0
W
Ares
9,335
718
6
0
0
230,418
0
W
Ymir
9,986
768
13
1
0
241,494
0
L
Yu Huang
9,752
750
30
2
0
250,631
0
L
Tsukuyomi
8,615
663
38
3
0
205,031
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role