Player Matchup

Tyr
Tyr
 
Tyr
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Tsukuyomi
Tsukuyomi
Cristian-11-01
Tsukuyomi
Level 143
God Stats
1W - 2L
1,443 SR
Queue Stats
40W - 43L
1,497 Elo+
Party 1
Xbalanque
Xbalanque
Roundhouze
Xbalanque
Level 155
God Stats
0W - 2L
1,269 SR
Queue Stats
42W - 42L
1,601 Elo+
Solo
Athena
Athena
SergeyMishkin
Athena
Level 158
God Stats
0W - 2L
1,360 SR
Queue Stats
45W - 26L
1,595 Elo+
Solo
Poseidon
Poseidon
gulli_92
Poseidon
Level 145
God Stats
2W - 1L
1,808 SR
Queue Stats
40W - 43L
1,497 Elo+
Party 1
Team Averages
Level 142
1,476 SR
1,538 Elo+

VS

Team Averages
Level 102
1,501 SR
1,507 Elo+
Janus
Janus
CptMikester
Janus
Level 156
God Stats
8W - 11L
1,459 SR
Queue Stats
217W - 226L
1,548 Elo+
Solo
Bakasura
Bakasura
DomoSM
Bakasura
Level 39
God Stats
2W - 4L
1,205 SR
Queue Stats
20W - 30L
1,418 Elo+
Solo
Loki
Loki
Rosnin
Loki
Level 83
God Stats
28W - 28L
1,594 SR
Queue Stats
671W - 635L
1,521 Elo+
Solo
Terra
Terra
einStain777
Terra
Level 104
God Stats
21W - 14L
1,579 SR
Queue Stats
370W - 334L
1,516 Elo+
Solo
Anhur
Anhur
uaDimaS
Anhur
Level 126
God Stats
7W - 2L
1,667 SR
Queue Stats
308W - 287L
1,533 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tyr
 
Tyr
10
1 / 0 / 0
5,945
540
4,839
6,949
5,019
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Tsukuyomi
Cristian-11-01
Tsukuyomi
10
1 / 1 / 1
5,665
515
5,239
8,727
3,268
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Xbalanque
Roundhouze
Xbalanque
10
2 / 2 / 1
6,259
569
8,197
7,304
2,427
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

10
1 / 1 / 4
6,199
564
3,478
7,373
5,768
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Poseidon
gulli_92
Poseidon
11
1 / 2 / 0
6,245
568
3,363
5,123
1,656
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
4 / 0 / 1
6,806
619
5,952
3,157
1,135
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bakasura
DomoSM
Bakasura
11
0 / 1 / 0
6,288
572
3,006
9,853
4,341
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Loki
Rosnin
Loki
12
1 / 2 / 2
6,392
581
3,782
9,212
3,130
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

9
0 / 2 / 3
5,685
517
2,068
7,738
5,293
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Anhur
uaDimaS
Anhur
10
1 / 1 / 1
6,177
562
4,345
7,478
2,358
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
13
6
Kills
6
6
Deaths
6
6
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Tyr
 
Tyr
1
0
0
1
W
4
0
1
4.5
L
Tsukuyomi
Cristian-11-01
Tsukuyomi
1
1
1
1.5
W
Bakasura
DomoSM
Bakasura
0
1
0
0
W
Loki
Rosnin
Loki
1
2
2
1
L
Xbalanque
Roundhouze
Xbalanque
2
2
1
1.25
L
1
1
4
3
W
0
2
3
0.75
L
Poseidon
gulli_92
Poseidon
1
2
0
0.5
W
Anhur
uaDimaS
Anhur
1
1
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,116
Damage
19,153
35,476
Taken
37,438
18,138
Mitigated
16,257
12,436
Healing
15,841
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tyr
 
Tyr
4,839
712
0
1,920
6,949
5,019
84
0
6,407
0
38,254
W
5,952
414
0
1,016
3,157
1,135
0
1,961
1,196
56,240
0
L
Tsukuyomi
Cristian-11-01
Tsukuyomi
5,239
920
0
4,420
8,727
3,268
0
2,552
6,034
0
41,933
W
Bakasura
DomoSM
Bakasura
3,006
2,033
0
5,402
9,853
4,341
330
242
9,611
0
25,390
W
Loki
Rosnin
Loki
3,782
589
0
4,069
9,212
3,130
0
585
8,627
0
54,597
L
Xbalanque
Roundhouze
Xbalanque
8,197
4,521
0
2,551
7,304
2,427
0
735
6,553
0
44,848
L
3,478
780
1,123
1,113
7,373
5,768
0
1,923
5,413
24,149
0
W
2,068
590
369
1,980
7,738
5,293
0
3,149
4,589
6,904
0
L
Poseidon
gulli_92
Poseidon
3,363
523
0
1,309
5,123
1,656
135
2,488
2,507
51,742
0
W
Anhur
uaDimaS
Anhur
4,345
2,717
0
3,005
7,478
2,358
910
904
6,574
0
41,443

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,313
Gold Earned
31,348
347
Minions Killed
361
0
Camps Cleared
0
1,101,192
Distance Traveled
1,138,135
5
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tyr
5,945
540
74
7
0
200,280
0
W
Janus
6,806
619
100
9
0
233,657
2
L
Tsukuyomi
5,665
515
63
6
0
252,607
2
W
Bakasura
6,288
572
76
7
0
238,966
0
W
Loki
6,392
581
95
9
0
237,886
0
L
Xbalanque
6,259
569
73
7
0
195,767
0
L
Athena
6,199
564
22
2
0
233,093
2
W
Terra
5,685
517
13
1
0
223,545
0
L
Poseidon
6,245
568
115
10
0
219,445
1
W
Anhur
6,177
562
77
7
0
204,081
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role