Player Matchup

Ymir
Ymir
ILIKEIKE22
Ymir
Level 107
God Stats
2W - 2L
1,553 SR
Queue Stats
7W - 9L
1,586 Elo+
Party 1
Cabrakan
Cabrakan
SnekDestroyer
Cabrakan
Level 144
God Stats
0W - 1L
1,523 SR
Queue Stats
11W - 14L
1,537 Elo+
Party 1
Cthulhu
Cthulhu
WilliC4
Cthulhu
Level 125
God Stats
0W - 1L
1,670 SR
Queue Stats
10W - 14L
1,523 Elo+
Party 1
Team Averages
Level 125
1,582 SR
1,548 Elo+

VS

Team Averages
Level 143
1,565 SR
1,542 Elo+
Raijin
Raijin
Abccat1Ascended
Raijin
Level 126
God Stats
12W - 6L
1,723 SR
Queue Stats
106W - 110L
1,511 Elo+
Solo
Ao Kuang
Ao Kuang
EverydayHare377
Ao Kuang
Level 156
God Stats
12W - 13L
1,456 SR
Queue Stats
432W - 415L
1,588 Elo+
Solo
Cu Chulainn
Cu Chulainn
Shoriwebo
Cu Chulainn
Level 147
God Stats
1W - 1L
1,517 SR
Queue Stats
11W - 7L
1,528 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
2 / 7 / 3
7,885
789
6,927
13,686
12,732
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Cabrakan
SnekDestroyer
Cabrakan
9
0 / 5 / 2
6,753
675
5,830
12,102
7,446
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cthulhu
WilliC4
Cthulhu
12
4 / 3 / 2
8,791
879
7,306
9,558
9,206
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
2 / 3 / 8
7,992
799
7,744
5,371
2,649
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Ao Kuang
13
11 / 1 / 4
9,639
964
13,853
11,750
6,427
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cu Chulainn
Shoriwebo
Cu Chulainn
12
2 / 2 / 12
8,509
851
10,032
13,358
14,511
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
39
6
Kills
15
15
Deaths
6
7
Assists
24
Player
Kills
Deaths
Assists
KDA
W
2
3
8
2
W
Ao Kuang
11
1
4
13
L
2
7
3
0.5
W
Cu Chulainn
Shoriwebo
Cu Chulainn
2
2
12
4
L
Cabrakan
SnekDestroyer
Cabrakan
0
5
2
0.2
L
Cthulhu
WilliC4
Cthulhu
4
3
2
1.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,063
Damage
31,629
35,346
Taken
30,479
29,384
Mitigated
23,587
1,592
Healing
10,712
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
7,744
1,029
0
928
5,371
2,649
852
4,185
863
26,164
0
W
Ao Kuang
13,853
3,587
0
6,238
11,750
6,427
7
6,580
4,705
41,265
0
L
6,927
1,641
0
796
13,686
12,732
0
7,990
5,696
15,138
0
W
Cu Chulainn
Shoriwebo
Cu Chulainn
10,032
2,185
0
3,546
13,358
14,511
160
7,336
4,742
0
35,549
L
Cabrakan
SnekDestroyer
Cabrakan
5,830
673
0
206
12,102
7,446
0
8,607
3,495
16,674
0
L
Cthulhu
WilliC4
Cthulhu
7,306
1,442
89
501
9,558
9,206
0
5,000
4,558
27,936
511

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,429
Gold Earned
26,140
71
Minions Killed
134
0
Camps Cleared
0
462,343
Distance Traveled
492,382
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Raijin
7,992
799
37
4
0
142,772
0
W
Ao Kuang
9,639
964
59
6
0
171,202
2
L
Ymir
7,885
789
13
1
0
152,882
0
W
Cu Chulainn
8,509
851
38
4
0
178,408
0
L
Cabrakan
6,753
675
21
2
0
135,657
0
L
Cthulhu
8,791
879
37
4
0
173,804
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role