Player Matchup

Kukulkan
Kukulkan
No Not Yet
Kukulkan
Level 134
God Stats
43W - 28L
1,636 SR
Queue Stats
401W - 356L
1,536 Elo+
Solo
King Arthur
King Arthur
THANOZ1998
King Arthur
Level 149
God Stats
11W - 13L
1,491 SR
Queue Stats
208W - 201L
1,505 Elo+
Party 1
Maman Brigitte
Maman Brigitte
TheKa3l
Maman Brigitte
Level 144
God Stats
2W - 3L
1,350 SR
Queue Stats
199W - 192L
1,505 Elo+
Party 1
Kali
Kali
Xpartan0mega
Kali
Level 154
God Stats
5W - 2L
1,594 SR
Queue Stats
195W - 192L
1,521 Elo+
Party 1
Olorun
Olorun
mayari54
Olorun
Level 57
God Stats
5W - 3L
1,593 SR
Queue Stats
123W - 104L
1,508 Elo+
Solo
Team Averages
Level 128
1,533 SR
1,515 Elo+

VS

Team Averages
Level 73
1,504 SR
1,531 Elo+
Chernobog
Chernobog
Boysenblue22
Chernobog
Level 37
God Stats
0W - 2L
1,332 SR
Queue Stats
28W - 22L
1,491 Elo+
Solo
Raijin
Raijin
IIIFORG0TTENIII
Raijin
Level 93
God Stats
2W - 4L
1,539 SR
Queue Stats
147W - 147L
1,548 Elo+
Solo
Ganesha
Ganesha
IronDan25
Ganesha
Level 114
God Stats
0W - 1L
1,500 SR
Queue Stats
187W - 144L
1,611 Elo+
Solo
Zhong Kui
Zhong Kui
MrWooley012
Zhong Kui
Level 91
God Stats
0W - 3L
1,647 SR
Queue Stats
10W - 11L
1,606 Elo+
Solo
Arachne
Arachne
Zazzalil
Arachne
Level 31
God Stats
5W - 8L
1,500 SR
Queue Stats
18W - 32L
1,398 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
No Not Yet
Kukulkan
18
4 / 2 / 10
11,744
587
18,703
10,459
4,549
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

King Arthur
THANOZ1998
King Arthur
18
5 / 0 / 9
11,621
581
14,776
20,323
17,874
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Maman Brigitte
TheKa3l
Maman Brigitte
18
8 / 3 / 11
11,363
568
9,164
16,225
7,542
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

16
2 / 0 / 15
10,927
546
7,432
20,434
15,966
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Eldritch Dagger

Eldritch Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction. <n>GLYPH - When you activate a relic, your Protections are increased by 15% and you gain the ability to see wards for 20s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Olorun
mayari54
Olorun
18
7 / 2 / 6
11,903
595
16,929
14,147
7,385
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chernobog
Boysenblue22
Chernobog
17
1 / 4 / 0
9,620
481
8,310
12,622
5,332
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

15
1 / 8 / 1
9,607
480
12,565
22,426
13,306
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Ganesha
IronDan25
Ganesha
14
0 / 3 / 6
9,358
468
7,685
20,345
20,210
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Zhong Kui
MrWooley012
Zhong Kui
16
4 / 4 / 1
10,415
521
13,969
17,455
13,146
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Arachne
Zazzalil
Arachne
13
1 / 8 / 2
8,725
436
5,541
20,079
8,088
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

77
Kill Participation
17
26
Kills
7
7
Deaths
27
51
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Chernobog
Boysenblue22
Chernobog
1
4
0
0.25
L
1
8
1
0.19
L
Ganesha
IronDan25
Ganesha
0
3
6
1
L
Zhong Kui
MrWooley012
Zhong Kui
4
4
1
1.13
W
Kukulkan
No Not Yet
Kukulkan
4
2
10
4.5
W
King Arthur
THANOZ1998
King Arthur
5
0
9
9.5
W
Maman Brigitte
TheKa3l
Maman Brigitte
8
3
11
4.5
W
2
0
15
9.5
L
Arachne
Zazzalil
Arachne
1
8
2
0.25
W
Olorun
mayari54
Olorun
7
2
6
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

67,004
Damage
48,070
81,588
Taken
92,927
53,316
Mitigated
60,082
33,528
Healing
20,393
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chernobog
Boysenblue22
Chernobog
8,310
5,122
0
3,935
12,622
5,332
908
7,072
5,550
0
90,204
L
12,565
1,756
0
5,592
22,426
13,306
220
6,037
16,389
84,824
0
L
Ganesha
IronDan25
Ganesha
7,685
490
0
2,575
20,345
20,210
0
12,310
8,035
38,965
0
L
Zhong Kui
MrWooley012
Zhong Kui
13,969
698
0
6,137
17,455
13,146
0
11,631
5,824
80,169
0
W
Kukulkan
No Not Yet
Kukulkan
18,703
1,903
0
2,452
10,459
4,549
651
5,800
4,659
117,657
0
W
King Arthur
THANOZ1998
King Arthur
14,776
964
0
8,179
20,323
17,874
704
10,876
9,447
585
89,752
W
Maman Brigitte
TheKa3l
Maman Brigitte
9,164
836
0
6,767
16,225
7,542
704
6,382
9,843
86,779
0
W
7,432
2,455
0
8,846
20,434
15,966
371
5,825
14,526
0
31,869
L
Arachne
Zazzalil
Arachne
5,541
3,659
0
2,154
20,079
8,088
297
8,002
12,077
0
58,925
W
Olorun
mayari54
Olorun
16,929
9,180
540
6,744
14,147
7,385
3,129
5,811
8,336
112,522
11,633

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,558
Gold Earned
47,725
663
Minions Killed
558
0
Camps Cleared
0
2,033,981
Distance Traveled
1,894,653
7
Wards Purchased
22
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chernobog
9,620
481
185
9
0
374,823
0
L
Raijin
9,607
480
121
6
0
311,368
7
L
Ganesha
9,358
468
21
1
0
425,121
5
L
Zhong Kui
10,415
521
149
7
0
369,616
8
W
Kukulkan
11,744
587
208
10
0
398,893
0
W
King Arthur
11,621
581
146
7
0
406,743
0
W
Maman Brigitte
11,363
568
105
5
0
429,886
3
W
Kali
10,927
546
38
2
0
425,658
0
L
Arachne
8,725
436
82
4
0
413,725
2
W
Olorun
11,903
595
166
8
0
372,801
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role