Player Matchup

Fafnir
Fafnir
Epicfear3
Fafnir
Level 25
God Stats
6W - 2L
1,999 SR
Queue Stats
15W - 26L
1,420 Elo+
Party 2
Charybdis
Charybdis
ShadowLord240
Charybdis
Level 29
God Stats
2W - 2L
1,686 SR
Queue Stats
19W - 30L
1,390 Elo+
Party 2
Hades
Hades
Sub_Zer0_4527
Hades
Level 138
God Stats
14W - 16L
1,564 SR
Queue Stats
195W - 188L
1,516 Elo+
Party 2
Bellona
Bellona
Tatuz-_-
Bellona
Level 103
God Stats
0W - 5L
1,217 SR
Queue Stats
176W - 180L
1,552 Elo+
Party 2
Thor
Thor
s3n0ra fr0g
Thor
Level 63
God Stats
2W - 1L
1,802 SR
Queue Stats
70W - 72L
1,451 Elo+
Solo
Team Averages
Level 72
1,654 SR
1,466 Elo+

VS

Team Averages
Level 114
1,535 SR
1,448 Elo+
Anhur
Anhur
AlfaMonarca
Anhur
Level 128
God Stats
5W - 5L
1,441 SR
Queue Stats
18W - 21L
1,474 Elo+
Party 1
Artio
Artio
DreamyCatUwU
Artio
Level 105
God Stats
2W - 1L
1,775 SR
Queue Stats
7W - 5L
1,517 Elo+
Party 1
Merlin
Merlin
Drfumonder
Merlin
Level 126
God Stats
1W - 1L
1,330 SR
Queue Stats
17W - 26L
1,385 Elo+
Party 1
Hun Batz
Hun Batz
Ethan2133
Hun Batz
Level 68
God Stats
2W - 1L
1,629 SR
Queue Stats
298W - 301L
1,404 Elo+
Solo
Erlang Shen
Erlang Shen
MetaGroZx
Erlang Shen
Level 144
God Stats
1W - 0L
1,500 SR
Queue Stats
71W - 78L
1,459 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fafnir
Epicfear3
Fafnir
8
0 / 0 / 1
5,080
508
583
5,361
4,443
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Charybdis
ShadowLord240
Charybdis
7
1 / 6 / 0
4,617
462
4,650
8,985
1,967
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

11
0 / 2 / 1
5,997
600
5,490
7,119
3,288
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Bellona
Tatuz-_-
Bellona
9
0 / 4 / 0
5,806
581
5,474
11,091
10,843
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Toxic Blade

Toxic Blade

+100
Health
+15%
Attack Speed
+15
Penetration
+7%
Movement Speed

PASSIVE - Enemy Gods hit by your basic attacks have 20% reduced Healing and 7% reduced Attack Speed while you gain 7% increased Attack Speed, stacking up to 3 times and lasting 5s.

7
1 / 2 / 0
4,744
474
2,553
5,882
2,002
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
5 / 0 / 1
6,430
643
6,298
5,104
1,583
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

10
1 / 1 / 6
5,998
600
2,842
6,574
3,745
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Merlin
Drfumonder
Merlin
11
2 / 1 / 1
6,247
625
3,186
5,822
1,737
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

Hun Batz
Ethan2133
Hun Batz
11
2 / 0 / 4
6,205
621
5,222
8,052
2,742
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Erlang Shen
MetaGroZx
Erlang Shen
11
4 / 0 / 0
6,474
647
6,369
10,287
10,291
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
26
2
Kills
14
14
Deaths
2
2
Assists
12
Player
Kills
Deaths
Assists
KDA
W
5
0
1
5.5
W
1
1
6
4
W
Merlin
Drfumonder
Merlin
2
1
1
2.5
L
Fafnir
Epicfear3
Fafnir
0
0
1
0.5
W
Hun Batz
Ethan2133
Hun Batz
2
0
4
4
W
Erlang Shen
MetaGroZx
Erlang Shen
4
0
0
4
L
Charybdis
ShadowLord240
Charybdis
1
6
0
0.17
L
0
2
1
0.25
L
Bellona
Tatuz-_-
Bellona
0
4
0
0
L
1
2
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,750
Damage
23,917
38,438
Taken
35,839
22,543
Mitigated
20,098
9,384
Healing
15,977
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
6,298
3,933
0
1,910
5,104
1,583
886
197
4,907
0
41,225
W
2,842
607
1,405
2,760
6,574
3,745
0
924
5,650
16,726
0
W
Merlin
Drfumonder
Merlin
3,186
339
0
1,810
5,822
1,737
51
2,696
3,126
43,434
0
L
Fafnir
Epicfear3
Fafnir
583
134
0
1,652
5,361
4,443
0
964
4,397
5,526
0
W
Hun Batz
Ethan2133
Hun Batz
5,222
2,751
0
4,581
8,052
2,742
53
2,092
5,960
0
47,867
W
Erlang Shen
MetaGroZx
Erlang Shen
6,369
3,878
0
3,511
10,287
10,291
0
164
10,123
0
38,103
L
Charybdis
ShadowLord240
Charybdis
4,650
2,315
0
1,153
8,985
1,967
0
1,310
7,675
0
22,626
L
5,490
897
248
3,260
7,119
3,288
0
3,035
4,084
49,695
0
L
Bellona
Tatuz-_-
Bellona
5,474
2,471
0
2,633
11,091
10,843
0
0
11,091
0
40,849
L
2,553
654
0
438
5,882
2,002
0
719
5,163
0
23,281

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,244
Gold Earned
31,354
241
Minions Killed
294
0
Camps Cleared
0
953,966
Distance Traveled
1,102,247
8
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anhur
6,430
643
71
7
0
194,039
1
W
Artio
5,998
600
22
2
0
237,910
0
W
Merlin
6,247
625
69
7
0
202,830
0
L
Fafnir
5,080
508
11
1
0
225,044
2
W
Hun Batz
6,205
621
72
7
0
240,771
1
W
Erlang Shen
6,474
647
60
6
0
226,697
4
L
Charybdis
4,617
462
35
4
0
182,024
0
L
Hades
5,997
600
95
10
0
203,517
6
L
Bellona
5,806
581
60
6
0
202,935
0
L
Thor
4,744
474
40
4
0
140,446
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role