Player Matchup

Cupid
Cupid
CorvusXX64
Cupid
Level 127
God Stats
1W - 2L
1,444 SR
Queue Stats
36W - 39L
1,497 Elo+
Solo
Loki
Loki
Mason2767
Loki
Level 8
God Stats
2W - 2L
1,500 SR
Queue Stats
3W - 8L
1,201 Elo+
Party 2
King Arthur
King Arthur
Reqret263236
King Arthur
Level 100
God Stats
9W - 4L
1,751 SR
Queue Stats
56W - 35L
1,556 Elo+
Party 2
Cthulhu
Cthulhu
TouchableTree80
Cthulhu
Level 107
God Stats
16W - 19L
1,471 SR
Queue Stats
27W - 36L
1,403 Elo+
Party 2
Discordia
Discordia
USMC Bull
Discordia
Level 142
God Stats
32W - 21L
1,529 SR
Queue Stats
302W - 309L
1,464 Elo+
Solo
Team Averages
Level 97
1,539 SR
1,424 Elo+

VS

Team Averages
Level 67
1,636 SR
1,585 Elo+
Janus
Janus
DarkKnight8728
Janus
Level 63
God Stats
2W - 2L
1,635 SR
Queue Stats
110W - 91L
1,566 Elo+
Party 1
Skadi
Skadi
PrincessJasm1ne
Skadi
Level 18
God Stats
5W - 3L
1,901 SR
Queue Stats
5W - 3L
1,838 Elo+
Party 1
Ix Chel
Ix Chel
Skii3
Ix Chel
Level 75
God Stats
3W - 3L
1,592 SR
Queue Stats
45W - 46L
1,452 Elo+
Solo
Nu Wa
Nu Wa
Solo3898
Nu Wa
Level 109
God Stats
1W - 3L
1,432 SR
Queue Stats
4W - 6L
1,475 Elo+
Solo
Horus
Horus
W00ly
Horus
Level 69
God Stats
7W - 2L
1,620 SR
Queue Stats
56W - 30L
1,595 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
13
4 / 1 / 3
8,327
1,388
9,340
9,329
3,386
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Loki
12
0 / 0 / 3
6,767
1,128
3,322
4,556
1,792
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

King Arthur
Reqret263236
King Arthur
13
4 / 5 / 3
7,791
1,299
5,355
10,004
3,321
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

13
0 / 0 / 6
7,356
1,226
3,899
6,503
4,920
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Discordia
USMC Bull
Discordia
13
1 / 0 / 5
7,456
1,243
5,585
1,658
676
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Team 1 Tickets

343

VS

Team 2 Tickets

306

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
4 / 3 / 2
7,965
1,328
11,212
6,609
2,766
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

12
0 / 3 / 5
7,091
1,182
6,882
7,296
3,343
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ix Chel
Skii3
Ix Chel
11
0 / 0 / 0
6,098
1,016
0
0
0
Nu Wa
Solo3898
Nu Wa
13
2 / 2 / 4
8,231
1,372
6,022
7,300
3,637
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Horus
W00ly
Horus
12
0 / 1 / 5
7,022
1,170
4,940
8,790
9,425
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
22
9
Kills
6
6
Deaths
9
20
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Cupid
4
1
3
5.5
L
4
3
2
1.67
W
Loki
0
0
3
1.5
L
0
3
5
0.83
W
King Arthur
Reqret263236
King Arthur
4
5
3
1.1
L
Ix Chel
Skii3
Ix Chel
0
0
0
0
L
Nu Wa
Solo3898
Nu Wa
2
2
4
2
W
0
0
6
3
W
Discordia
USMC Bull
Discordia
1
0
5
3.5
L
Horus
W00ly
Horus
0
1
5
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,501
Damage
29,056
32,050
Taken
29,995
14,095
Mitigated
19,171
3,172
Healing
3,768
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cupid
9,340
5,805
247
2,298
9,329
3,386
0
4,256
4,675
0
16,709
L
11,212
341
0
0
6,609
2,766
0
2,386
4,223
22,412
0
W
Loki
3,322
235
0
0
4,556
1,792
0
2,692
1,763
0
12,752
L
6,882
2,643
0
0
7,296
3,343
0
2,631
4,665
0
17,687
W
King Arthur
Reqret263236
King Arthur
5,355
256
28
492
10,004
3,321
0
5,214
4,428
0
11,504
L
Ix Chel
Skii3
Ix Chel
0
0
0
0
0
0
0
0
0
0
0
L
Nu Wa
Solo3898
Nu Wa
6,022
3,461
0
451
7,300
3,637
0
1,542
5,758
24,141
0
W
3,899
187
19
88
6,503
4,920
0
3,738
2,420
29,502
437
W
Discordia
USMC Bull
Discordia
5,585
0
0
0
1,658
676
0
720
904
18,471
0
L
Horus
W00ly
Horus
4,940
1,793
1,267
2,050
8,790
9,425
0
2,488
6,302
0
7,028

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,697
Gold Earned
36,407
137
Minions Killed
104
5
Camps Cleared
2
665,163
Distance Traveled
478,057
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cupid
8,327
1,388
27
5
2
134,052
0
L
Janus
7,965
1,328
27
5
0
132,911
0
W
Loki
6,767
1,128
15
3
2
146,940
0
L
Skadi
7,091
1,182
28
5
0
97,068
0
W
King Arthur
7,791
1,299
14
2
0
108,643
0
L
Ix Chel
6,098
1,016
0
0
0
0
0
L
Nu Wa
8,231
1,372
42
7
2
100,994
0
W
Cthulhu
7,356
1,226
47
8
1
130,499
1
W
Discordia
7,456
1,243
34
6
0
145,029
0
L
Horus
7,022
1,170
7
1
0
147,084
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role