Player Matchup

Artemis
Artemis
DJWolfgrin
Artemis
Level 86
God Stats
4W - 1L
1,497 SR
Queue Stats
141W - 123L
1,450 Elo+
Solo
Charon
Charon
Jamurai1
Charon
Level 137
God Stats
5W - 4L
1,485 SR
Queue Stats
265W - 285L
1,402 Elo+
Solo
Merlin
Merlin
JooZee018
Merlin
Level 146
God Stats
4W - 5L
1,425 SR
Queue Stats
276W - 244L
1,453 Elo+
Solo
King Arthur
King Arthur
SS_slimjim2raw
King Arthur
Level 122
God Stats
18W - 16L
1,624 SR
Queue Stats
267W - 231L
1,503 Elo+
Solo
Thanatos
Thanatos
Youn6LokzZ
Thanatos
Level 95
God Stats
11W - 13L
1,435 SR
Queue Stats
32W - 40L
1,430 Elo+
Solo
Team Averages
Level 117
1,493 SR
1,448 Elo+

VS

Team Averages
Level 105
1,499 SR
1,603 Elo+
Sylvanus
Sylvanus
NRA
Sylvanus
Level 157
God Stats
0W - 2L
1,423 SR
Queue Stats
100W - 83L
1,650 Elo+
Party 1
Ratatoskr
Ratatoskr
ODIEkriss
Ratatoskr
Level 43
God Stats
1W - 1L
1,525 SR
Queue Stats
4W - 8L
1,499 Elo+
Solo
Anubis
Anubis
T2_turnt_
Anubis
Level 122
God Stats
8W - 7L
1,517 SR
Queue Stats
30W - 32L
1,446 Elo+
Solo
Neith
Neith
XBD
Neith
Level 158
God Stats
2W - 4L
1,531 SR
Queue Stats
307W - 276L
1,610 Elo+
Party 1
Hercules
Hercules
hehehekaboom
Hercules
Level 44
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 3L
1,807 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
DJWolfgrin
Artemis
17
5 / 6 / 2
10,212
537
12,787
18,577
7,913
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Charon
Jamurai1
Charon
13
1 / 0 / 7
8,422
443
9,023
11,514
9,104
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Merlin
JooZee018
Merlin
16
2 / 2 / 1
10,070
530
9,650
9,240
3,383
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

King Arthur
SS_slimjim2raw
King Arthur
18
3 / 0 / 1
11,278
594
13,666
14,178
14,601
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Thanatos
Youn6LokzZ
Thanatos
14
5 / 6 / 6
9,302
490
8,202
15,735
5,700
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
NRA
Sylvanus
14
4 / 2 / 3
8,912
469
9,919
15,231
16,082
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Ratatoskr
ODIEkriss
Ratatoskr
15
2 / 2 / 2
8,748
460
9,549
16,823
6,998
Thistlethorn Acorn

Thistlethorn Acorn

+45
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Anubis
T2_turnt_
Anubis
15
4 / 5 / 2
9,270
488
8,088
13,155
6,400
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Neith
XBD
Neith
15
2 / 6 / 2
8,996
473
11,129
18,116
7,562
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Hercules
hehehekaboom
Hercules
14
1 / 1 / 0
8,299
437
4,508
13,745
13,894
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
22
16
Kills
13
14
Deaths
16
17
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Artemis
DJWolfgrin
Artemis
5
6
2
1
W
Charon
Jamurai1
Charon
1
0
7
4.5
W
Merlin
JooZee018
Merlin
2
2
1
1.25
L
Sylvanus
NRA
Sylvanus
4
2
3
2.75
L
Ratatoskr
ODIEkriss
Ratatoskr
2
2
2
1.5
W
King Arthur
SS_slimjim2raw
King Arthur
3
0
1
3.5
L
Anubis
T2_turnt_
Anubis
4
5
2
1
L
Neith
XBD
Neith
2
6
2
0.5
W
Thanatos
Youn6LokzZ
Thanatos
5
6
6
1.33
L
Hercules
hehehekaboom
Hercules
1
1
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,328
Damage
43,193
69,244
Taken
77,070
40,701
Mitigated
50,936
15,955
Healing
20,505
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Artemis
DJWolfgrin
Artemis
12,787
6,326
0
3,911
18,577
7,913
0
3,752
14,825
0
88,053
W
Charon
Jamurai1
Charon
9,023
1,930
0
2,137
11,514
9,104
0
3,984
7,530
26,480
0
W
Merlin
JooZee018
Merlin
9,650
547
0
494
9,240
3,383
0
4,085
5,155
99,978
0
L
Sylvanus
NRA
Sylvanus
9,919
3,241
1,420
3,873
15,231
16,082
219
5,399
9,832
37,237
8,193
L
Ratatoskr
ODIEkriss
Ratatoskr
9,549
2,852
0
1,996
16,823
6,998
0
2,996
13,827
0
84,516
W
King Arthur
SS_slimjim2raw
King Arthur
13,666
1,466
0
3,706
14,178
14,601
58
107
13,357
773
98,235
L
Anubis
T2_turnt_
Anubis
8,088
966
0
3,015
13,155
6,400
0
5,897
7,258
65,391
0
L
Neith
XBD
Neith
11,129
3,511
0
3,970
18,116
7,562
2,167
3,360
14,756
0
76,871
W
Thanatos
Youn6LokzZ
Thanatos
8,202
2,716
0
5,707
15,735
5,700
0
5,499
10,148
0
51,973
L
Hercules
hehehekaboom
Hercules
4,508
1,759
0
6,231
13,745
13,894
0
1,794
11,951
0
42,364

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,284
Gold Earned
44,225
543
Minions Killed
462
0
Camps Cleared
0
1,868,726
Distance Traveled
1,768,278
6
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artemis
10,212
537
119
6
0
334,231
0
W
Charon
8,422
443
30
2
0
370,961
0
W
Merlin
10,070
530
178
9
0
359,742
6
L
Sylvanus
8,912
469
71
4
0
329,293
0
L
Ratatoskr
8,748
460
100
5
0
433,337
0
W
King Arthur
11,278
594
137
7
0
390,671
0
L
Anubis
9,270
488
119
6
0
360,546
0
L
Neith
8,996
473
112
6
0
308,616
0
W
Thanatos
9,302
490
79
4
0
413,121
0
L
Hercules
8,299
437
60
3
0
336,486
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role