Player Matchup

Chaac
Chaac
CantNinja
Chaac
Level 125
God Stats
6W - 1L
1,799 SR
Queue Stats
340W - 201L
1,723 Elo+
Party 1
Hou Yi
Hou Yi
HoollyywwooD
Hou Yi
Level 155
God Stats
2W - 1L
1,712 SR
Queue Stats
255W - 152L
1,727 Elo+
Party 1
Ymir
Ymir
RamosaTV
Ymir
Level 155
God Stats
1W - 1L
1,390 SR
Queue Stats
115W - 62L
1,700 Elo+
Party 1
Artemis
Artemis
coachhillsnut
Artemis
Level 77
God Stats
3W - 0L
1,843 SR
Queue Stats
168W - 125L
1,590 Elo+
Party 1
Xing Tian
Xing Tian
poojokes
Xing Tian
Level 158
God Stats
6W - 5L
1,571 SR
Queue Stats
297W - 156L
1,732 Elo+
Party 1
Team Averages
Level 134
1,663 SR
1,695 Elo+

VS

Team Averages
Level 166
1,579 SR
1,563 Elo+
Serqet
Serqet
DeltronZeeero
Serqet
Level 172
God Stats
11W - 15L
1,466 SR
Queue Stats
827W - 793L
1,579 Elo+
Solo
Artemis
Artemis
GummieBear0
Artemis
Level 176
God Stats
6W - 10L
1,583 SR
Queue Stats
725W - 676L
1,586 Elo+
Party 2
Erlang Shen
Erlang Shen
L3IGW00D
Erlang Shen
Level 213
God Stats
10W - 10L
1,781 SR
Queue Stats
742W - 711L
1,574 Elo+
Party 2
Anubis
Anubis
SpeedyMcQuick
Anubis
Level 125
God Stats
4W - 6L
1,527 SR
Queue Stats
223W - 218L
1,538 Elo+
Solo
Awilix
Awilix
Xmarkstre
Awilix
Level 145
God Stats
10W - 12L
1,536 SR
Queue Stats
971W - 984L
1,541 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
CantNinja
Chaac
18
5 / 3 / 17
10,870
836
15,136
18,476
22,615
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+100
Health
+250
Mana
+15
Mp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 8s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Hou Yi
19
10 / 4 / 14
12,197
938
23,951
13,430
8,027
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Ymir
17
3 / 3 / 20
11,056
850
5,288
15,640
20,244
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Artemis
16
5 / 4 / 14
10,595
815
12,321
10,569
6,136
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Xing Tian
poojokes
Xing Tian
18
4 / 3 / 22
11,146
857
14,934
17,874
25,701
Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Contagion

Contagion

+50
Physical Protection
+100
Health
+250
Mana
+15
Mp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
3 / 6 / 9
9,616
740
10,446
17,892
20,030
Contagion

Contagion

+50
Physical Protection
+100
Health
+250
Mana
+15
Mp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Artemis
GummieBear0
Artemis
17
2 / 6 / 7
9,867
759
12,791
14,894
7,846
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds. This item is only available to Hunters.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Erlang Shen
L3IGW00D
Erlang Shen
18
3 / 5 / 13
10,311
793
15,554
17,999
30,975
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+100
Health
+250
Mana
+15
Mp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

16
2 / 6 / 3
9,180
706
12,209
13,674
8,788
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Awilix
Xmarkstre
Awilix
15
6 / 5 / 2
9,422
725
6,439
14,468
7,963
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 30% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

114
Kill Participation
50
27
Kills
16
17
Deaths
28
87
Assists
34
Player
Kills
Deaths
Assists
KDA
W
Chaac
CantNinja
Chaac
5
3
17
4.5
L
3
6
9
1.25
L
Artemis
GummieBear0
Artemis
2
6
7
0.92
W
Hou Yi
10
4
14
4.25
L
Erlang Shen
L3IGW00D
Erlang Shen
3
5
13
1.9
W
Ymir
3
3
20
4.33
L
2
6
3
0.58
L
Awilix
Xmarkstre
Awilix
6
5
2
1.4
W
Artemis
5
4
14
3
W
Xing Tian
poojokes
Xing Tian
4
3
22
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

71,630
Damage
57,439
75,989
Taken
78,927
82,723
Mitigated
75,602
14,937
Healing
23,642
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chaac
CantNinja
Chaac
15,136
856
0
3,921
18,476
22,615
553
5,442
12,326
3,560
25,439
L
10,446
428
1,683
4,407
17,892
20,030
739
4,199
13,693
2,662
10,297
L
Artemis
GummieBear0
Artemis
12,791
4,291
366
2,889
14,894
7,846
1,484
5,147
9,747
0
28,877
W
Hou Yi
23,951
11,894
0
1,578
13,430
8,027
2,759
1,709
11,194
0
57,497
L
Erlang Shen
L3IGW00D
Erlang Shen
15,554
1,400
1,888
4,691
17,999
30,975
573
4,974
13,025
7,172
21,806
W
Ymir
5,288
1,024
1,438
1,989
15,640
20,244
56
4,793
10,229
9,262
0
L
12,209
938
802
3,000
13,674
8,788
521
4,531
9,143
28,890
0
L
Awilix
Xmarkstre
Awilix
6,439
995
894
3,022
14,468
7,963
1,409
4,036
10,432
0
11,287
W
Artemis
12,321
4,912
0
0
10,569
6,136
4,598
2,802
7,411
0
29,718
W
Xing Tian
poojokes
Xing Tian
14,934
474
1,251
4,760
17,874
25,701
112
4,238
13,157
21,431
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,864
Gold Earned
48,396
147
Minions Killed
123
0
Camps Cleared
0
1,135,624
Distance Traveled
1,074,211
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
10,870
836
19
1
0
237,843
0
L
Serqet
9,616
740
7
1
0
230,925
0
L
Artemis
9,867
759
41
3
0
195,540
0
W
Hou Yi
12,197
938
76
6
0
215,422
0
L
Erlang Shen
10,311
793
19
1
0
232,290
0
W
Ymir
11,056
850
9
1
0
214,896
0
L
Anubis
9,180
706
43
3
0
190,206
0
L
Awilix
9,422
725
13
1
0
225,250
0
W
Artemis
10,595
815
35
3
0
201,303
0
W
Xing Tian
11,146
857
8
1
0
266,160
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role