Player Matchup

King Arthur
King Arthur
Béáńś
King Arthur
Level 127
God Stats
1W - 5L
1,144 SR
Queue Stats
275W - 248L
1,593 Elo+
Party 2
Sobek
Sobek
CoolZSeb
Sobek
Level 148
God Stats
6W - 10L
1,468 SR
Queue Stats
238W - 223L
1,551 Elo+
Solo
Discordia
Discordia
Dumb Jelly
Discordia
Level 33
God Stats
35W - 26L
1,557 SR
Queue Stats
63W - 54L
1,550 Elo+
Solo
Thor
Thor
dfr10
Thor
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,720 Elo+
Party 2
Medusa
Medusa
dominate120
Medusa
Level 143
God Stats
10W - 6L
1,872 SR
Queue Stats
469W - 386L
1,661 Elo+
Solo
Team Averages
Level 93
1,508 SR
1,615 Elo+

VS

Team Averages
Level 114
1,627 SR
1,529 Elo+
Sun Wukong
Sun Wukong
Dipforlipsky
Sun Wukong
Level 64
God Stats
4W - 3L
1,612 SR
Queue Stats
177W - 174L
1,549 Elo+
Party 1
Ah Puch
Ah Puch
ElChapposLeftLeg
Ah Puch
Level 104
God Stats
18W - 7L
1,697 SR
Queue Stats
622W - 591L
1,543 Elo+
Solo
Freya
Freya
Jax0ff
Freya
Level 121
God Stats
1W - 2L
1,365 SR
Queue Stats
119W - 128L
1,478 Elo+
Party 1
Poseidon
Poseidon
Luberghini
Poseidon
Level 109
God Stats
9W - 2L
1,811 SR
Queue Stats
77W - 81L
1,530 Elo+
Solo
Tsukuyomi
Tsukuyomi
Opoponax
Tsukuyomi
Level 173
God Stats
7W - 5L
1,652 SR
Queue Stats
224W - 213L
1,544 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Béáńś
King Arthur
11
4 / 2 / 0
6,938
694
10,753
8,797
6,539
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Sobek
CoolZSeb
Sobek
8
1 / 2 / 3
5,022
502
3,450
9,281
5,207
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Discordia
Dumb Jelly
Discordia
11
0 / 2 / 0
5,442
544
2,533
5,349
1,614
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Thor
dfr10
Thor
7
0 / 5 / 0
4,533
453
447
9,031
3,002
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Medusa
9
2 / 3 / 1
5,617
562
7,541
8,083
3,291
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Dipforlipsky
Sun Wukong
10
1 / 0 / 5
6,456
646
4,169
5,773
4,114
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

11
2 / 4 / 0
6,585
659
6,009
13,397
6,624
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Freya
Jax0ff
Freya
10
3 / 3 / 1
5,806
581
7,670
8,324
3,302
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Poseidon
Luberghini
Poseidon
13
3 / 0 / 1
6,647
665
5,128
5,168
1,564
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Tsukuyomi
Opoponax
Tsukuyomi
12
4 / 0 / 0
6,659
666
4,104
6,014
2,231
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
20
7
Kills
13
14
Deaths
7
4
Assists
7
Player
Kills
Deaths
Assists
KDA
L
King Arthur
Béáńś
King Arthur
4
2
0
2
L
Sobek
CoolZSeb
Sobek
1
2
3
1.25
W
Sun Wukong
Dipforlipsky
Sun Wukong
1
0
5
3.5
L
Discordia
Dumb Jelly
Discordia
0
2
0
0
W
2
4
0
0.5
W
Freya
Jax0ff
Freya
3
3
1
1.17
W
Poseidon
Luberghini
Poseidon
3
0
1
3.5
W
Tsukuyomi
Opoponax
Tsukuyomi
4
0
0
4
L
Thor
dfr10
Thor
0
5
0
0
L
Medusa
2
3
1
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,724
Damage
27,080
40,541
Taken
38,676
19,653
Mitigated
17,835
7,480
Healing
15,658
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
King Arthur
Béáńś
King Arthur
10,753
2,549
0
1,848
8,797
6,539
0
4,975
3,822
0
53,110
L
Sobek
CoolZSeb
Sobek
3,450
326
0
2,397
9,281
5,207
0
4,859
4,422
13,896
0
W
Sun Wukong
Dipforlipsky
Sun Wukong
4,169
900
0
2,381
5,773
4,114
0
1,541
4,196
0
22,087
L
Discordia
Dumb Jelly
Discordia
2,533
0
0
1,900
5,349
1,614
0
176
5,173
43,491
0
W
6,009
173
0
7,609
13,397
6,624
0
553
12,844
55,484
0
W
Freya
Jax0ff
Freya
7,670
2,562
0
3,162
8,324
3,302
147
1,148
7,176
37,706
1,773
W
Poseidon
Luberghini
Poseidon
5,128
1,236
0
422
5,168
1,564
0
385
4,743
73,716
0
W
Tsukuyomi
Opoponax
Tsukuyomi
4,104
755
0
2,084
6,014
2,231
0
1,993
3,734
0
51,921
L
Thor
dfr10
Thor
447
207
0
245
9,031
3,002
0
3,163
5,868
0
17,931
L
Medusa
7,541
5,000
0
1,090
8,083
3,291
0
5,563
2,520
0
36,705

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,552
Gold Earned
32,153
287
Minions Killed
406
0
Camps Cleared
0
1,029,400
Distance Traveled
1,130,433
6
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
King Arthur
6,938
694
82
8
0
208,120
1
L
Sobek
5,022
502
17
2
0
227,074
5
W
Sun Wukong
6,456
646
22
2
0
216,777
2
L
Discordia
5,442
544
81
8
0
178,593
0
W
Ah Puch
6,585
659
101
10
0
193,373
0
W
Freya
5,806
581
64
6
0
208,060
1
W
Poseidon
6,647
665
114
11
0
253,753
0
W
Tsukuyomi
6,659
666
105
11
0
258,470
1
L
Thor
4,533
453
33
3
0
203,886
0
L
Medusa
5,617
562
74
7
0
211,727
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role