Player Matchup

Tsukuyomi
Tsukuyomi
 
Tsukuyomi
Level 189
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Chronos
Chronos
GhussyQueen
Chronos
Level 143
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 8L
1,304 Elo+
Party 3
Ix Chel
Ix Chel
Kobra396
Ix Chel
Level 122
God Stats
19W - 6L
1,721 SR
Queue Stats
376W - 377L
1,499 Elo+
Party 2
Danzaburou
Danzaburou
Nicphantom
Danzaburou
Level 28
God Stats
11W - 7L
1,664 SR
Queue Stats
109W - 80L
1,511 Elo+
Party 2
Lancelot
Lancelot
SleeperSpace
Lancelot
Level 118
God Stats
1W - 1L
1,339 SR
Queue Stats
3W - 2L
1,439 Elo+
Party 3
Team Averages
Level 120
1,545 SR
1,451 Elo+

VS

Team Averages
Level 91
1,479 SR
1,508 Elo+
Neith
Neith
Compatgaming
Neith
Level 86
God Stats
5W - 9L
1,424 SR
Queue Stats
290W - 290L
1,526 Elo+
Party 1
Xbalanque
Xbalanque
II DK ll
Xbalanque
Level 105
God Stats
33W - 29L
1,577 SR
Queue Stats
323W - 301L
1,508 Elo+
Party 1
Awilix
Awilix
Piece of D
Awilix
Level 121
God Stats
48W - 34L
1,591 SR
Queue Stats
378W - 351L
1,535 Elo+
Party 1
Maui
Maui
RemoveNox
Maui
Level 36
God Stats
1W - 6L
1,301 SR
Queue Stats
14W - 20L
1,428 Elo+
Solo
Merlin
Merlin
Show Me Rock
Merlin
Level 108
God Stats
0W - 1L
1,500 SR
Queue Stats
407W - 361L
1,542 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
 
Tsukuyomi
11
3 / 4 / 7
6,665
606
8,102
10,644
3,769
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Chronos
GhussyQueen
Chronos
10
1 / 1 / 6
6,439
585
4,907
7,359
5,125
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spectral Armor

Spectral Armor

+50
Physical Protection
+250
Health
+20
Hp 5

AURA - Allied gods within 55 units take 40% reduced bonus damage from Physical Critical Strikes. PASSIVE - When you get hit by a Critical Strike, you gain 10 Physical Power and 15 Magical Power, stacking up to 3 times and lasting 6s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Ix Chel
Kobra396
Ix Chel
13
9 / 1 / 4
8,624
784
7,250
6,826
2,441
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Danzaburou
Nicphantom
Danzaburou
12
2 / 0 / 3
7,735
703
6,069
4,672
1,714
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Lancelot
SleeperSpace
Lancelot
11
1 / 2 / 1
6,750
614
5,056
8,831
3,482
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 2 / 4
6,554
596
5,118
8,018
2,812
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Xbalanque
II DK ll
Xbalanque
8
0 / 3 / 0
5,087
462
2,696
8,215
2,576
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Awilix
Piece of D
Awilix
11
5 / 5 / 2
6,570
597
6,509
12,289
4,306
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Maui
10
1 / 1 / 2
6,182
562
2,441
8,245
7,173
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Merlin
9
0 / 6 / 4
5,403
491
3,357
9,177
2,980
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
19
16
Kills
7
8
Deaths
17
21
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Tsukuyomi
 
Tsukuyomi
3
4
7
1.63
L
1
2
4
1.5
W
Chronos
GhussyQueen
Chronos
1
1
6
4
L
Xbalanque
II DK ll
Xbalanque
0
3
0
0
W
Ix Chel
Kobra396
Ix Chel
9
1
4
11
W
Danzaburou
Nicphantom
Danzaburou
2
0
3
3.5
L
Awilix
Piece of D
Awilix
5
5
2
1.2
L
Maui
1
1
2
2
L
Merlin
0
6
4
0.33
W
Lancelot
SleeperSpace
Lancelot
1
2
1
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,384
Damage
20,121
38,332
Taken
45,944
16,531
Mitigated
19,847
10,006
Healing
8,223
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tsukuyomi
 
Tsukuyomi
8,102
2,461
0
2,870
10,644
3,769
235
2,066
8,442
0
34,077
L
5,118
1,249
0
2,214
8,018
2,812
0
2,123
5,895
0
46,969
W
Chronos
GhussyQueen
Chronos
4,907
1,142
0
285
7,359
5,125
728
1,268
6,009
31,764
0
L
Xbalanque
II DK ll
Xbalanque
2,696
1,367
0
2,648
8,215
2,576
0
429
7,786
0
27,592
W
Ix Chel
Kobra396
Ix Chel
7,250
1,357
1,344
2,144
6,826
2,441
250
1,062
5,740
57,696
0
W
Danzaburou
Nicphantom
Danzaburou
6,069
1,978
0
1,900
4,672
1,714
328
993
3,627
0
56,986
L
Awilix
Piece of D
Awilix
6,509
2,180
0
900
12,289
4,306
0
3,258
9,031
0
42,207
L
Maui
2,441
87
0
2,258
8,245
7,173
0
3,532
4,713
25,160
0
L
Merlin
3,357
338
0
203
9,177
2,980
0
2,815
6,362
30,072
0
W
Lancelot
SleeperSpace
Lancelot
5,056
1,165
0
1,463
8,831
3,482
0
552
8,275
0
42,380

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,213
Gold Earned
29,796
370
Minions Killed
274
0
Camps Cleared
0
1,180,332
Distance Traveled
1,074,566
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tsukuyomi
6,665
606
45
4
0
247,773
0
L
Neith
6,554
596
74
7
0
206,412
3
W
Chronos
6,439
585
51
5
0
224,187
0
L
Xbalanque
5,087
462
53
5
0
158,434
0
W
Ix Chel
8,624
784
107
10
0
237,792
3
W
Danzaburou
7,735
703
98
9
0
210,941
0
L
Awilix
6,570
597
65
6
0
269,763
0
L
Maui
6,182
562
33
3
0
231,349
1
L
Merlin
5,403
491
49
4
0
208,608
0
W
Lancelot
6,750
614
69
6
0
259,639
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role