Player Matchup

Danzaburou
Danzaburou
BlitzAce209
Danzaburou
Level 89
God Stats
44W - 51L
1,519 SR
Queue Stats
423W - 455L
1,406 Elo+
Party 1
Discordia
Discordia
HymnOfTheFayth88
Discordia
Level 86
God Stats
60W - 63L
1,527 SR
Queue Stats
349W - 377L
1,406 Elo+
Party 1
Gilgamesh
Gilgamesh
Nick_baseball67
Gilgamesh
Level 19
God Stats
12W - 10L
1,620 SR
Queue Stats
18W - 21L
1,392 Elo+
Party 1
Team Averages
Level 65
1,555 SR
1,401 Elo+

VS

Team Averages
Level 112
1,470 SR
1,473 Elo+
Janus
Janus
Agon155
Janus
Level 146
God Stats
34W - 45L
1,423 SR
Queue Stats
644W - 819L
1,397 Elo+
Solo
Gilgamesh
Gilgamesh
DOOOOOOM03
Gilgamesh
Level 63
God Stats
2W - 0L
1,652 SR
Queue Stats
36W - 15L
1,608 Elo+
Solo
Xbalanque
Xbalanque
narkotiks
Xbalanque
Level 128
God Stats
3W - 3L
1,336 SR
Queue Stats
287W - 310L
1,413 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
BlitzAce209
Danzaburou
15
7 / 7 / 3
13,205
880
10,204
17,834
7,482
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Discordia
13
1 / 9 / 7
11,167
744
10,910
13,295
4,280
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Gilgamesh
Nick_baseball67
Gilgamesh
13
2 / 9 / 8
10,927
728
7,129
20,240
17,196
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
Agon155
Janus
15
6 / 5 / 13
13,164
878
11,577
10,423
4,049
Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Gilgamesh
DOOOOOOM03
Gilgamesh
17
12 / 1 / 10
14,269
951
16,264
15,818
18,703
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Xbalanque
narkotiks
Xbalanque
16
7 / 5 / 9
13,488
899
13,065
15,632
7,982
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
57
10
Kills
25
25
Deaths
11
18
Assists
32
Player
Kills
Deaths
Assists
KDA
W
Janus
Agon155
Janus
6
5
13
2.5
L
Danzaburou
BlitzAce209
Danzaburou
7
7
3
1.21
W
Gilgamesh
DOOOOOOM03
Gilgamesh
12
1
10
17
L
Discordia
1
9
7
0.5
L
Gilgamesh
Nick_baseball67
Gilgamesh
2
9
8
0.67
W
Xbalanque
narkotiks
Xbalanque
7
5
9
2.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,243
Damage
40,906
51,369
Taken
41,873
28,958
Mitigated
30,734
4,725
Healing
10,611
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Janus
Agon155
Janus
11,577
1,422
226
705
10,423
4,049
865
4,012
6,411
34,997
0
L
Danzaburou
BlitzAce209
Danzaburou
10,204
4,662
0
2,888
17,834
7,482
1,072
4,992
12,842
0
47,164
W
Gilgamesh
DOOOOOOM03
Gilgamesh
16,264
3,898
0
3,716
15,818
18,703
1,131
3,650
12,168
0
49,381
L
Discordia
10,910
124
0
301
13,295
4,280
366
3,628
9,667
52,595
0
L
Gilgamesh
Nick_baseball67
Gilgamesh
7,129
2,117
197
1,339
20,240
17,196
459
3,092
17,148
0
25,055
W
Xbalanque
narkotiks
Xbalanque
13,065
5,809
0
5,964
15,632
7,982
1,764
3,740
11,892
0
65,818

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,299
Gold Earned
40,921
146
Minions Killed
162
0
Camps Cleared
0
683,344
Distance Traveled
765,385
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Janus
13,164
878
40
3
0
237,578
0
L
Danzaburou
13,205
880
56
4
0
232,894
0
W
Gilgamesh
14,269
951
42
3
0
289,730
2
L
Discordia
11,167
744
64
4
0
209,646
0
L
Gilgamesh
10,927
728
26
2
0
240,804
0
W
Xbalanque
13,488
899
80
5
0
238,077
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role