Player Matchup

Bellona
Bellona
DookieDookums
Bellona
Level 42
God Stats
0W - 1L
1,500 SR
Queue Stats
22W - 16L
1,509 Elo+
Party 2
Baba Yaga
Baba Yaga
GalahadVII
Baba Yaga
Level 104
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 2L
1,258 Elo+
Party 2
Kuzenbo
Kuzenbo
Manky Ol Boot
Kuzenbo
Level 54
God Stats
10W - 13L
1,137 SR
Queue Stats
22W - 26L
1,456 Elo+
Party 2
Team Averages
Level 67
1,379 SR
1,408 Elo+

VS

Team Averages
Level 114
1,593 SR
1,596 Elo+
Baron Samedi
Baron Samedi
BluntBlowin216_
Baron Samedi
Level 107
God Stats
9W - 6L
1,748 SR
Queue Stats
49W - 51L
1,816 Elo+
Solo
Neith
Neith
FrylockPhil
Neith
Level 108
God Stats
59W - 60L
1,466 SR
Queue Stats
250W - 246L
1,494 Elo+
Party 1
Mulan
Mulan
ShakeZulaT
Mulan
Level 128
God Stats
21W - 14L
1,566 SR
Queue Stats
283W - 277L
1,478 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
12
2 / 7 / 1
10,277
685
7,844
19,981
20,694
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Baba Yaga
GalahadVII
Baba Yaga
13
1 / 3 / 2
10,156
677
3,601
6,853
3,648
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

Kuzenbo
12
0 / 5 / 4
9,864
658
6,638
16,854
20,775
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
BluntBlowin216_
Baron Samedi
14
2 / 1 / 11
11,192
746
10,987
7,292
4,466
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

16
7 / 1 / 7
12,686
846
14,644
8,836
4,050
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mulan
14
6 / 2 / 9
12,062
804
12,398
14,057
16,059
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
42
3
Kills
15
15
Deaths
4
7
Assists
27
Player
Kills
Deaths
Assists
KDA
W
Baron Samedi
BluntBlowin216_
Baron Samedi
2
1
11
7.5
L
Bellona
2
7
1
0.36
W
7
1
7
10.5
L
Baba Yaga
GalahadVII
Baba Yaga
1
3
2
0.67
L
Kuzenbo
0
5
4
0.4
W
Mulan
6
2
9
5.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,083
Damage
38,029
43,688
Taken
30,185
45,117
Mitigated
24,575
4,393
Healing
11,353
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baron Samedi
BluntBlowin216_
Baron Samedi
10,987
674
908
3,971
7,292
4,466
102
2,701
4,271
32,371
0
L
Bellona
7,844
2,599
0
2,393
19,981
20,694
0
4,965
14,504
0
35,233
W
14,644
3,270
0
2,741
8,836
4,050
2,324
3,141
5,423
0
67,123
L
Baba Yaga
GalahadVII
Baba Yaga
3,601
246
0
588
6,853
3,648
0
2,003
4,850
38,390
0
L
Kuzenbo
6,638
2,122
0
1,412
16,854
20,775
0
4,304
12,162
19,615
192
W
Mulan
12,398
2,628
0
3,733
14,057
16,059
284
3,718
9,852
0
46,540

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,297
Gold Earned
35,940
132
Minions Killed
175
0
Camps Cleared
0
805,969
Distance Traveled
822,914
1
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baron Samedi
11,192
746
37
2
0
252,686
5
L
Bellona
10,277
685
45
3
0
279,937
0
W
Neith
12,686
846
88
6
0
285,370
0
L
Baba Yaga
10,156
677
60
4
0
246,027
1
L
Kuzenbo
9,864
658
27
2
0
280,005
0
W
Mulan
12,062
804
50
3
0
284,858
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role