Player Matchup

Merlin
Merlin
Checco Assassin
Merlin
Level 185
God Stats
7W - 4L
1,618 SR
Queue Stats
641W - 611L
1,471 Elo+
Solo
Sun Wukong
Sun Wukong
Forensify
Sun Wukong
Level 47
God Stats
2W - 0L
1,750 SR
Queue Stats
6W - 4L
1,578 Elo+
Party 3
Nemesis
Nemesis
Gabe VV
Nemesis
Level 106
God Stats
1W - 0L
1,320 SR
Queue Stats
17W - 21L
1,547 Elo+
Party 3
Geb
Geb
Think B4 u R4GE
Geb
Level 87
God Stats
10W - 2L
1,778 SR
Queue Stats
24W - 22L
1,603 Elo+
Party 3
Olorun
Olorun
ahuger0ck
Olorun
Level 210
God Stats
1W - 0L
1,610 SR
Queue Stats
28W - 36L
1,527 Elo+
Party 3
Team Averages
Level 127
1,615 SR
1,545 Elo+

VS

Team Averages
Level 159
1,603 SR
1,522 Elo+
Awilix
Awilix
Astropasser
Awilix
Level 179
God Stats
6W - 7L
1,438 SR
Queue Stats
462W - 431L
1,500 Elo+
Party 2
Chang'e
Chang'e
CaptainBarbosa7
Chang'e
Level 151
God Stats
1W - 1L
1,790 SR
Queue Stats
91W - 101L
1,514 Elo+
Party 1
Ix Chel
Ix Chel
Cpn Gizmo
Ix Chel
Level 169
God Stats
50W - 38L
1,598 SR
Queue Stats
338W - 295L
1,540 Elo+
Party 2
Susano
Susano
DrSqueebles
Susano
Level 155
God Stats
3W - 2L
1,675 SR
Queue Stats
90W - 97L
1,529 Elo+
Party 1
Xbalanque
Xbalanque
FeDratini
Xbalanque
Level 143
God Stats
3W - 5L
1,513 SR
Queue Stats
295W - 292L
1,527 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
0 / 1 / 2
8,887
889
2,811
6,859
3,015
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Sun Wukong
Forensify
Sun Wukong
15
4 / 0 / 4
8,821
882
8,179
10,343
10,170
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Nemesis
Gabe VV
Nemesis
14
2 / 1 / 1
8,185
819
8,489
9,967
4,381
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

13
1 / 4 / 7
8,365
837
3,918
13,723
12,248
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Olorun
ahuger0ck
Olorun
15
3 / 1 / 4
8,755
876
15,034
11,128
5,775
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Awilix
15
1 / 1 / 2
8,340
834
8,129
7,988
3,418
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

13
0 / 5 / 1
7,510
751
8,385
12,829
4,770
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Ix Chel
Cpn Gizmo
Ix Chel
14
2 / 2 / 1
8,005
801
5,791
6,664
3,195
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Susano
15
3 / 2 / 1
8,178
818
8,357
10,116
4,297
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Xbalanque
FeDratini
Xbalanque
15
0 / 0 / 3
8,248
825
8,235
10,283
4,115
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
14
10
Kills
6
7
Deaths
10
18
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Awilix
1
1
2
2
L
0
5
1
0.1
W
0
1
2
1
L
Ix Chel
Cpn Gizmo
Ix Chel
2
2
1
1.25
L
Susano
3
2
1
1.75
L
Xbalanque
FeDratini
Xbalanque
0
0
3
1.5
W
Sun Wukong
Forensify
Sun Wukong
4
0
4
6
W
Nemesis
Gabe VV
Nemesis
2
1
1
2.5
W
1
4
7
1.13
W
Olorun
ahuger0ck
Olorun
3
1
4
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,431
Damage
38,897
52,020
Taken
47,880
35,589
Mitigated
19,795
12,946
Healing
8,814
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Awilix
8,129
2,243
0
458
7,988
3,418
0
3,723
4,265
0
30,725
L
8,385
93
324
2,373
12,829
4,770
0
6,399
6,229
23,764
0
W
2,811
124
0
789
6,859
3,015
0
740
6,119
47,361
0
L
Ix Chel
Cpn Gizmo
Ix Chel
5,791
777
545
2,308
6,664
3,195
0
3,656
2,704
12,142
0
L
Susano
8,357
1,877
0
1,200
10,116
4,297
0
3,177
6,735
0
19,296
L
Xbalanque
FeDratini
Xbalanque
8,235
3,007
0
1,606
10,283
4,115
0
4,774
5,195
0
35,754
W
Sun Wukong
Forensify
Sun Wukong
8,179
1,053
0
3,561
10,343
10,170
0
2,821
7,522
0
24,863
W
Nemesis
Gabe VV
Nemesis
8,489
2,084
0
1,095
9,967
4,381
0
1,287
8,680
0
21,719
W
3,918
498
979
1,763
13,723
12,248
0
3,409
10,314
5,418
0
W
Olorun
ahuger0ck
Olorun
15,034
7,000
790
3,969
11,128
5,775
0
5,919
5,209
36,098
833

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,013
Gold Earned
40,281
232
Minions Killed
186
0
Camps Cleared
0
1,092,673
Distance Traveled
1,051,880
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Awilix
8,340
834
54
5
0
251,488
0
L
Chang'e
7,510
751
27
3
0
215,089
0
W
Merlin
8,887
889
99
10
0
213,399
0
L
Ix Chel
8,005
801
15
2
0
110,734
0
L
Susano
8,178
818
27
3
0
247,943
0
L
Xbalanque
8,248
825
63
6
0
226,626
0
W
Sun Wukong
8,821
882
49
5
0
225,479
0
W
Nemesis
8,185
819
34
3
0
231,490
0
W
Geb
8,365
837
2
0
0
221,026
0
W
Olorun
8,755
876
48
5
0
201,279
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role