Player Matchup

Neith
Neith
H2X_King_J
Neith
Level 67
God Stats
4W - 3L
1,457 SR
Queue Stats
71W - 93L
1,443 Elo+
Party 1
Ravana
Ravana
HYHC-ike
Ravana
Level 154
God Stats
6W - 6L
1,601 SR
Queue Stats
109W - 173L
1,420 Elo+
Party 1
Kuzenbo
Kuzenbo
Kabal-I
Kuzenbo
Level 107
God Stats
8W - 9L
1,411 SR
Queue Stats
70W - 77L
1,448 Elo+
Party 1
Bellona
Bellona
MeliodasXx_xX
Bellona
Level 159
God Stats
21W - 14L
1,597 SR
Queue Stats
170W - 183L
1,488 Elo+
Party 1
Persephone
Persephone
xH3RO_OMEGAx
Persephone
Level 174
God Stats
11W - 3L
1,517 SR
Queue Stats
511W - 513L
1,501 Elo+
Party 1
Team Averages
Level 132
1,517 SR
1,460 Elo+

VS

Team Averages
Level 96
1,611 SR
1,563 Elo+
Fenrir
Fenrir
AgentZ101
Fenrir
Level 154
God Stats
2W - 4L
1,388 SR
Queue Stats
188W - 158L
1,591 Elo+
Party 2
Skadi
Skadi
SaraNicc
Skadi
Level 46
God Stats
2W - 2L
1,853 SR
Queue Stats
80W - 74L
1,536 Elo+
Solo
Chaac
Chaac
The Night AngeI
Chaac
Level 143
God Stats
52W - 52L
1,529 SR
Queue Stats
165W - 149L
1,540 Elo+
Solo
Cerberus
Cerberus
XAspenX
Cerberus
Level 10
God Stats
1W - 2L
1,560 SR
Queue Stats
4W - 4L
1,631 Elo+
Party 2
Tiamat
Tiamat
sneakymilk12
Tiamat
Level 127
God Stats
12W - 18L
1,723 SR
Queue Stats
748W - 674L
1,516 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
14
2 / 2 / 0
8,698
544
5,564
7,700
2,872
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ravana
HYHC-ike
Ravana
14
5 / 1 / 3
8,797
550
13,910
12,210
8,261
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Kuzenbo
Kabal-I
Kuzenbo
12
0 / 0 / 4
7,793
487
4,076
9,013
8,283
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Bellona
16
1 / 1 / 1
9,801
613
11,250
20,059
18,331
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Toxic Blade

Toxic Blade

+100
Health
+15%
Attack Speed
+15
Penetration
+7%
Movement Speed

PASSIVE - Enemy Gods hit by your basic attacks have 20% reduced Healing and 7% reduced Attack Speed while you gain 7% increased Attack Speed, stacking up to 3 times and lasting 5s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Persephone
xH3RO_OMEGAx
Persephone
16
4 / 1 / 3
10,182
636
10,068
7,320
2,628
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
AgentZ101
Fenrir
13
3 / 5 / 2
8,030
502
8,171
17,386
6,631
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Skadi
SaraNicc
Skadi
14
1 / 1 / 0
8,546
534
5,794
11,013
4,441
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

14
0 / 1 / 0
7,879
492
12,761
17,909
21,007
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Cerberus
XAspenX
Cerberus
9
0 / 2 / 0
6,590
412
1,902
11,071
9,416
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Breastplate

Breastplate

+20
Physical Protection

Tiamat
14
0 / 3 / 0
8,035
502
5,323
10,642
6,216
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
6
12
Kills
4
5
Deaths
12
11
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Fenrir
AgentZ101
Fenrir
3
5
2
0.8
W
Neith
2
2
0
1
W
Ravana
HYHC-ike
Ravana
5
1
3
6.5
W
Kuzenbo
Kabal-I
Kuzenbo
0
0
4
2
W
Bellona
1
1
1
1.5
L
Skadi
SaraNicc
Skadi
1
1
0
1
L
0
1
0
0
L
Cerberus
XAspenX
Cerberus
0
2
0
0
L
Tiamat
0
3
0
0
W
Persephone
xH3RO_OMEGAx
Persephone
4
1
3
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,868
Damage
33,951
56,302
Taken
68,021
40,375
Mitigated
47,711
21,184
Healing
15,298
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
AgentZ101
Fenrir
8,171
2,963
0
2,881
17,386
6,631
0
3,937
13,449
0
57,200
W
Neith
5,564
1,078
0
1,277
7,700
2,872
0
744
6,956
0
75,902
W
Ravana
HYHC-ike
Ravana
13,910
4,922
0
3,771
12,210
8,261
0
1,098
11,112
0
71,106
W
Kuzenbo
Kabal-I
Kuzenbo
4,076
1,843
0
2,813
9,013
8,283
81
2,499
6,514
12,477
0
W
Bellona
11,250
5,522
0
12,085
20,059
18,331
0
0
20,059
0
94,177
L
Skadi
SaraNicc
Skadi
5,794
2,051
0
1,125
11,013
4,441
1,069
1,322
9,691
0
79,264
L
12,761
1,987
0
6,947
17,909
21,007
0
549
17,360
0
68,961
L
Cerberus
XAspenX
Cerberus
1,902
194
0
2,084
11,071
9,416
0
2,724
8,347
11,769
0
L
Tiamat
5,323
420
0
2,261
10,642
6,216
0
5,612
5,030
72,866
0
W
Persephone
xH3RO_OMEGAx
Persephone
10,068
326
0
1,238
7,320
2,628
0
2,882
4,436
94,754
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,271
Gold Earned
39,080
509
Minions Killed
466
0
Camps Cleared
0
1,654,773
Distance Traveled
1,624,301
14
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
8,030
502
82
5
0
352,288
0
W
Neith
8,698
544
122
8
0
293,209
2
W
Ravana
8,797
550
81
5
0
360,575
2
W
Kuzenbo
7,793
487
13
1
0
371,859
4
W
Bellona
9,801
613
145
9
0
287,087
4
L
Skadi
8,546
534
135
8
0
298,110
5
L
Chaac
7,879
492
100
6
0
311,727
0
L
Cerberus
6,590
412
22
1
0
342,472
0
L
Tiamat
8,035
502
127
8
0
319,704
4
W
Persephone
10,182
636
148
9
0
342,043
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role