Player Matchup

Kukulkan
Kukulkan
CallMeZmale
Kukulkan
Level 35
God Stats
1W - 1L
1,500 SR
Queue Stats
19W - 19L
1,350 Elo+
Solo
Chang'e
Chang'e
IEGaelic
Chang'e
Level 146
God Stats
1W - 0L
1,323 SR
Queue Stats
28W - 27L
1,451 Elo+
Party 2
Bakasura
Bakasura
Silencer856
Bakasura
Level 48
God Stats
6W - 6L
1,510 SR
Queue Stats
13W - 21L
1,344 Elo+
Solo
Izanami
Izanami
complex-c-
Izanami
Level 35
God Stats
5W - 5L
1,425 SR
Queue Stats
87W - 95L
1,471 Elo+
Party 2
Bacchus
Bacchus
majekeerrs808
Bacchus
Level 128
God Stats
8W - 2L
1,744 SR
Queue Stats
227W - 220L
1,528 Elo+
Party 2
Team Averages
Level 78
1,501 SR
1,429 Elo+

VS

Team Averages
Level 75
1,428 SR
1,432 Elo+
Apollo
Apollo
 
Apollo
Level 100
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Zhong Kui
Zhong Kui
Jose_Dan05GC
Zhong Kui
Level 89
God Stats
0W - 4L
1,377 SR
Queue Stats
242W - 209L
1,472 Elo+
Party 1
Ravana
Ravana
WestSideNslayer
Ravana
Level 86
God Stats
3W - 3L
1,662 SR
Queue Stats
247W - 205L
1,458 Elo+
Party 1
Cupid
Cupid
izaPanda
Cupid
Level 33
God Stats
1W - 1L
1,489 SR
Queue Stats
2W - 3L
1,306 Elo+
Solo
Kuzenbo
Kuzenbo
sanjidoro
Kuzenbo
Level 69
God Stats
9W - 12L
1,114 SR
Queue Stats
175W - 170L
1,423 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
CallMeZmale
Kukulkan
10
0 / 0 / 1
6,089
507
2,827
5,466
2,056
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chang'e
IEGaelic
Chang'e
11
1 / 2 / 3
6,559
547
6,659
13,413
5,502
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Bakasura
Silencer856
Bakasura
12
6 / 0 / 1
7,073
589
7,728
9,951
3,880
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Izanami
complex-c-
Izanami
11
4 / 1 / 2
7,164
597
5,542
7,672
2,506
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bacchus
10
0 / 0 / 8
6,457
538
5,780
11,019
10,928
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
 
Apollo
10
0 / 1 / 0
6,298
525
4,051
7,315
2,664
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Zhong Kui
Jose_Dan05GC
Zhong Kui
11
0 / 2 / 2
6,592
549
9,201
10,874
7,684
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

10
2 / 1 / 1
5,967
497
5,670
7,280
3,432
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Cupid
izaPanda
Cupid
9
0 / 3 / 1
5,550
463
5,840
7,211
2,207
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Kuzenbo
sanjidoro
Kuzenbo
8
1 / 4 / 0
5,073
423
3,662
9,212
6,302
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
7
11
Kills
3
3
Deaths
11
15
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Apollo
 
Apollo
0
1
0
0
W
Kukulkan
CallMeZmale
Kukulkan
0
0
1
0.5
W
Chang'e
IEGaelic
Chang'e
1
2
3
1.25
L
Zhong Kui
Jose_Dan05GC
Zhong Kui
0
2
2
0.5
W
Bakasura
Silencer856
Bakasura
6
0
1
6.5
L
2
1
1
2.5
W
Izanami
complex-c-
Izanami
4
1
2
5
L
Cupid
izaPanda
Cupid
0
3
1
0.17
W
Bacchus
0
0
8
4
L
Kuzenbo
sanjidoro
Kuzenbo
1
4
0
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,536
Damage
28,424
47,521
Taken
41,892
24,872
Mitigated
22,289
21,040
Healing
13,273
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Apollo
 
Apollo
4,051
2,130
0
2,523
7,315
2,664
138
2,522
4,539
0
51,221
W
Kukulkan
CallMeZmale
Kukulkan
2,827
514
0
1,136
5,466
2,056
192
128
5,316
43,010
0
W
Chang'e
IEGaelic
Chang'e
6,659
1,578
760
8,446
13,413
5,502
0
8,017
5,396
40,747
0
L
Zhong Kui
Jose_Dan05GC
Zhong Kui
9,201
1,160
0
5,303
10,874
7,684
0
5,482
4,805
52,566
0
W
Bakasura
Silencer856
Bakasura
7,728
5,362
0
2,935
9,951
3,880
0
1,006
8,927
0
40,173
L
5,670
605
0
2,977
7,280
3,432
0
1,982
4,561
130
32,457
W
Izanami
complex-c-
Izanami
5,542
3,862
0
4,330
7,672
2,506
600
747
6,695
0
54,029
L
Cupid
izaPanda
Cupid
5,840
3,442
0
1,892
7,211
2,207
0
1,952
5,149
0
33,321
W
Bacchus
5,780
852
0
3,433
11,019
10,928
237
2,477
8,194
22,452
0
L
Kuzenbo
sanjidoro
Kuzenbo
3,662
1,086
0
578
9,212
6,302
0
2,956
6,064
14,764
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,342
Gold Earned
29,480
360
Minions Killed
312
0
Camps Cleared
0
1,191,851
Distance Traveled
1,134,408
2
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Apollo
6,298
525
102
9
0
200,454
6
W
Kukulkan
6,089
507
90
8
0
215,573
0
W
Chang'e
6,559
547
75
6
0
194,209
0
L
Zhong Kui
6,592
549
77
6
0
207,057
0
W
Bakasura
7,073
589
75
6
0
294,827
0
L
Ravana
5,967
497
51
4
0
282,531
0
W
Izanami
7,164
597
106
9
0
231,693
0
L
Cupid
5,550
463
56
5
0
208,841
1
W
Bacchus
6,457
538
14
1
0
255,549
2
L
Kuzenbo
5,073
423
26
2
0
235,525
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role