Player Matchup

Anhur
Anhur
FrostG1acier
Anhur
Level 22
God Stats
2W - 0L
1,500 SR
Queue Stats
8W - 6L
1,590 Elo+
Party 1
Chronos
Chronos
TBird777
Chronos
Level 92
God Stats
5W - 4L
1,592 SR
Queue Stats
31W - 22L
1,617 Elo+
Party 1
Bacchus
Bacchus
Xxvipersniper01
Bacchus
Level 137
God Stats
1W - 1L
1,552 SR
Queue Stats
55W - 34L
1,614 Elo+
Party 1
Team Averages
Level 84
1,548 SR
1,607 Elo+

VS

Team Averages
Level 64
1,593 SR
1,497 Elo+
Persephone
Persephone
cezial
Persephone
Level 23
God Stats
10W - 7L
1,635 SR
Queue Stats
73W - 66L
1,580 Elo+
Party 2
Cthulhu
Cthulhu
iikoro
Cthulhu
Level 109
God Stats
0W - 1L
1,649 SR
Queue Stats
173W - 153L
1,577 Elo+
Party 2
Arachne
Arachne
x 0nLiNe x
Arachne
Level 61
God Stats
32W - 30L
1,496 SR
Queue Stats
48W - 48L
1,332 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
4 / 1 / 2
9,259
842
10,692
7,581
3,086
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Chronos
TBird777
Chronos
11
2 / 2 / 4
8,723
793
6,662
8,341
3,043
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

10
1 / 2 / 5
8,450
768
5,720
10,635
12,849
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Persephone
cezial
Persephone
12
4 / 2 / 0
9,351
850
8,743
9,827
4,481
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Cthulhu
iikoro
Cthulhu
11
1 / 1 / 4
8,276
752
9,608
11,498
12,479
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Arachne
x 0nLiNe x
Arachne
5
0 / 3 / 1
6,527
593
1,287
5,044
1,962
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
10
7
Kills
5
5
Deaths
6
11
Assists
5
Player
Kills
Deaths
Assists
KDA
W
4
1
2
5
W
Chronos
TBird777
Chronos
2
2
4
2
W
1
2
5
1.75
L
Persephone
cezial
Persephone
4
2
0
2
L
Cthulhu
iikoro
Cthulhu
1
1
4
3
L
Arachne
x 0nLiNe x
Arachne
0
3
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,074
Damage
19,638
26,557
Taken
26,369
18,978
Mitigated
18,922
8,347
Healing
4,465
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
10,692
6,894
0
3,063
7,581
3,086
792
5,458
1,798
0
42,202
W
Chronos
TBird777
Chronos
6,662
1,637
0
2,859
8,341
3,043
2,497
5,118
3,027
34,693
0
W
5,720
694
0
2,425
10,635
12,849
0
7,190
2,958
14,006
0
L
Persephone
cezial
Persephone
8,743
528
0
1,798
9,827
4,481
0
6,070
3,446
41,565
0
L
Cthulhu
iikoro
Cthulhu
9,608
159
353
2,005
11,498
12,479
0
3,532
7,599
28,898
0
L
Arachne
x 0nLiNe x
Arachne
1,287
822
0
309
5,044
1,962
0
2,149
2,815
0
3,745

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,432
Gold Earned
24,154
114
Minions Killed
108
0
Camps Cleared
0
620,274
Distance Traveled
514,200
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anhur
9,259
842
60
5
0
199,761
0
W
Chronos
8,723
793
39
4
0
201,680
0
W
Bacchus
8,450
768
15
1
0
218,833
0
L
Persephone
9,351
850
76
7
0
214,744
0
L
Cthulhu
8,276
752
29
3
0
205,616
1
L
Arachne
6,527
593
3
0
0
93,840
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role