Player Matchup

Mercury
Mercury
Appollox83x
Mercury
Level 141
God Stats
15W - 19L
1,486 SR
Queue Stats
178W - 166L
1,451 Elo+
Party 2
Rama
Rama
Bleze18
Rama
Level 129
God Stats
12W - 3L
1,568 SR
Queue Stats
58W - 53L
1,445 Elo+
Party 2
Tyr
Tyr
RESIDENTEVILBITW
Tyr
Level 159
God Stats
3W - 2L
1,458 SR
Queue Stats
322W - 308L
1,416 Elo+
Party 2
Cabrakan
Cabrakan
kingidiot8
Cabrakan
Level 24
God Stats
1W - 0L
1,500 SR
Queue Stats
36W - 33L
1,500 Elo+
Party 3
Janus
Janus
kyyl3r
Janus
Level 60
God Stats
43W - 49L
1,539 SR
Queue Stats
191W - 192L
1,470 Elo+
Party 3
Team Averages
Level 103
1,510 SR
1,456 Elo+

VS

Team Averages
Level 86
1,449 SR
1,346 Elo+
Anubis
Anubis
 
Anubis
Level 95
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Arachne
Arachne
 
Arachne
Level 121
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Tiamat
Tiamat
Mr_Foxxyyy
Tiamat
Level 121
God Stats
9W - 21L
1,510 SR
Queue Stats
168W - 208L
1,388 Elo+
Party 1
Ares
Ares
ScorchyX2
Ares
Level 8
God Stats
0W - 3L
1,189 SR
Queue Stats
0W - 13L
1,062 Elo+
Party 1
Apollo
Apollo
iDoNoDamage
Apollo
Level 85
God Stats
1W - 4L
1,546 SR
Queue Stats
6W - 30L
1,279 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
Appollox83x
Mercury
15
2 / 4 / 3
8,872
555
5,175
14,575
5,859
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Rama
Bleze18
Rama
16
11 / 0 / 4
10,635
665
19,460
12,670
5,116
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

15
3 / 2 / 3
9,084
568
5,829
14,359
11,732
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cabrakan
kingidiot8
Cabrakan
14
3 / 1 / 11
9,072
567
4,849
8,754
8,938
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Spectral Armor

Spectral Armor

+50
Physical Protection
+250
Health
+20
Hp 5

AURA - Allied gods within 55 units take 40% reduced bonus damage from Physical Critical Strikes. PASSIVE - When you get hit by a Critical Strike, you gain 10 Physical Power and 15 Magical Power, stacking up to 3 times and lasting 6s.

Janus
kyyl3r
Janus
15
2 / 2 / 3
9,017
564
5,499
5,649
2,251
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
 
Anubis
14
3 / 5 / 0
9,241
578
11,069
13,414
9,310
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Arachne
 
Arachne
13
3 / 6 / 1
7,811
488
7,188
15,235
6,345
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Tiamat
Mr_Foxxyyy
Tiamat
15
3 / 2 / 1
8,534
533
7,689
7,436
5,228
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Ares
11
0 / 2 / 3
7,215
451
2,123
9,398
8,544
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Apollo
11
0 / 6 / 2
6,416
401
4,875
11,391
4,976
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
16
21
Kills
9
9
Deaths
21
24
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Anubis
 
Anubis
3
5
0
0.6
L
Arachne
 
Arachne
3
6
1
0.58
W
Mercury
Appollox83x
Mercury
2
4
3
0.88
W
Rama
Bleze18
Rama
11
0
4
13
L
Tiamat
Mr_Foxxyyy
Tiamat
3
2
1
1.75
W
3
2
3
2.25
L
Ares
0
2
3
0.75
L
Apollo
0
6
2
0.17
W
Cabrakan
kingidiot8
Cabrakan
3
1
11
8.5
W
Janus
kyyl3r
Janus
2
2
3
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,812
Damage
32,944
56,007
Taken
56,874
33,896
Mitigated
34,403
15,186
Healing
12,576
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anubis
 
Anubis
11,069
255
0
5,511
13,414
9,310
176
966
12,448
67,725
0
L
Arachne
 
Arachne
7,188
3,813
153
3,625
15,235
6,345
298
2,974
12,161
0
66,204
W
Mercury
Appollox83x
Mercury
5,175
2,668
0
1,976
14,575
5,859
0
3,523
11,052
0
86,018
W
Rama
Bleze18
Rama
19,460
16,457
0
7,188
12,670
5,116
2,745
3,795
8,875
0
105,195
L
Tiamat
Mr_Foxxyyy
Tiamat
7,689
152
0
1,192
7,436
5,228
0
2,262
5,116
60,605
0
W
5,829
650
0
4,441
14,359
11,732
401
9,020
5,339
0
47,917
L
Ares
2,123
67
0
1,236
9,398
8,544
0
1,982
7,400
12,090
0
L
Apollo
4,875
2,906
0
859
11,391
4,976
810
1,928
9,401
0
35,347
W
Cabrakan
kingidiot8
Cabrakan
4,849
1,203
0
1,220
8,754
8,938
0
2,894
5,860
17,904
0
W
Janus
kyyl3r
Janus
5,499
91
0
361
5,649
2,251
232
1,649
4,000
72,711
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,680
Gold Earned
39,217
520
Minions Killed
386
0
Camps Cleared
0
1,636,842
Distance Traveled
1,593,527
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anubis
9,241
578
119
7
0
258,823
0
L
Arachne
7,811
488
91
6
0
358,485
0
W
Mercury
8,872
555
118
7
0
363,303
0
W
Rama
10,635
665
164
10
0
296,484
0
L
Tiamat
8,534
533
100
6
0
345,656
0
W
Tyr
9,084
568
76
5
0
334,607
0
L
Ares
7,215
451
15
1
0
310,783
1
L
Apollo
6,416
401
61
4
0
319,780
0
W
Cabrakan
9,072
567
24
2
0
312,834
0
W
Janus
9,017
564
138
9
0
329,614
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role