Player Matchup

Heimdallr
Heimdallr
BeenBombin
Heimdallr
Level 159
God Stats
1W - 3L
1,601 SR
Queue Stats
205W - 187L
1,668 Elo+
Party 1
Agni
Agni
HIGHGRADEWEEB
Agni
Level 126
God Stats
65W - 48L
1,590 SR
Queue Stats
514W - 509L
1,483 Elo+
Solo
Xing Tian
Xing Tian
Kamentshi
Xing Tian
Level 121
God Stats
2W - 0L
1,652 SR
Queue Stats
36W - 38L
1,455 Elo+
Party 1
Ah Puch
Ah Puch
Soalk
Ah Puch
Level 81
God Stats
7W - 3L
1,694 SR
Queue Stats
145W - 123L
1,651 Elo+
Party 1
Bellona
Bellona
centrust
Bellona
Level 26
God Stats
4W - 4L
1,718 SR
Queue Stats
58W - 72L
1,474 Elo+
Party 1
Team Averages
Level 103
1,651 SR
1,546 Elo+

VS

Team Averages
Level 89
1,551 SR
1,410 Elo+
Ah Puch
Ah Puch
 
Ah Puch
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Kali
Kali
AlexFire20
Kali
Level 146
God Stats
1W - 1L
1,534 SR
Queue Stats
195W - 235L
1,485 Elo+
Party 3
Eset
Eset
Royzamjj
Eset
Level 26
God Stats
12W - 17L
1,479 SR
Queue Stats
26W - 36L
1,429 Elo+
Party 3
Neith
Neith
Soplineitor
Neith
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 6L
1,122 Elo+
Party 2
Ymir
Ymir
TrippyLyfe
Ymir
Level 125
God Stats
1W - 2L
1,744 SR
Queue Stats
111W - 125L
1,515 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
BeenBombin
Heimdallr
15
3 / 0 / 2
8,279
920
7,252
5,023
2,361
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

13
2 / 0 / 2
7,447
827
5,144
5,163
1,853
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Xing Tian
Kamentshi
Xing Tian
13
0 / 1 / 5
7,145
794
3,888
7,030
6,521
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Ah Puch
Soalk
Ah Puch
15
1 / 0 / 4
8,122
902
5,923
3,559
1,529
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bellona
centrust
Bellona
13
0 / 0 / 6
7,011
779
3,804
9,855
8,438
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
 
Ah Puch
14
0 / 2 / 1
7,528
836
11,087
10,884
4,598
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

13
0 / 1 / 1
6,905
767
3,966
9,471
8,003
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Eset
9
0 / 0 / 0
6,076
675
0
0
0
12
0 / 3 / 0
6,564
729
4,242
8,108
3,446
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

12
1 / 0 / 0
6,927
770
1,951
2,575
1,743
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
3
6
Kills
1
1
Deaths
6
19
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Ah Puch
 
Ah Puch
0
2
1
0.25
L
0
1
1
0.5
W
Heimdallr
BeenBombin
Heimdallr
3
0
2
4
W
2
0
2
3
W
Xing Tian
Kamentshi
Xing Tian
0
1
5
2.5
L
Eset
0
0
0
0
W
Ah Puch
Soalk
Ah Puch
1
0
4
3
L
0
3
0
0
L
1
0
0
1
W
Bellona
centrust
Bellona
0
0
6
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,011
Damage
21,246
30,630
Taken
31,038
20,702
Mitigated
17,790
7,216
Healing
8,325
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ah Puch
 
Ah Puch
11,087
265
0
3,781
10,884
4,598
153
5,579
4,921
30,941
0
L
3,966
1,360
0
2,069
9,471
8,003
0
3,311
5,794
0
13,067
W
Heimdallr
BeenBombin
Heimdallr
7,252
4,116
0
1,805
5,023
2,361
1,005
2,184
2,527
0
36,720
W
5,144
89
0
1,476
5,163
1,853
175
2,810
2,138
20,169
0
W
Xing Tian
Kamentshi
Xing Tian
3,888
153
0
640
7,030
6,521
266
1,221
5,291
11,773
199
L
Eset
0
0
0
0
0
0
0
0
0
0
0
W
Ah Puch
Soalk
Ah Puch
5,923
0
0
1,002
3,559
1,529
637
2,657
632
24,641
0
L
4,242
2,302
0
1,394
8,108
3,446
0
3,940
3,936
0
12,634
L
1,951
0
0
1,081
2,575
1,743
0
899
1,631
5,298
0
W
Bellona
centrust
Bellona
3,804
1,391
0
2,293
9,855
8,438
0
3,102
6,239
0
11,755

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,004
Gold Earned
34,000
211
Minions Killed
111
0
Camps Cleared
0
952,444
Distance Traveled
715,812
0
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ah Puch
7,528
836
57
6
0
203,342
6
L
Kali
6,905
767
20
2
0
231,925
0
W
Heimdallr
8,279
920
69
8
0
168,343
0
W
Agni
7,447
827
28
3
0
197,834
0
W
Xing Tian
7,145
794
18
2
0
185,201
0
L
Eset
6,076
675
0
0
0
0
0
W
Ah Puch
8,122
902
80
9
0
210,319
0
L
Neith
6,564
729
26
3
0
153,669
0
L
Ymir
6,927
770
8
1
0
126,876
0
W
Bellona
7,011
779
16
2
0
190,747
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role